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Exodite

568 bytes added, 11:06, 27 April 2025
Exodite images!
==History==
===The Fall===
[[File:Aeldari.jpg|right|thumb|200px|The Aeldari sphere showing an exodite, #2.]]
Beginning in [[M30]]{{Fn|7}} as the [[Eldar Empire]] neared its [[Fall of the Eldar|Fall]], the degeneration of Eldar society leading to the Fall did not go wholly without resistance. Far-sighted individuals began to criticize the decadence of their citizens and warn against the newly formed cults{{Fn|2b}} and the abandonment of the [[Eldar Gods]]{{Fn|17}}. Mostly ignored or else treated as narrow-minded fools and fanatics by their fellow citizens, as society collapsed they became resolute that this would be a decline without end.{{Fn|2b}} They were the ones still untainted by the touch of [[Chaos]], and by now they were few.{{Fn|10}} They would form a new group of doomsayers and survivalists, deciding to leave the Eldar worlds and settle planets far from Eldar civilization among the ''Lilaethan'', the [[Maiden Worlds]]{{Fn|2b}} seeded at the height of the empire by ''Turella Dandramensha'' [[Dominion Genesis]] ships,{{Fn|19}} abandoning their homeworlds in a series of migrations called the ''Exodus''{{Fn|2b}} and for their exodus they were named '''Exodites'''.{{Fn|19}}
===World Spirit===
The Exodites maintain a naturally-grown crystaline equivalent of an [[Infinity Circuit]] known as a [[World Spirit]]s which exists in the form of stone menhirs, obelisks, and stone circles all crafted from psychoactive crystal which link with eachother through an isolated portion of the [[Webway]] and forms an effective refuge from [[Slaanesh]]{{Fn|2a}}. The most impressive structure of the World Spirit is the concentric circles and avenues that comprise the [[Royal Circle]], for which the planet's king is responsible for guarding. The World Spirit is connected to vast barrows, in which the dead are lain to rest{{Fn|2a}} and of which the most prominent is the [[World Shrine]].{{Fn|4}} The Exodites will fight fiercely to protect their worlds, to abandon a world is to abandon the souls of their ancestors to the warp{{Fn|2a}}. Should the psychic paths of the World Spirit be left unguarded, it could provide egress for [[Daemonic]] intelligence, an Exodite world's worst nightmare{{Fn|2a}}. Even in death the gestalt of the [[World Spirit]] is capable of screaming to [[Infinity Circuit]]s for help {{Fn|13}} and manifesting as phantasms.{{Fn|29}}
 
===Eldar Knights===
{{Main|Eldar Knight}}
[[image:WhiteDwarf126 Clans.jpg|right|thumb|200px|Eldar Knight Clans, showing their ranks: Squires decorated in gold, combat-proven Knights in bronze, and legendary Lords in silver]]
[[Eldar Knights]] are, often, Exodite in origin. Great war-machines brought along on the Exodus maintained by the Noble Houses of the newfound planet's king. Eldar Knights are massive, thirty to fourty feet tall, their spirits borrow memories from any of their previous pilots leaving those who operate them speaking in archaic dialects.{{Fn|20}}
==Conflict==
===Forces===
[[File:Aeldari.jpg|right|thumb|150x|The Aeldari sphere showing an exodite, #2.]]
Though often looking to their [[Craftworld]] brethren for protection, Exodites are nonetheless capable of defending themselves in a war. Their forces include:{{Fn|2a}}
 
*[[Worldsinger]]s{{Fn|5}}
*[[Warlock]]s{{Fn|8}}
==Notable Exodites==
[[image:File:Kelseth.jpg|right|thumb|200px|The Exodite [[Kelseth]]{{Fn|11}}]]
*[[Isarion Stormsmourn]] of [[Ephraeleon]]{{Fn|13}}
*[[Kelseth]]{{Fn|11}}
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