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From Warhammer 40k - Lexicanum
→Imperial Technology
Imperial teleporters are massive devices built into spacecraft and buildings, and require considerable power supplies. The military use of teleporters is to place combat squads directly into battle from ships in orbit. Safety devices built into the teleporter prevent the possibility of squads fatally materializing into solid matter. Objects more than twice man-height can't be teleported and any attempt to do it always causes a malfunction. Also, teleportation can "penetrate" only limited amounts of solid matter (nearly 5 metres) and always needs a straight line. This issue is why teleportation from planet to planet is not generally possible - the curvature of the planet means too much solid matter is generally in the way.{{Fn|3}} It is known, though, that teleportation through significant solid mass ''could'' be implemented, with a great risk of appearing inside the mass or far from the target.{{Fn|4}}
Despite that modern conventional Imperial teleportation is unable to achieve this, '''[[Archeotech ]] Teleportariums''' from the [[Dark Age of Technology]] are known to be capable of transporting forces directly from planet to planet. A network of these archeotech teleportariums existed in [[Subsector Aurelia]] as well as on the [[Space Hulk]] [[Judgment of Carrion]]{{Fn|13}}
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