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[[Image:Dark Art of Sorcery.jpg|thumb|right|250px|Practitioners of the dark art of sorcery.{{Fn|1b}}]]
This article is an overview on the topic of '''Sorcery''' and tangential subjects relating to basic principles and mechanisms of various forms of warpcraft.
In some local cultures, the use of certain materials and practices associated with Sorcery is nothing more than tradition and superstition. The Imperium regards these people as [[Heretic]]s anyways.{{Fn|7a}}
Sanctioned [[psyker]]s of the [[Imperium]] are trained with the teachings of the [[Scholastica Psykana]], though this is no homogeneous institution but consists of several schools of training and particular teachings can vary from school to school.{{Fn|8a}}{{Fn|9a9}}
Divination is a very difficult discipline. It requires subtlety, patience, an intelligent mind, and a belief in oneself as well into what is being divined. It is far too easy to jump to obvious interpretations of a portent. Instead there are multiple layers of meaning and they need to be unearthed one by one to arrive at the true answer.{{Fn|10a}} There seems to be two categories of divination: One kind of methods reveals practical information on real-life events, isolated snippets of facts of sometimes shocking accuracy, yet without a context that would put these snippets into perspective.{{Fn|10a}}{{Endn|11a}} The other kind of methods, which includes for example cartomancy like the [[Imperial Tarot]], works opposite: It uses overarching archetypes and metaphors to reveal an abstract story that tells the big picture and the deeper meaning, yet without hard facts as to whom or to what or to where this story precisely refers to.{{Fn|10a}}{{Fn|10b}}
* The [[Body of Light]] is a Sorcerer's consciousness as it travels separated from the body through the Warp.{{Fn|5a}}
* The expression "Inner Eye" refers to psychic perception. It is used by the [[Thousand Sons]].{{Fn|5b}}{{Fn|5c}}
* ''imagines'' is the term for images, pictures and patterns with symbolic meaning and power that resonate in the Warp.{{Fn|12a12}}* ''imago'' is the term for a life-like projection of the sorcerer to a location. However this projection shows an idealized version and does e.g. not include stains and dirt on the person and cannot touch or be touched.{{Fn|62a62}}
===List of Sorcerous Tomes===
{| width="50%" align="center"
|align="center"|'''''Ask me not to define faith, for faith is that which defies definition. It is that which, when everything around you collapses and is proven a lie, remains, pure, intact, pristine.'''''<br>+++ ''[[Confessor]] [[Millay]]'' +++ {{Fn|20a20}}
|}
Not all magical talismans have a sorcerous effect. Some are no more than mundane objects. However, a person's belief in their power can unleash potent psychic effects anyways.{{Fn|5f}} For example, the fenrisian fetishes and talismans of the [[Space Wolves]] are not psychically active by themselves, but the belief of the Space Wolves in their warding power creates a protective psychic shield against effects of the Warp.{{Fn|5f}} For example, her belief and an [[Aquila]]-medaillon protected [[Euphrati Keeler]] against a [[Daemon]].{{Fn|24a}} Likewise, the insane priest [[Hershel Dronicus]] sent a Daemon into retreat armed with nothing more than his belief, an aquila-icon, and litanies of devotion to the Emperor.{{Fn|7b}}
With [[Orks]], there is the phenomenon that Ork-technology only works when used by an Ork. And red paint does indeed make Ork-vehicles faster.{{Fn|25a25}}
There are instances known, when religious belief brought broken devices back into function. For example when [[Abrehem Locke]] shot an [[Eldar]] with a defective [[Plasmapistol]].{{Fn|26a26}} Or when the [[Energy Weapon|energy-field]] of the [[Crozius]] of [[Chaplain]] [[Elysius]] suddenly started working again despite the battery being dead.{{Fn|27a}}{{Fn|27b}}
===Mental patterns===
Spells similar to psychic powers can be produced via the Sorcerer creating certain mental patterns in his mind.{{Fn|5g}} For example, these can be geometric patterns.{{Fn|5g}} On a fundamental level, the mind creates a pattern of willpower, belief, emotion and symbolism and this allows access to the powers of the Warp.{{Fn|28a28}}<br>
With sufficient practice, it is possible the prepare these patterns and formulas in your mind and to store them there for an upcoming fight{{Fn|29a}}, or to use them to pump psychic energy into a ritual{{Fn|29b}} or to use them as a component of a ritual in itself{{Fn|29c}}.
When attempting to influence the Warp, symbolism is absolutely crucial.{{Fn|4b}}
When fighting Daemons, archaic, primitive weapons are more effective than technologically modern weapons. Weapons such as fists, spears and blades symbolize violence and they can kill a Daemon where modern weapons merely wound it.{{Fn|30b}} [[Chainsword]]s and [[Chainaxe]]s are more effective in battle against Daemons than [[Boltgun]]s.{{Fn|31a31}}
Rituals of Chaos need to depict the aspect of the Chaos-God they call upon.{{Fn|1c}} The number Eight also has great significance in rituals of Chaos.{{Fn|14b}}
The Warp reacts to pain and suffering: Most rituals of Chaos involve suffering, because this creates the necessary psychic energy.{{Fn|1c}} For example, the [[Book of Lorgar]] contains a ritual of Chaos for intercepting [[astropath]]ic messages. In this ritual, an [[Astropath]] is mutilated and possessed by a daemon. After several tries, it turned out that suffering is the crucial fuel of this ritual: Servants of Chaos who volunteered for this role to be mutilated and possessed burned out much faster than unwilling victims.{{Fn|32a}}
The Warp reacts to an act of sacrifice: The more the loss of the sacrifice pains the one sacrificing, the better. For example, this can be the loss of a powerful and appreciated servant.{{Fn|33a}}{{Fn|34a34}}
The Warp reacts to betrayal: Betraying a person who trusted you completely is a very powerful ingredient in a ritual.{{Fn|13b}}
For example, for his ascension to [[Daemon Prince]], [[Maloq Kartho]] first committed a mass-murder of civilians{{Fn|35a}}{{Fn|35b}}, then he engineered the destruction of an allied [[Word Bearers]]-army at the hands of the [[Ultramarines]]{{Fn|35c}}, then he destroyed his own army of [[Word Bearers]] and [[Cultist]]s from the inside{{Fn|35d}}, and then he betrayed his fellow Word Bearer warlord who accompanied him, broke his mind and turned him into a [[Chaos Spawn]]{{Fn|35e}}.
The Warp reacts to intelligence and consciousness: Aspects like sacrifice and suffering for example also work with animals, but the effect is profoundly stronger when intelligent beings are involved. It is the presence of intelligence that allows for true innocence, for true sacrifice, for true horror.{{Fn|36a36}}
The concept of a deal with a daemon is rooted in the symbolic power of a contract. A contract with a daemon is not merely some document or promise: Declaring a deal with a daemon, the intention, the wish, creates a connection in the warp between the parties.{{Fn|30c}}
The [[Imperial Tarot]] is a deck of cards with symbols and images specifically designed by the Emperor. These symbols and images represent non-verbal concepts and cosmic archetypes, which allows for interaction with the Warp on a fundamental level. The Imperial Tarot is used for divination.{{Fn|10b}} The Warp influences the cards, the way they look and the sequence in which they are drawn and placed in patterns, and this allows for the divination.{{Fn|10d}}
However there is a common misunderstanding to the interpretation of the Imperial Tarot: The images do not refer to real-life persons, places or events in an individual and literal fashion. Instead these symbols represent the entirety of a story, of an archetype or of a metaphor.{{Fn|10b}}<br>
The [[Aeldari]] use a similar method, except they use small carved rune-stones of [[Wraithbone]], with the rune symbolizing an archetype or metaphor. The rune-stones are telekinetically levitated and allowed to arrange into a pattern by themselves. The relationships between the metaphors are then a miniature-version of events in the macro-cosm. This set of archetypes and metaphors originated in mythological and philosophical concepts of the very earliest days of the Aeldari-race.{{Fn|59a}} They are different from the archetypes used in the [[Imperial Tarot]]. Some of these archetypes are: the rune of anarchy/disorder/entropy{{Fn|59a}}, the rune of the weaver{{Fn|59a}} (which can represent [[Tzeentch]]{{Fn|59c}}), the rune of the Dark Ones{{Fn|59a}}, the rune of the [[World Spirit]]{{Fn|59a}}, the Soul-Drinker{{Fn|59a}}, salvation{{Fn|59a}}{{Fn|60a60}}, sun{{Fn|59a}}, moon{{Fn|59a}}, the scorpion{{Fn|59a}}, the [[Warlock]]{{Fn|59b}}, the [[Harlequin]]{{Fn|59b}}, vengeance{{Fn|59c}}, vision{{Fn|60a}}, domination{{Fn|60a}}, pleasure/pain{{Fn|60a}}, generosity/stinginess{{Fn|60a60}} ... <br>
Even though any use of sorcerous or psychic tools or abilities is outlawed among the Dark Eldar on pain of severe punishments, some still dare dabble in these arts. However, sooner or later all of these find a gruesome end as these arts attract daemons when Dark Eldar use them. Among these Dark Eldar, the method of divination is to scatter these rune-stones on the ground and to interpret how they are oriented with respect to each other and as a whole. The ground on which the rune-stones are cast is divided into sections, with each having its own meaning, such as "desire", "enemy" and "bloodline" (which may represent an alliance), which adds to the interpretation depending on in which section a rune comes to rest. The meaning of a rune is inverted if it is upside-down.{{Fn|60a}}
Music and spoken words carry power. For example, there are [[Aeldari]] melodies which, once heard by a human, cannot be forgotten and slowly but inevitably drive him insane.{{Fn|37a}}
Names carry a special kind of power in the Warp.{{Fn|37a}} Knowing the True Name of a person, gives you a certain psychic power over that person.{{Fn|38a38}} The name [[Eloeholth Palidius]] carries power that you will forget it again if you merely hear it spoken.{{Fn|37a}} The name of [[Nurgle]] can cause nausea and insanity, and if written down, it sets paper on fire.{{Fn|39a39}} Daemons are uncomfortable speaking the name of the [[Emperor]], ''Emperor''. That's why they refuse to refer to him that way and use other names.{{Fn|40a40}}
However the concept of names is more complicated: It is not simply the words in itself that carry this power. By themselves they are ordinary and meaningless. It is the act of speaking them with meaning that gives them meaning und thus power in the warp. For example, the name of the Dark King in itself is merely these words. However when spoken with the intention and meaning to refer to the Chaos God The Dark King, the words suddenly take on a disturbing power.{{Fn|23b}}
Prayers to the God-Emperor can also be a potent weapon against Daemons. Daemons are repelled by prayers and if spoken with enough belief and fervour they can send lesser daemons into retreat.{{Fn|41a41}} The [[Grey Knights]] use prayers whose psychic emanations, combined with the religious belief of the Grey Knights, are painful for Daemons and repel them. However, given enough time, Daemons can find a way through this psychic shield.{{Fn|42a42}} Even the widely known and seemingly innocent prayer [[Emperor's Prayer of Abrogation Against the Warp]] can be a weapon against Chaos.{{Fn|43a}}
Written words also carry power in sorcery. The [[Inquisition]] sanctifies [[Boltgun]]-shells for battle against Chaos by engraving them with holy verses.{{Fn|29a}} The symbols and letters drawn on inquisitorial [[Seraph (Arco-Flagellant)|Seraph]]-[[Arco-Flagellant]]s create a psychic warding for them to fend off psychic attacks.{{Fn|29a}}
When combining multiple runes, it is possible to create so-called "bind runes". They draw on the power of the Warp to infuse attributes like strength, health or resilience into an object or person.{{Fn|5h}} [[Rune Priest]]s of the Space Wolves are known to use bind runes.{{Fn|5h}}<br>
The daemonic creature [[Spear]] once used a combination of runes in a very particular fashion: It used runes to draw a message line by line, in such a way that the text when looked at as a whole looked like the eight-pointed star of Chaos. This arrangement of symbols in its entirety functioned like a psychic homing-signal for servants of Chaos.{{Fn|47a47}}
Destroying engraved runes to remove their effect is no simple task. Sometimes it is not enough to simply destroy them, but they need to be ritually removed by hand with a blade while spells and litanies of defiling are recited.{{Fn|22b}}
Casting stones engraved with runes can be used to read the future.{{Fn|5h}}
Gestures are used in sorcery. The spell [[Symbol of Thothmes]], a warding spell that insulates against technological and psychic espionage, is enacted with complicated gesture.{{Fn|5i}}{{Fn|5j}} Superstition in imperial culture has it that there is a gesture to ward off witches and evil spirits: Laying your fist onto your chest and spreading off your index-finger and pinky-finger. It is unknown whether this actually works.{{Fn|48a48}}
[[Inquisitor]] [[Thrax]] got himself [[possessed]] by a Daemon when he retraced with his finger across a complicated pattern engraved into a desk that had been the personal desk of a servant of Chaos.{{Fn|49a49}}
This use of spells and gestures is universal for all practioners of warpcraft: [[Weirdboy]]z have their own grunted spells and [[Librarian]]s use certain gestures. It is by these marks of the trade that those dabbling in the Warp recognize each other via a mere look.{{Fn|50}}
===Natural materials===
Materials used in rituals are for example mercury-salt{{Fn|1c}} or crystalline antimony-powder{{Fn|24b}}. The [[Inquisition]] uses silver mined on [[Terra]] to forge weapons against servants of Chaos.{{Fn|29a}} It is cast by blind silversmiths and kissed by blind psykers which are then sacrificed to the Golden Throne.{{Fn|51a51}} If splinters of this silver enter the body of a servant of Chaos, he is as good as dead: They cannot be removed, neither by surgery nor psychically, because any psychic influence just slips off of them. And any time you try to remove them, they slip closer to the heart of the victim. Only scarification of the surrounding tissue can even slow them down.{{Fn|33b}} [[Pyraline]] and [[Epidotrichite]] are tele-empathic crystals that are used in the [[Imperium]] for the construction of [[Force Weapons]], however they are not resilient enough for a permanent use. Iron, iron-alloys and [[Electrum]] are also used in Force Weapons.{{Fn|43c}} [[Serebite]] is in itself an inactive mineral{{Fn|52}} but it has been used for such outstanding constructs as [[Tenebrae 9-50]]{{Fn|52}} and a copy of a cadian pylon{{Fn|43d}}. [[Psicurium]] is used in the construction of imperial prisons for [[psyker]]s.{{Fn|23c}}
The core of an imperial [[Warp]]-drive is a large black rock, covered in multiple protective layers into which runes of the [[Mechanicum]] are etched and inlaid with metal, enmeshing the rock in layers of shapes and lines.{{Fn|2}}<br>
{| width="50%" align="center"
|align="center"|'''''The word of men is valueless. Blood is the only thing that speaks true. Come closer.'''''{{Fn|55a55}}<br>+++ ''quote by: [[Moriana]]''{{Fn|55a55}} +++
|}
Other similar substances of relevance in sorcery are: children's blood{{Fn|4b}}, blood from the umbilical cord {{Fn|7a}}, tears of a virgin{{Fn|4b}}, widow's tears{{Fn|1c}}, hair from the head of an executed murderer{{Fn|7a}}, human finger-bones{{Fn|7a}} ...
Priests of [[Khorne]] know how to read glimpses of the future from a dead body: From the way it is curled up, how its blood pools on the ground, from the angles of the blades, the loops of its entrails and the last expression on its face.{{Fn|11a}} Servants of Nurgle similarly know how to read the future from a deceased one's entrails.{{Fn|6b}} And this skill can also be found among [[Chaos Sorcerer|Sorcerers]] of the [[Word Bearers]].{{Fn|56a}} However this method has its limitations: These portents are very specific to individuals and places, but they lack a bigger picture{{Fn|56a56}} and even if read correctly they can still be misinterpreted{{Fn|11a}}{{Fn|11b}}. For example, the priests of Khorne on the Daemon-World [[Drakaasi]] rejoiced when they predicted a slaughter the likes this world had never seen before, and they thought that this refered referred to the upcoming gladiatorial festivities in the honour of Khorne.{{Fn|11a}} However, the portents actually refered referred to the civil war that erupted during the festivities: An apocalyptic planet-wide war of all followers of Khorne against each other.{{Fn|11b}}<br>
There are many more methods of divination, for example involving fire, smoke, the lines on ones hand, minerals, the shapes of words...{{Fn|10a}}
The drugs [[Lacrymata]]{{Fn|57}}, [[Farcosia]]{{Fn|37b}}{{Fn|37c}} and [[Spook]]{{Fn|8b}} are known to enhance psychic abilities, though at a price to health.
For some applications, materials are required which have previously been touched by the Warp. For example, they can be manufactured via alchemistic transmutation from the bodies of daemons and psykers, which are dissolved in plasma and then passed through hexagrammaticaly protected filters.{{Fn|4b}} Another example is the rock of the [[Lith]] on [[Cinchare]].{{Fn|43c}} Soulgrinders can only be produced from the metal of destroyed daemon engines or Chaos Titans.{{Fn|58a58}}
==Arcane Artifacts and Rituals==
==Sources==
*1: [[Dark Heresy: Disciples of the Dark Gods]]:
**{{Endn|1a}}: ppg. 133**{{Endn|1b}}: ppg. 116**{{Endn|1c}}: ppg. 113**{{Endn|1d}}: ppg. 130**{{Endn|1e}}: ppg. 118*{{Endn|2}}: [[The Lion (Novella)]], ch.5
*{{Endn|3}}: [[Fateweaver (Novella)]]
*4:[[The Talon of Horus (Novel)]]:
**{{Endn|4a}}: ch.4{{CME}}
**{{Endn|4b}}: ch.13{{CME}}
**{{Endn|5j}}: ch. 18
*6: [[The End and the Death: Volume II (Novel)]]:
** {{Endn|6a}}: ch. 6xvi** {{Endn|6b}}: ch. 5xv* {{Endn|7}}: [[Hereticus (Novel)]]:** {{Endn|7a}}: ch.1** {{Endn|7b}}: ch.6** {{Endn|7c}}: ch.17** {{Endn|7d}}: ch.18** {{Endn|7e}}: ch.19** {{Endn|7f}}: ch.7* {{Endn|8}}: [[Dark Heresy: Core Rulebook]]:** {{Endn|8a}}: ppg.158** {{Endn|8b}}: ppg.149** {{Endn|8c}}: ppg.151* {{Endn|9}}: [[Dark Heresy: Inquisitor's Handbook]]:** {{Endn|9a}}: p, pg.80* {{Endn|10}}: [[The End and the Death: Volume III (Novel)]]:** {{Endn|10a}}: Interludium III** {{Endn|10b}}: ch. 9xxi** {{Endn|10c}}: ch.10xiii** {{Endn|10d}}: ch.10i* {{Endn|11}}: [[Hammer of Daemons (Novel)]]:** {{Endn|11a}}: ch.19** {{Endn|11b}}: ch.24* {{Endn|12}}: [[Angelus Exterminatus (Novel)]]:** {{Endn|12a}}: , ch.24* {{Endn|13}}: [[Know No fear (Novel)]]** {{Endn|13a}}: Target/Engagement ch.2** {{Endn|13b}}: Target//Acquisition ch.8* {{Endn|14}}: [[Ravenor Rogue (Novel)]]:** {{Endn|14a}}: part 2, ch.11** {{Endn|14b}}: part 1, ch.1** {{Endn|14c}}: part 4, ch.12** {{Endn|14c}}: prologue "Then"* {{Endn|15}}: [[Dark Heresy: Radical's Handbook]]:** {{Endn|15a}}: ppg.185** {{Endn|15b}}: ppg.177** {{Endn|15c}}: ppg.162** {{Endn|15d}}: ppg.193f
*{{Endn|16}}: [[Dark Heresy: Daemon Hunter]], p. 74
* {{Endn|17}}: [[Dark Heresy: Creatures Anathema]]** {{Endn|17a}}: ppg.118** {{Endn|17b}}: ppg.124** {{Endn|17c}}: ppg.32** {{Endn|17d}}: ppg.23** {{Endn|17e}}: ppg.19f** {{Endn|17f}}: ppg.126f* {{Endn|18}}: [[Xenos (novel)]]** {{Endn|18a}}: ch.20** {{Endn|18b}}: ch.21** {{Endn|18c}}: ch.26
* {{Endn|19}}: [[Master Imus's Transgression (Short Story)]]
* {{Endn|20}}: [[Dark Heresy: Ascension]]** {{Endn|20a}}: p, pg.62* {{Endn|21}}: [[Dark Heresy: Blood of Martyrs]]:** {{Endn|21a}}: ppg.100** {{Endn|21b}}: ppg.66** {{Endn|21c}}: ppg.126* {{Endn|22}}: [[Deathfire (novelNovel)]]:** {{Endn|22a}}: ch.34** {{Endn|22b}}: ch.47* {{Endn|23}}: [[The End and the Death: Volume I (Novel)]]:** {{Endn|23a}}: ch.3xxvii** {{Endn|23b}}: ch.4xxi** {{Endn|23c}}: ch.4xi* {{Endn|24}}: [[False Gods (novelNovel)]]:** {{Endn|24a}}: ch.17** {{Endn|24b}}: ch.13* {{Endn|25}}: [[Codex: Orks (4th Edition)]]** {{Endn|25a}}: p, pg.10* {{Endn|26}}: [[Priests of Mars (novelNovel)]]** {{Endn|26a}}: , ch.20* {{Endn|27}}: [[Firedrake (novelNovel)]]:** {{Endn|27a}}: ch.18, part 1** {{Endn|27b}}: ch.19, part 2* {{Endn|28}}: [[Ahriman: Eternal (novelNovel)]]** {{Endn|28a}}: , ch.7* {{Endn|29}}: [[Ahriman: Exile (novelNovel)]]:** {{Endn|29a}}: ch.14** {{Endn|29b}}: ch.16** {{Endn|29c}}: ch.18* {{Endn|30}}: [[The Path of Heaven (Novel)]]:** {{Endn|30a}}: ch.25** {{Endn|30b}}: ch.26** {{Endn|30c}}: ch.16** {{Endn|30d}}: ch.12* {{Endn|31}}: [[Ruinstorm (Novel)]]** {{Endn|31a}}: , ch.10* {{Endn|32}}: [[The First Heretic (Novel)]]:** {{Endn|32a}}: ch.29** {{Endn|32b}}: ch.28* {{Endn|33}}: [[Ahriman: Sorcerer (Novel)]]:** {{Endn|33a}}: ch.18** {{Endn|33b}}: ch.2* {{Endn|34}}: [[Galaxy in Flames (Novel)]]** {{Endn|34a}}: , ch.4* {{Endn|35}}: [[Calth That Was (Novella)]] - [[Mark of Calth (Anthology)]]** {{Endn|35a}}: ch.7** {{Endn|35b}}: ch.9** {{Endn|35c}}: ch.24** {{Endn|35d}}: ch.31** {{Endn|35e}}: ch.37* {{Endn|36}}: [[The Damnation of Pythos (Novel)]]** {{Endn|36a}}: , Prologue* {{Endn|37}}: [[Dark Heresy: Purge the Unclean]]:** {{Endn|37a}}: ppg.138** {{Endn|37b}}: ppg.47** {{Endn|37c}}: ppg.24* {{Endn|38}}: [[Prospero Burns (Novel)]]** {{Endn|38a}}: , ch.11* {{Endn|39}}: [[Pestilence (NovellaShort Story)]]** , ch. 5{{Endn|39aCME}}: ch.5* {{Endn|40}}: [[Magos (Novel)]]** {{Endn|40a}}: , ch.23* {{Endn|41}}: [[Carcharodons: Blood Tithe (Novel)]]** {{Endn|41a}}: , ch.3* {{Endn|42}}: [[Dark Adeptus (Novel)]]** {{Endn|42a}}: , ch.10* {{Endn|43}}: [[Malleus (Novel)]]:** {{Endn|43a}}: ch.19** {{Endn|43b}}: ch.15** {{Endn|43c}}: ch.20** {{Endn|43d}}: ch.21* {{Endn|44}}: [[Ravenor: Returned (Novel)]]:** {{Endn|44a}}: part 1, ch.10** {{Endn|44b}}: part 3, ch.3
*{{Endn|45}}: [[Weregeld (Novella)]], ch.2
* {{Endn|46}}: [[Tyrant of the Hollow Worlds (Novel)]]:** {{Endn|46a}}: ch.14** {{Endn|46b}}: ch.20* {{Endn|47}}: [[Nemesis (Novel)]]** {{Endn|47a}}: , ch.16* {{Endn|48}}: [[Mechanicum (Novel)]]** {{Endn|48a}}: , part 1, ch.6* {{Endn|49}}: [[Realm of Chaos: Slaves to Darkness]]** {{Endn|49a}}: p, pg.5
*{{Endn|50}}: [[Fear to Tread (Novel)]], ch. 1
* {{Endn|51}}: [[Ahriman: Unchanged (Novel)]]** {{Endn|51a}}: , ch.22)* {{Endn|52}}: [[The Serpent Beneath (Novella)]]* {{Endn|53CME}}*53: [[Warriors of Ultramar (Novel)]]:** {{Endn|53a}}: ch.1** {{Endn|53b}}: ch.10* {{Endn|54}}: [[The enemy Enemy of my enemy My Enemy (novellaShort Story)]]{{CME}}* {{Endn|55}}: [[Iron Warrior (Novel)]]** {{Endn|55a}}: , ch.1* {{Endn|56}}: [[Battle for the Abyss (Novel)]]** {{Endn|56a}}: , ch.15* {{Endn|57}}: [[Lacrymata (NovellaShort Story)]]* {{Endn|58}}: [[Codex: Chaos Daemons (4th Edition)]]** {{Endn|58a}}: p, pg.44* {{Endn|59}}: [[Path of the Incubus (Novel)]]:** {{Endn|59a}}: chapter ''"Imprisoned"''** {{Endn|59b}}: chapter ''"Escape-Attempt"''** {{Endn|59c}}: chapter ''"Sacrifice"''* {{Endn|60}}: [[Path of the Renegade (Novel)]]** {{Endn|60a}}: , chapter ''"The accursed halls of Shaa-Dom"''* {{Endn|61}}: [[Regia Occulta (NovellaShort Story)]]* {{Endn|62}}: [[The Buried dagger (novelNovel)]]** {{Endn|62a}}: , ch.6
*{{Endn|63}}: [[Horus Rising (Novel)]], Part Three, Chapter Three
[[Category:Psykers]]
[[Category:Warp]]
[[Category:Chaos]]