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From Warhammer 40k - Lexicanum
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[[Image:TSHH.jpg|thumb|right|220px|Great Crusade era Thousand Sons Astartes{{Fn|38d}}]]
[[Image:1KSonssquad.jpg|thumb|right|200px|The Thousand Sons on crusade{{Fn|71a}}]]
[[Image:1KSons Sorcerer.jpg|thumb|right|A Chaos Sorcerer of the Thousand Sons{{Fn|72}}]]
====The Horus Heresy====
====Post Heresy====
Added {{CME}} and moved images.
{{Traitor Founding Legions
|Name=Thousand Sons
|Legion Number=XV{{CME}}|Primarch=[[Magnus]]{{CME}}
|Marine=TizcanHost.jpg
|Miniature=RubricMini7th.jpg
|Current Banner=TSicon.png
|Marine Image=ThousandSonsPost-Heresy.jpg
|Homeworld Pre-Heresy=[[Prospero]]{{CME}}|Homeworld Current=[[Sortiarius]]{{CME}}|Chaos God=[[Tzeentch]]{{CME}}|Colours=Blue, yellow/gold{{CME}}|Specialty=Psychic Warfare{{CME}}, [[Sorcerers]]{{CME}}|Battle Cry="All is dust!"{{CME}}
|Warbands=
*[[Ahriman's Razor]],{{Fn|40e}} [[Apophitar's Ghosts]]{{Fn|69}}
*[[Blades Of Magnus]], {{CME}} [[Blades Sinister]],{{Fn|68b}} [[Brotherhood of Dust]] — the warband of [[Amon]],{{Fn|26a}} [[Brothers of Retaliation]] — the warband of '''Laudren Thalarn'''{{Fn|36}}*[[Coils Infernum]],{{Fn|69}} [[Coven of Tolbek Shen]],{{Fn|69}} [[Crimson Sons (Warband)|Crimson Sons]], {{CME}} [[Crystal Harbingers]]{{CME}}*[[Amarhotep|Followers of Amarhotep]], {{CME}} [[Fractal Blades]]{{CME}}*[[Grand Order of Hermetic Blades]]{{CME}}
*[[Illogisticarae]]{{Fn|93}}
*[[Keepers of As'trakh]]{{Fn|95a}}, [[Kha'Sherhan]] — the warband of [[Iskandar Khayon]],{{Fn|23}} [[Kindled Spirits]]{{Fn|40c}}
*[[Lorehost of Apoketh]]{{Fn|45}}
*[[Masters of Magnus' Will]], {{CME}} [[Masters of the Crystal Serpent]],{{Fn|11a}} [[Mind Eaters]]{{CME}}*[[Phosis' Sckolasticar Infernum]],{{Fn|69}} [[Prism of Fate]], {{CME}} [[Prismatic Ninefold]]{{Fn|95b}}, [[Prodigal Sons]] — the warband of [[Ahriman]]{{Fn|9a}}*[[Reflected Ones]]{{CME}}*[[Scions of the Great Architect]], {{CME}} [[Sect of the Red Echo]], {{CME}} [[Sectai Prosperine]], {{CME}} [[Seth's Chosen]] — the warband of [[Seth (Thousand Sons)|Seth the Gatekeeper]],{{Fn|30}} [[Silver Sons]], {{CME}} [[Silvered Sons]], {{CME}} [[Six-Cursed]], {{CME}} [[Sons of the Cyclops]]{{Fn|40e}}*[[Thralls of Magnus]], {{CME}} [[Tizcan Host]], {{CME}} [[Triad Temporis]]{{Fn|69}}
*[[Warband of Sektoth]] — the warband of Sektoth{{Fn|15}}
*[[Warp Gheists]]{{CME}}*[[Xenash Capensis' Rubric Phalanx]]{{CME}}
}}
The '''Thousand Sons''' were the '''XV Legion''' of the original twenty [[Space Marine Legion]]s. Their [[Primarch]] is [[Magnus]], oft called '''Magnus the Red'''. The Legion turned traitor during the [[Horus Heresy]], after which it relocated to [[Sortiarius]], the '''Planet of Sorcerers''', in the [[Eye of Terror]], and dedicated itself to the [[Chaos God]] of change, sorcery and magic, [[Tzeentch]]. For a time it appeared that Tzeentch protected the Thousand Sons from the corruption and fragmentation that most of the other [[Traitor Legions]] underwent, but eventually the Legion went through a crisis of [[mutation]] and de-evolution, seemingly at the wish of their patron-God. Aghast at this development, their chief [[sorcerer]], [[Ahriman]], cast [[Rubric of Ahriman|a powerful spell]] designed to render the Thousand Sons immune to the warping effects of [[Chaos]]. While the spell succeeded in this goal, it had an unforseen consequence of transforming the mutated Thousand Sons into little more than mystically animated suits of [[Power Armour|armour]] barely capable of being termed as anything more sentient than automata.{{Fn|1}}
===Combat Disposition and Record===
====Early Crusade====
[[Image:TSHH.jpg|thumb|right|220px|Great Crusade era Thousand Sons Astartes{{Fn|38d}}]]
At the beginning of the Crusade, they fought as tenacious and energetic expanders of the [[Imperium]], and were not considered particularly distinct from the main body of the [[Legiones Astartes]]. Five years into the Crusade however, the warriors of the legion—much to their delight—all began to spontaneously develop [[Psyker|psychic abilities]]. This development however, was followed by a wave of horrific, unwilling degenerative mutations. This mutative process became referred to as the [[flesh-change]], and was much feared by the Thousand Sons after it first appeared during the Compliance of [[Bezant]]. Most of those afflicted were secured in [[Stasis field|stasis]] chambers in the hope that some future cure would be found for them, and the numbers of active Thousand Sons began to dwindle as a result.{{Fn|3a}}
Over the next several decades some of the then-discovered primarchs found the notion of psychic mutants being allowed to exist as part of the Emperor's Crusade distasteful at best and downright impossible at worst and began to variously move for their censure or spread rumours and condemnations about them. Chief amongst these detractors were [[Mortarion]], [[Rogal Dorn]] and [[Corax]]. As the years passed, more and more of the Thousand Sons devolved into mutantcy, while those that survived grew stronger and stronger in the use of their powers. Meanwhile, the detractors had managed to raise enough voices to empower a proposal that the Fifteenth Legion be disbanded and expunged from [[Imperial]] records altogether.{{Fn|3a}}
It was shortly after this that the Great Crusade arrived at Prospero and found Magnus, primarch of the Thousand Sons. The entire legion was transported to Prospero to meet their gene-sire, and there was much rejoicing even though the flesh-change had become a pandemic within their ranks. After the initial celebrations the Emperor and the main body of his fleet left Prospero, but the Thousand Sons remained behind, the numbers of them degenerating into mutantcy seeming to go completely out of control within a day of the Emperor's departure. Soon, the entire legion was afflicted. It was at this time that Magnus stepped in to save his gene-sons, enacting a mysterious procedure that was able to stabilise the genetic structure of the least-affected legionaries. The procedure turned out to involve agreeing to an open ended bargain with a Warp creature called [[Choronzon]], the Dweller in the Abyss and the Daemon of Dispersion.{{Fn|3s}} At the end of the procedure, barely a ''thousand'' of the ''Thousand'' Sons lived.{{Fn|3a}}
====Prosperine====
[[Image:1KSonssquad.jpg|thumb|right|200px|The Thousand Sons on crusade{{Fn|71a}}]]
With this stabilisation of the gene-seed, the Fifteenth Legion got its second chance. Recruiting from Prospero, they were able to rebuild their numbers – though would never become numerous – and return to the Great Crusade, this time led by their primarch.
====Vendetta====
[[Image:1KSons Sorcerer.jpg|thumb|right|A Chaos Sorcerer of the Thousand Sons{{Fn|72}}]]
After the destruction of [[Prospero]] at their hands, the Thousand Sons have been long time arch-enemies with the Space Wolves chapter. They have tried several times to uproot and destroy the Wolves, ranging from a [[Battle of the Fang|full-scale invasion of the Space Wolves' homeworld]] of [[Fenris]]{{Fn|12x}}to plots such as those spearheaded by the sorcerer [[Madox]].{{Fn|4}}{{Fn|10}}
This vendetta would have an irrevocable effect upon the legion. The Thousand Sons had largely retained their legion organisation and structure after the Heresy, even raising and maintaining a large body of mortal troops they referred to as [[Spireguard]] in an echo of the Crusade-era [[Imperial Army]] regiments of Prospero. However, the last known act of the Thousand Sons as a legion was the [[Battle of the Fang]], in which Magnus committed almost all of their remaining assets. At that time, there were approximately 700 members of the Thousand Sons left (not including the coven of Ahriman).{{Fn|12a}} Their defeat resulted in the loss of several of the remaining senior legion members, several squads of Rubric Marines, much of their fleet, and nearly all of their mortal minions.{{Fn|12c}}
*'''823.[[M30]]''' — [[Bezant]] — The [[Flesh Change]] manifests for the first time.{{Fn|38c}}
*'''866.[[M30]]''' — [[Riohbia]] — The Thousand Sons secure the world and the Grael Library.{{Fn|82}}
*'''???.[[M30]]''' — The [[Devastation of Zoah]]. Waged alongside the [[Night Lords]]{{CME}}
*'''???.[[M30]]''' — [[Valnum]] — Compliance Action. Captain Ohrmuzd leads only sixty legionaries to the plains of Valnum. They defeat the entire [[House Cratax]] in a battle lasted for five hundred seconds, losing only three warriors. The planet is renamed 72-9.{{Fn|38h}}
*'''???.[[M30]]''' — [[Mih'savoh]] — Compliance Action. Part of the [[Priosa Campaign]]. Battle happened a decade before the re-unification with the Primarch Magnus.{{Fn|38l}}
*'''???.[[M30]]''' — [[Aghoru|28-16/Aghoru]] — Compliance Action. Compliance achieved by diplomacy; [[Battle of the Mountain|secondary combat]] against [[Tzeentch|apparent warp corruption]].{{Fn|3k}}
*'''999.[[M30]]''' — [[Ark Reach Cluster]] — Compliance Action. [[Battle of Shrike|Compliance achieved]] in concert with forces of the [[Space Wolves]] and the [[Word Bearers]]. The return of the flesh-change occurred at the conclusion of this campaign.{{Fn|3l}}{{Fn|38b}}
====The Horus Heresy====
[[Image:TSCoverFull.jpg|thumb|right|350px|The Thousand Sons battle the [[Space Wolves]]{{Fn|68a}}]]
*'''004-005.[[M31]]''' — The [[Burning of Prospero]]; defence of the legion homeworld against the Space Wolves; defeated.{{Fn|3e}}
*'''004.[[M31]]''' — [[Maktor VIII]]. Even before news of Prospero's destruction, 300 veterans of the Seventh Fellowship are abandoned to their deaths during the assault on Maktor VIII by the [[Imperial Fists]].{{Fn|38e}}
*'''013-014.[[M31]]''' - [[Siege of Cthonia]]. Remnants of the Fifth Fellowship still loyal to the Emperor under the command of [[Sul Kontep]] support the [[Imperial Fists]] against the forces of the [[Sons of Horus]].{{Fn|79a}}
*'''014.[[M31]]''' — The [[Solar War]] & [[Siege of the Emperor's Palace]]. Took part in the Chaos grand assault; defeated.{{Fn|1}}
====Post Heresy====
[[Image:TSMaps.jpg|thumb|right|Current deployments of the Thousand Sons{{Fn|40b}}]]
*'''???.[[M31]]''' — [[Kha'Sherhan]] warband allies with [[Ezekyle Abaddon]] to [[Battle of Harmony|destroy the clone of Horus]].{{Fn|22c}}
*'''???.[[M31]]''' — [[Garm]] — Fought the Space Wolves in the aftermath of the Horus Heresy; driven off.{{Fn|10a}}
*'''???.[[M32]]''' — The [[Battle of the Fang]]. Full scale planetary invasion of the Space Wolves' homeworld; defeated.{{Fn|12c}}
*'''112.[[M33]]''' — The [[Feral War]]; [[Rubric Marine]]s left by [[Ahriman]] destroy an [[Adeptus Mechanicus]] and [[Relictors]] force on the [[Feral World]] [[Aggaros]].{{Fn|18}}
*'''???.[[M33]]''' — [[The Assault on Apollonia]]. The [[Prodigal Sons]] battle the [[Inquisition]] over the [[Athenaeum of Kallimakus]].{{CME}}
*'''579.[[M37]]''' — The [[War in the Webway]]; A coven of Thousand Sons [[Sorcerer]]s attempt to gain access to [[Commorragh]].{{Fn|35}}
*'''???.[[M41]]''' — [[Calliope]] — The harvesting of the planets souls, overseen by [[Ahriman]]{{Fn|27}}
*'''999.[[M41]]''' — [[13th Black Crusade]] — Thousand Sons fighting alongside [[Abaddon the Despoiler]] invade territory near [[Prospero]]. Ahriman and the Prodigal Sons also attempt to raid the [[Eldar]] [[Black Library]].{{Fn|13}}
*'''999.[[M41]]''' — In the aftermath of the 13th Black Crusade Thousand Sons forces assist the [[World Eaters]]-led armada under [[Kossolax]] in invading [[Agripinaa]].{{Fn|42}}
*'''999.[[M41]]''' — The [[War in the Labyrinth]]. [[Ahriman]] battles the [[Ynnari]] in the [[Webway]].{{CME}}*'''~999.[[M41]]''' — The [[Terran Crusade]] — Magnus leads the Thousand Sons against the reborn [[Roboute Guilliman]] and his [[Eldar]] allies, temporarily trapping them in the [[Maelstrom]]. Magnus and his warriors eventually chase Guilliman to [[Luna]], engaging in a fierce battle on the moon until the Daemon Primarch is forced back into the [[Webway]].{{CME}}*'''???.[[M42]]''' — The [[Invasion of the Stygius Sector]] — Magnus leads a great Tzeentchian host against the Imperium.{{CME}}*'''???.[[M42]]''' — [[Battle for the Aspis System]]{{CME}}*'''???.[[M42]]''' — The purging of [[Gassima]]{{CME}}*'''???.[[M42]]''' — The Battle for [[Antoria]]{{CME}}
*'''???.[[M42]]''' - Raids on [[Monai Landing]]{{Fn|44}}
*'''???.[[M42]]''' — The [[War of Beasts]] on [[Vigilus]]. [[Rubricae]] teams are spotted among the forces of [[Haarken Worldclaimer]].{{CME}}
*'''???.[[M42]]''' - The [[Prosperan Rift War]]. The Thousand Sons expand their holdings in Imperial space from [[Sortiarius]].{{Fn|45}}
*'''???.[[M42]]''' - Battle for [[Pluus-Kambor]] against the [[Space Wolves]]{{Fn|46}}
The Thousand Sons by the [[Battle of Prospero]] consisted of roughly 89,000-90,000 Space Marines{{Fn|Conflicting sources}}, with approximately 62,000 legionaries present on Prospero with representatives from all of the nine Fellowships, as well as the commanders of all except the [[Fourth Fellowship]]:{{Fn|38p}}
*[[First Fellowship]] — 9,000 legionaries, comprised at the time the majority of the Thousand Sons Terminator units and at full strength. {{CME}}*[[Second Fellowship]] — 7,800 legionaries, comprised of a mix of unit types divided along Cult and Order lines.{{CME}}*[[Third Fellowship]] — 8,200 legionaries, near at full strength at the time. {{CME}}*[[Fourth Fellowship]] — A small honor guard of 200 legionaries was present at the Burning of Prospero while 5,000 legionaries were on campaign.{{CME}}*[[Fifth Fellowship]] — 6,200 legionaries, reduced in strength after recent campaigns and with some companies operating on campaign at the time.{{CME}}*[[Sixth Fellowship]] — 4,000 legionaries, a full half of the fellowship was deployed to the sectors around [[Zhao-Arkhad]] in the galactic south.{{CME}}*[[Seventh Fellowship]] — 7,200 legionaries, reduced in strength after recent campaigns and with some companies operating on campaign at the time.{{CME}}*[[Eighth Fellowship]] — 8,400 legionaries, reinforced from recent campaigns to near full strength at the time.{{CME}}*[[Ninth Fellowship]] — 7,900 legionaries, reduced in strength at the time after recent campaigns and with some companies operating on other warzones.{{CME}}
In addition to the Fellowships three '''Red Orders''' were also fielded by the Legion before the Heresy. These Orders were more devoted to military matters rather than psychic craft or knowledge. The three orders were the '''[[Order of Ruin]]''', known as the ''Unmakers'', which specialised in siegecraft and logistics. The second was the '''[[Order of the Jackal]]''', known as the ''Measure of Life and Death'', which operated the Legion's [[Dreadnought]]s and [[Khenetai Occult]]. The third was the '''[[Order of Blindness]]''', known as the ''Hidden Ones'', which fell under the command of [[Amon]] and operated the [[Hidden One]]s and [[Ammitara Occult]] of the Legion.{{Fn|38a}}
Every legion venerated their primarch in some regard, but to the Thousand Sons Magnus was their literal saviour. With his arrival they were not only (apparently) saved from the horrors of physical degradation but also presented with the person who could teach them how to master their developing psychic abilities. Drawing from his experiences on Prospero, Magnus instituted his [[Cults of the Thousand Sons|Cult system]] within his legion, five teaching institutions that would allow his warrior-scholars to expand their knowledge, principally from him, at his position as master of all the cults; the rank of ''Magus''. From this position atop a pyramidal teaching structure, Magnus was able to direct and control his legion's psychic and philosophical development; as the most knowledgeable, powerful and as their genetic forefather and saviour, all Thousand Sons looked to him for example and guidance.{{Fn|3f}}
All members of the legion were cult members and outside their military rankings, would most likely associate with their fellow cult members in their own headquarters pyramids in Tizca. These cults, in tandem with Magnus' more direct teachings (like the invention of the [[Enumerations]]), promulgated the methods of control the Thousand Sons developed over their powers and came to be an essential factor of the Marines' existence.{{Fn|3f}} The status of the formalised cult system after the Burning of Prospero is unknown.{{CME}}
===Post-Heresy===
The modern Thousand Sons are built around Nine '''Cults''', each of which is overseen by a member of the '''Rehati''', a coven of nine [[Exalted Sorcerer]]s and [[Daemon Prince]]s favored by Tzeentch that hold the rank of '''[[Magister Templi]]'''. The nine cults are currently:{{Fn|40a}}
*The '''[[Cult of Change]]''' — The great unravellers, launching their armies wherever order, civilisation, and reason exist. They seek to impose their will in areas where anarchy exists.{{CME}}*The '''[[Cult of Duplicity]]''' — Unique in that they both are and are not unified by a desire. Its Sorcerers are deceivers and it is unknown if they are acting independently or as part of a singular unifying plan.{{CME}}*The '''[[Cult of Knowledge]]''' — Seeks to uncover hidden knowledge particularly tomes of eldritch learnings, dark secrets, and paradoxical logic.{{CME}}*The '''[[Cult of Magic]]''' — Embraces pure sorcery and seek to obtain arcane objects across the Galaxy.{{CME}}*The '''[[Cult of Manipulation]]''' — Operating vast networks of spies, they oversee acts of mass manipulation to destabilise worlds and sway their enemies.{{CME}}*The '''[[Cult of Mutation]]''' — Embrace the warping of flesh and transforming planets into [[Daemon World]]s{{CME}}*The '''[[Cult of Prophecy]]''' — Prophets and soothsayers{{CME}}*The '''[[Cult of Scheming]]''' — Consists of master planners. Every action taken by this cult is a perfectly planned manoeuvre leading to a unseen master stroke.{{CME}}*The '''[[Cult of Time]]''' — They view the flow of time as an unwrought resource that can be shaped into a weapon. By their victories, ripples are sent both forwards and backwards in time, so that their enemies may be defeated before they are even engaged.{{CME}}
Each Cult in turn is divided into nine '''Sects''' commanded by lesser Sorcerers and Daemon Princes. These in turn are divided into '''Thrallbands''', which make up the basic fighting units of the Thousand Sons.{{CME}}
[[Image:TSOrgModern.jpg|thumb|right|300px|Modern Thousand Sons organization{{Fn|95b}}]]
At the core of the war assemblies of the Thousand Sons are the thrallbands. These primarily consist of a champion known as a [[Magister]] and up to nine thralls, each a lesser Sorcerer-champion of Tzeentch. This cabalistic gathering usually manifests as an Exalted Sorcerer and nine Aspiring Sorcerers – or [[Scarab Occult]] Sorcerers – who lead the Rubric Marines and Scarab Occult Terminators into battle. In the rarest thrallbands, the thralls might instead be powerful Sorcerers or Exalted Sorcerers themselves. The Exalted Sorcerers and Daemon Princes who rule the [[Silver Tower]]s each command many of these thrallbands, which may be gathered together into hundreds-strong task forces called Exalted Thrallbands. Their followers comprise the raiding forces through which Tzeentch enacts some of his most violent schemes upon the Galaxy. While the warbands of Tzeentch’s champions manifest in countless ways, the sorcerous thrallbands of the Thousand Sons are the most favoured by the Changer of the Ways. Each thrallband is bolstered by the mutated warrior auxiliaries of the [[Planet of the Sorcerers]], or by Chaos [[Cultist]] forces drawn from the Imperium. In addition, the Legion maintains a small number of tanks and [[Daemon Engines]]. Some Space Marine equipment is captured during their raids, but as very few of these weapons or vehicles are properly maintained, they rarely last for long and so are never numerous.{{Fn|37}}
*[[Helm of the Third Eye]]{{Fn|37}}
*[[Astral Grimoire]]{{Fn|37}}
====Vessels====
{{main|Known Vessels of the Thousand Sons}}
====Known Vehicles====
*''Scarab Prime'' — [[Stormhawk]] Transporter{{Fn|3n}}
====Known Titans====
*''[[Canis Vertex]]'' — [[Warlord Class Titan]]{{Fn|3a}}
*''[[Czetherrtihor]]'' — [[Warlord Class Titan]]{{Fn|11b}}
*[[T'sathis Vhorr]] — Exalted Sorcerer of the [[Cult of Time]]{{Fn|68b}}
*[[Mordant Hex]] — [[Sorcerer]]{{Fn|1a}}
*[[Madox]] — [[Sorcerer]] {{Fn|4}}*[[Imurah]] — [[Chaos Lord|Sorcerer Lord]], led an invasion on the Hive World of [[Avarax]] .{{Fn|92}}
====Unique Troops====
*[[Khenetai Occult]] (Heresy-era){{Fn|38a}}
*[[Corvidae Initiate]] (Heresy-era){{Fn|75}}
*[[Numerologists]] (Heresy-era){{CME}}
*[[Osiron Dreadnought]]{{Fn|38n}}
*[[Vulcan Self-Propelled Gun]]{{CME}}
*[[Castellax-Achea Class Robot]]{{Fn|38n}}
*[[Sekhetar Robot]]{{CME}}
*[[Thrall Wizard]]{{Fn|7b}}
*[[Tzaangor]]s{{Fn|7b}}