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Necron Fleet

750 bytes added, 05:43, 25 April 2025
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{{NecronsPortal}}
[[File:Necron fleet (Battlefield Gothic Armada 2).jpg|right|thumb|Necron fleet rising from a Tomb World.]]
The [[Necron]] fleet is made up of a few incredibly powerful, technologically advanced, and highly manoeuverable ships. They have the ability to strike at will and often a smaller vessel can defeat a greater one with ease due to the advanced technology it carries.{{Fn|2}}
==Overview==
All [[Necron]] ships are made of [[living metal]] and as such are immune to natural phenomena such as solar flares and gas giants. It is and are also excellent at capable of self-repairing the vessels. They use an Wielding devastating weaponry and advanced energy shielding not understood by the [[Inertialess DriveImperium]]s, allowing them Necron vessels are individually some of the toughest warships in the [[Galaxy]], able to move without entering reap massive amounts of damage on their enemies before falling. Fortunately for the other races of the warp. The engines Galaxy, large Necron fleets are very effective and allow the ships to move varying distancesrarely encountered.{{Fn|1}}{{Fn|2}}{{Fn|3a}}
Each [[Necron Dynasty]] operates its own fleet of ancient warships, though they sometimes will work together in larger armadas for mutual benefit.{{Fn|3b}} For interstellar travel Necron ships utilize [[Inertialess Drive]]s{{Fn|2}} or [[Webway]]-hacking [[Dolmen Gate]]s.{{Fn|4}} The first major encounter between [[Imperial]] and [[Necron]] fleets was in the [[Yuctan System]] ([[Yuctan Incident]]), close to the eastern fringes. It was a small settlement but had a Navy Depot. The depot was being used by a small Imperial squadron consisting of the [[Dauntless Class Light Cruiser]] ''Farsight'' and 6 other smaller Escort ships. ''Squadron Farsight'' was refueling and rearming on Yuktan before heading back out on patrol. They recieved received a distress message from a colony on the outlying planet of [[Merida]]. Only one Imperial vessel survived ([[Cobra Class Destroyer]] ON37452) and the Necrons didn't lose any ships. By the time a full fleet was assembled, the Necrons were gone.{{Fn|1}}
Since then, there have been 27 further encounters with Imperial ships, as well as some between Necrons and [[Eldar]], [[Orks]] or [[Chaos]]. The only way to defeat them is with superior numbers. When fleets of equal numbers engage, the Necrons' superior craft give them an enormous advantage, and are almost always victorious over whatever foe was unfortunate enough to face them. Their encounters are spread across the galaxy with no apparent plan or objective, except taking every man, woman and child without trace.{{Fn|1}}
==Vessels=====Battleships===
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===Battlecruisers/Grand Cruisers===
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===Cruisers===
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===Escorts===
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===Other===
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===Attack Craft===
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===Space Stations & Orbitals===
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===Weaponry===
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==Sources==
*{{Endn|1}}: [http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1280011_BFG_Necron_and_Tyranid_Fleets.pdf BFG Necrons], pg. 72
*{{Endn|2}}: [[Battlefleet Gothic: Armada (Book)]] - pgs. 72-78
*{{Endn|3}}: [[The Twice Dead King: Ruin (Novel)]]
**{{Endn|3a}}: Chapter 6
**{{Endn|3b}}: Chapter 8
*{{Endn|4}}: [[Codex: Necrons (5th Edition)]], pg. 8
[[Category:Fleet (Necrons)| ]]