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Exodite

2,545 bytes added, 05:32, 24 April 2025
Expanding sections and sources. Adding Jes Goodwin Sketches
[[Image:Exodite.jpg|thumb|right|A [[Space Marine]] of the [[Salamanders]] battles an Exodite [[Megadon]] rider.{{Fn|1}}]]
==Overview==
The '''Exodites''' are the [[Eldar]] who abandoned their homeworlds before the [[Fall of the Eldar|Fall]], establishing new cities on [[Maiden Worlds]] of the [[Eldar Empire]] in order to escape the growing decadence of their civilization.{{Fn|10}}Protected from [[Slaanesh]]'s predation by their [[World Spirit]], they purposefully live a physically rigorous life{{Fn|2a}}, expressing the intensity of their [[Aeldari]] nature through a powerful loyalty to their clans and a strong determination to acheive the clan's objectives.{{Fn|20}} They are known for the martial superiority of their [[Dragon Knights]].
==History==
===Recent History===
The Exodites survive on Maiden Worlds, untamed and dangerous planets, where they have learned to herd [[Giant Reptile|Dragon]]s, cultivate crops and harvest other natural resources.{{Fn|2b}} Within a generation, aristocratic noble houses formed among the Exodites, and it is the decendents of these planetary kings who rule today{{Fn|20}}. Today Exodite Worlds exist in a seemingly primitive state,{{Fn|10}} and their [[Asuryani]] brethren view them as rustic and simple, but it is by choice that they live as they do. Exodites have many advanced technologies and are familiar with the same sophisticated materials used on the Craftworlds, they purposefully live a hard life.{{Fn|2b}}
The Exodites are not isolated from the rest of the Aeldari Diaspora, their worlds linked through [[Webway]] gates.{{Fn|2b}} Many [[Eldar Path#Path of the Outcast|Outcasts]] will find a refuge among these Eldar,{{Fn|10}} and [[Rangers]] will regularly patrol Exodite worlds.{{Fn|2b}} Exodites are generally accepting of [[Eldar Corsair]]s patronizing their mercenary contracts and hosting their pirate fleets.{{Fn|2c}} It is not uncommon for an outcast craftworlder or corsair to settle into permanent life among the tribes of the Exodites,{{Fn|2a}} and likewise not all Exodites remain with their tribes and sometimes join other Eldar groups.{{Fn|2a10}} The [[Ynnari]] even count some Exodites among their number.{{Fn|}} Several [[Craftworlds]] have a special interest in the wellbeing of Exodites including [[Saim-Hann]], whose young travel to Exodite worlds for rites of passage,{{Fn|3}} and [[Biel-tan]], who view the Exodite worlds as the foundation of a reborn Aeldari Empire and will mobilise its forces in defence of any of the scattered worlds.{{Fn|10}}
==Society==
[[File:Exodites.jpg|thumb|300px|Exodite military forces.{{Fn|2a}}]]
Though Exodite societies vary across the galaxy, virtually all possess a societal organization built around small sovereign organize into an aristocratic hierarchy of clannish communities. The causes, howevertribes, are unknown. It is a common belief amongst Imperial scholars that such tribalism is the natural state of the Eldar. The lives Exodites live is thought to be similar to the ancient Eldar empire before much like the [[Fall of the Eldar|Fall and birthAsuryani]] of [[SlaaneshSaim-Hann]],{{Fn|3}} with each lead by a warrior elite known as a chief{{Fn|12}} or ''Dragonlord''. {{Fn|8}} Each Exodite tribe on a planet swears loyalty to a local ruling tribe that in turn owes adherence to the planet's king {{Fn|2a}} and his royal kinfolkNoble House,{{Fn|20}} who in turn keeps a retinue of [[Warlocks]]{{Fn|8}} to settle disputes between the tribes. These tribal societies developed out Full conflicts between tribes are rare but clashes between rival [[Dragon Knight]]s are common. It is the Noble Houses of necessity as smallthe Eldar that maintain the [[Eldar Knights]] and it is through combat award that Eldar Knights become Lords and new Noble Houses.{{Fn|20}} The King is also responsible for guarding the [[World Spirit#Royal Circle|Royal Circle]], scattered communities that were the most effective way to exploit potent link in the sparse natural resources of the newly settled worlds[[World Spirit]]'s network.{{Fn|2b2a}}
As there Exodite tribes are comparatively few Eldar on these worlds there nomadic timing their planting and harvests with the seasons and moving between settlements and seasonal camps, arriving in in the late summer to collect crops planted in the spring and remaining until it is also little territorial quarrel. Full conflicts between time to plant crops the following year,{{Fn|2a}} with some tribes are rare but clashes between rival even migrating through the [[Dragon KnightWebway]]s are commonto reach new grazing lands as seasons change. These raids and occasional deaths do not embitter the tribes, and it {{Fn|22}} It is notable that no matter how hard-fought their disputes might be, no Eldar would despoil or steal the crops of a rival tribe even though these lie unprotected for months at a time. While not willingly hostile{{Fn|2a}} Exodite cities are meagre, the Exodites are a stoutsmall, self-confident people and still possess the mythical pride, even arrogancethinly scattered{{Fn|2a}}, built of [[Wraithbone]] towers{{Fn|6}} and quarried stone domes{{Fn|8}}{{Fn|1}} they co-exist with wild beasts of all kinds.{{Fn|2a}} The lives Exodites live is thought to be similar to the ancient Eldar raceempire before the [[Fall of the Eldar|Fall and birth]] of [[Slaanesh]].{{Fn|2b2a}}
Most of Exodite life revolve around the [[Giant Reptiles#Dragons|Dragons]] they ride and herd, and it is said that Exodite warriors are practically born into a dragon's saddle.{{Fn|2a}} Exodites are generally welcoming do not follow the [[Eldar Path|Asuryan Paths]] of their [[Asuryani]] cousins but do see the value of maintaining discipline, they purposefully live a rigorous life{{Fn|2a}} eschewing the ancient Eldar technology they maintain mastery of{{Fn|2a}} to purge their souls in a ceaseless battle against the environment,{{Fn|5b}} expressing the intensity of their [[Aeldari]] nature through a powerful loyalty to their clans and a strong determination to other Eldar peoplesacheive the clan's objectives. They have good relations with most {{Fn|20}} Exodites continue to revere the pantheon of [[CraftworldEldar Gods]] Eldar, particularly they take no joy in warfare, fearful of the battlelust of [[AlaitocKhaine]] ,{{Fn|14}} and thier [[Worldsinger]]s who guide their dead into the afterlife of the [[World Spirit]] are often visited and aided by associated with [[HarlequinIsha]] hosts.{{Fn|35b}}. Not all  While not willingly hostile, the Exodites remain with their tribes however are a stout, self-confident people and can join other still possess the mythical pride, even arrogance, of the ancient Eldar groupsrace.{{Fn|102b}}
==Technology==
*[[Sardon Tir Laniel]], [[Worldsinger]] of [[Lileathanir]]{{Fn|15}}
*[[Wei-yannil]] of [[Halathel]]{{Fn|16}}
 
==Notes==
{{Trivia}}
Eldar Exodites were included in [[Codex: Eldar (2nd Edition)]] as a playable unit, but a model was never released. [[Jes Goodwin]] included sketches for the initial designs that could have become these models in his sketchbook [[The Eldar Collection]].
 
<center><gallery mode="stacked" heights=220px widths=300px>
File:Scoutlancer.png|Sketch labeled "Exodite Scoutlancer"{{Fn|23}}
File:DragonRiders.jpg|Sketch labeled "Exodite Dragon-Riders"{{Fn|23}}
</gallery></center>
 
==Related Articles==
*[[Dragon Knight]]
*[[Eldar Knight]]
*[[Worldsinger]]
*[[World Spirit]]
==Related Videos==
|container=frame
}}
 
==Related Articles==
*[[Dragon Knight]]
*[[Eldar Knight]]
*[[Worldsinger]]
*[[World Spirit]]
==Sources==
*{{Endn|1}}: [[Promethean Sun (Novella)]]; artwork by [[Neil Roberts]],**{{Endn|1a}}: pg. 8-40**{{Endn|1b}}: ''Cover''
*2: [[Codex: Eldar (2nd Edition)]], 1994
**{{Endn|2a}}: pg. 76
*{{Endn|11}}: [https://www.warhammer-community.com/en-gb/articles/0SyNoRho/emthe-exoditeem-himself-clancy-brown-explains-what-its-like-to-play-the-last-scion-of-a-dead-world/ The Exodite Himself, Clancy Brown, Explains What it’s Like to Play the Last Scion of a Dead World] (Last accessed 1/24/2024)
*{{Endn|12}}: [[The Carnac Campaign: Nightspear (Short Story)]] pgs. 4-20
*{{Endn|13}}: [[The Path Forsaken (Short Story)]](Digital)
*{{Endn|14}}: [[Path of the Outcast (Novel)]] ''Discovery''
*{{Endn|15}}: [[Path of the Incubus (Novel)]] Ch. 5 - ''A Tale of Origins''
*{{Endn|18}}: [[Asurmen: The Darker Road]], ''Audio Book''
*{{Endn|19}}: [[Asurmen: Hand of Asuryan]] - ''III''
*{{Endn|20}}: [[White Dwarf 126 (UK)]], pg. 28-2545
*{{Endn|21}}: [[Gathering Storm: Fracture of Biel-Tan]], pg. 26
*{{Endn|22}}: [[Deathwatch: the Silence (Short Story)]], pg.
*{{Endn|23}}: [[The Eldar Collection]] - ''Exodite Dragon-Riders'', ''Exodite Scoutlancer''
===Uncited===
{{Uncited}}
*[https://web.archive.org/web/20120614104401/http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1320010_Swordwind_Part_3_-_Baran_War.pdf The Baran War] ''(saved archive page, dated June 2012)''
*[[White Dwarf 126]], pgs. 28–45
*[[White Dwarf 126]], pg. 28
[[Category:Exodites]]
[[de:Exoditen]]
[[fr:Exodite]]
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