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Raveners, like many Tyranid organisms, are essentially unthinking beasts when not under the influence of the [[Hive Mind]]. They lose all sense of priority, reverting to the animalistic joy of chasing down a panicked and fleeing foe rather than attacking closer stationary targets.{{Fn|1a}}
====Variations====
*'''[[Ravener Alpha]]'''
*'''Ravener Prime'''{{Fn|8}}
*'''Felltalon'''{{Fn|8}}
*'''Tremorscythe'''{{Fn|8}}
*'''Wrecker'''{{Fn|8}}
*'''Venomspitter'''{{Fn|8}}
*'''Wrecker'''{{Fn|8}}
==Basic Info==
Raveners 4th edition.jpg|Ravener miniature (4th Edition){{Fn|5b}}
Raverner 3rd 32.jpg|Ravener miniature (3rd Edition){{Fn|4}}
KTRaveners1.jpg|Ravener variations ([[Kill Team: Typhon]]){{Fn|8}}
KTRaveners2.jpg|Ravener variations ([[Kill Team: Typhon]]){{Fn|8}}
KTRaveners3.jpg|Ravener variations ([[Kill Team: Typhon]]){{Fn|8}}
</gallery>
*{{Endn|6}}: [[Warhammer 40,000 Apocalypse]], pg. 147
*{{Endn|7}}: [[Magic: The Gathering's Universes Beyond Warhammer 40,000]]
- ''Ravener''
*{{Endn|8}}: [https://web.archive.org/web/20250327172104/https://www.warhammer-community.com/en-gb/articles/n9qtzvsu/protect-the-great-gun-from-tyranid-invasion-in-kill-team-typhon/ Warhammer Community: Protect the Great Gun from Tyranid invasion in Kill Team: Typhon (posted 27/3/2025)] saved page, original link: https://www.warhammer-community.com/en-gb/articles/n9qtzvsu/protect-the-great-gun-from-tyranid-invasion-in-kill-team-typhon/ (last accessed 27/3/2025)
{{Tyranid5E}}