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From Warhammer 40k - Lexicanum
updating technology section
{{Otheruses
|USE=Eldar faction
==Technology==
The Exodite approach to technology is drastically different from their [[Exodite WorldAeldari]]s are generally considered backward and rustic compared to cousins, viewing the rest rigor of physical labor as better for their souls than the space-roaming convenience of technology (e.g. choosing to climb stairs rather than use [[Gravatic Impellers]]{{Fn|19}}), but their mastery of ancient [[Eldar]] technologies has not atrophied. When threatened with war, although they still possess all prohibitions are set aside{{Fn|25}} and the Exodites empty their armories of ancient weaponry to become a good deal of high technologydeadly fighting force.Despite Exodites generally prefer to make their tools and clothing from materials native to their [[Maiden World]], as psychoplastics like [[Wraithbone]] are scarce, but Exodites will substitute [[Giant Reptile#Dragon|Dragon]] bone in their [[Bonesinger|Bonesinging]]{{Fn|6}} and will otherwise trade with the presence [[Craftworlds]] for any materials they cannot create themselves{{Fn|2a}}. Their intentional neglect of some technology, these worlds and demand for Craftworld materials, has lead to the mistaken beleif among the [[Asuryani]] that the [[Exodite World]]s are often agriculturalbackward and rustic.{{Fn|2a}} Like their [[Asuryani]] cousins, howeverExodites wear spirit stones, although their stones are shattered on altars{{Fn|2a}} and it is not uncommon for groups the [[Worldsinger]]{{Fn|15}} joins their spirits with the [[World Spirit]] when they die. In times of war, Exodites will don [[Mesh Armor]]{{Fn|2a}} and armor of bone{{Fn|2a}} under robes and capes of rough loose woven fabric{{Fn|27}} to exist in protect themselves, all manner of scrimshaw jewelry and decorations crafted from local wildlife,{{Fn|6} and} wield a nomadic statevariety of weapons including [[Ranger Long Rifle|Long Rifle]]s{{Fn|2a}}, [[Lasguns]]{{Fn|2a}}, [[Shuriken]] weapons{{Fn|2a}}, living off roaming herds and seasonal harvests[[Power Blade]]s. This is {{Fn|2a}}[[Dragon Knights]] will mount horse-sized and giant flying [[Giant Reptile#Dragon|Dragon]]s, exodite royalty ride [[Eldar Knight]]s{{Fn|20}}, and other Exodites will attend howdahs mounted on the most common image backs of the Exodite lifeherd [[Giant Reptile#Dragon|Dragon]]s with [[Support Weapon Battery|Heavy Weapons]].Exodites remain wild and powerful seers{{Fn|2a}} , and fight with retinues of [[RaptorhoundsWarlock]]s and [[Farseer]] possess more sensitive senses than s{{Fn|22}}. Exodites are among the Aeldarigalaxy's greated animal trainers, with nearly every [[Kurnite Hunter]] learning their menagerie on [[Exodite World]]s{{fn|28}}, and are used by Exodites will routinely employ creatures like the [[Faolchú]], [[Wyvach]], or [[Raptorhounds]] to patrol and hunt.{{Fn|26}}
===World Spirit===
The Exodites maintain a naturally-grown crystaline simulacra equivalent of an [[Infinity Circuit]] known as a [[World Spirit]]s which exists in the form of stone menhirs, obelisks, and stone circles all crafted from psychoactive crystalwhich link with eachother through an isolated portion of the [[Webway]] and forms an effective refuge from [[Slaanesh]]{{Fn|2a}}. The most impressive structure of the World Spirit is the concentric circles and avenues that comprise the [[Royal Circle]], for which the planet's king is responsible for guarding. These The World Spirit is connected to vast barrows, in which the dead are gathered together in a lain to rest{{Fn|2a}} and of which the most prominent is the [[World Shrine]].{{Fn|4}} The Exodites will fight fiercely to protect their worlds, to abandon a world is to abandon the souls of their ancestors to the warp{{Fn|2a}}. Should the psychic paths of the World Spirit be left unguarded, it could provide egress for [[Daemonic]] intelligence, an Exodite world's worst nightmare{{Fn|2a}}. Even in death the gestalt of the [[World Spirit]] is capable of screaming to [[Infinity Circuits]] for help {{Fn|13}} and manifesting as phantasms.{{Fn|29}}
==Conflict==
*{{Endn|23}}: [[The Eldar Collection]] - ''Exodite Dragon-Riders'', ''Exodite Scoutlancer''
*{{Endn|24}}: [[The Citadel Journal 8]], pgs. 36-37 - ''Eldar Scout Walkers''
*{{Endn|25}}: [[Rogue Trader: Stars of Inequity]], pg. 42
*{{Endn|26}}: [[Ghost Warrior (Novel)]], pg.76
*{{Endn|27}}: [[Snares and Delusions (Short Story)]], pg. 49===Uncited===*{{UncitedEndn|28}}: [[Wrath & Glory - Aeldari - Inheritance of Embers]], pg. 53*{{Endn|29}}: [https://web.archive.org/web/20120614104401/http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1320010_Swordwind_Part_3_-_Baran_War.pdf The Baran War] ''(saved archive page, dated June 2012)''
[[Category:Exodites]]
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[[fr:Exodite]]