Changes - Warhammer 40k - Lexicanum

Changes

From Warhammer 40k - Lexicanum
Jump to: navigation, search

Kysaduras

1,615 bytes added, 23 January
m
no edit summary
===Introspections Upon Perfection===
{|align=center border="1" cellpadding="10" cellspacing="0"
|align=center|In the spring storms of youth, it '''Life is common amongst our people to question the validity, and indeed sanity, of our ways, most especially the pursuit of perfection in but one field of endeavour at a time: the [[Eldar Path|Path]], us as it has been called since our ancestors created it. While the young are intellectually capable of studying the tragic lessons of the [[Fall Maze of the Eldar|FallLinnian]] and the was to [[Slaanesh|Great EnemyUlthanesh]] unleashed by our ancestors, their view of the universe is too narrow to truly see the lessons intrinsic in the terrible event which destroyed our home worlds and drove forth the survivors its mysterious corridors leading to wander the stars. It is true of all that in youth there is great bravery wondrous vistas and great foolishness nightmarish encounters in equal measure, an abiding belief that no obstacle is too great to overcome. no foe too mighty to defeatEach of us must walk the maze alone, no problem so complex that it cannot be solved. Conversely it may be said that treading in the footsteps of those who survive the galaxy's tumult for long enough come to believe that all obstacles, foes and problem may not be resolved, only allayed for a brief sliver of history, which in turn is came before but an instant in also forging new routes through the slow dance labyrinth of the universeexistence.{{Fn|7}}<br>'''
Thus it is that young '''In times past we were drawn to the darkest secrets and old clash incessantly over ran wild about the necessity of the Path. The young rail against the restrictions maze, seeking to experience all that it imposed upon themhad to offer. Much As individuals and as out doomed forebears did, they wish to taste every sensation, every emotion within their new-found world as soon as possible. They do not fear the Great Enemy that was created by the desires of a civilisation we lost our ancestors, for their whole conception of her evil is gleaned from distant tales and legends, way and that which brought fear in doing so created the nursery is spurned and ridiculed in adolescence. Only with time can they begin means for our doom; unfettered exploration leading to feel the terrible thirst which we gave her and begin to understand that she is a mirror image, a reflection darkness of our worst excesses given life by the debauchery and depravity which preceded the Fall.{{Fn|7}}<br>'''
'''In the emptiness that followed, a new way was revealed to us: the Path. Through the wisdom of the [[Path]] we spend our lives exploring the meaning of existence, moving from one part of the maze to another with discipline and guidance so that we never become lost again. On the Path we experience the full potential of love and hate, jog and woe, lust and purify, filling our lives with experience and fulfillment but never succumbing to the shadows that lurk within our thoughts.''' '''But like all journeys, the Path is different for each of us. Some wander for a long while in one place; some spread their travels wide and visit many places for a short time while others remain for a long time to explore every nook and turn; some of us lose our way and leave the Path for a time or forever; and some of us find dead-ends and become trapped.''' —foreword to Introspections upon Perfection{{Fn|9}}|-|align=center|'''In the spring storms of youth, it is common amongst our people to question the validity, and indeed sanity, of our ways, most especially the pursuit of perfection in but one field of endeavour at a time: the [[Eldar Path|Path]], as it has been called since our ancestors created it. While the young are intellectually capable of studying the tragic lessons of the [[Fall of the Eldar|Fall]] and the [[Slaanesh|Great Enemy]] unleashed by our ancestors, their view of the universe is too narrow to truly see the lessons intrinsic in the terrible event which destroyed our home worlds and drove forth the survivors to wander the stars. It is true of all that in youth there is great bravery and great foolishness in equal measure, an abiding belief that no obstacle is too great to overcome. no foe too mighty to defeat, no problem so complex that it cannot be solved. Conversely it may be said that those who survive the galaxy's tumult for long enough come to believe that all obstacles, foes and problem may not be resolved, only allayed for a brief sliver of history, which in turn is but an instant in the slow dance of the universe.'''{{Fn|7}}<br> '''Thus it is that young and old clash incessantly over the necessity of the Path. The young rail against the restrictions it imposed upon them. Much as out doomed forebears did, they wish to taste every sensation, every emotion within their new-found world as soon as possible. They do not fear the Great Enemy that was created by the desires of our ancestors, for their whole conception of her evil is gleaned from distant tales and legends, and that which brought fear in the nursery is spurned and ridiculed in adolescence. Only with time can they begin to feel the terrible thirst which we gave her and begin to understand that she is a mirror image, a reflection of our worst excesses given life by the debauchery and depravity which preceded the Fall.'''{{Fn|7}}<br> '''Long ago our race realised that the only way to elude the Great Enemy was to shatter the reflection, to live a life of denial and focus upon but one aspect of life, pursuing it unto perfection. This is anathema to the young, just as it is to the Great Enemy.{{Fn|7}} The young do not desire the discipline of the Path, but rather their curiosity drives them to try every fruit from the tree. Thus it is that so many take the Path of Wandering or the Path of Damnation in their first years of adulthood, and so the great tragedy of our kind is played out again and again as the number of our people shrink from generation to generation.'''{{Fn|7}}{{Fn|5}}
|-
|align=center|'''When war calls we all ought to answer. Would that it were not this way, but for our people to survive we must all tread the darkest of paths. Yet I regret that many of our kin have grown to see such obligations not as a duty, but a joy. I do not love the blade for its form or its keen edge, but only for that which it defends. Must we pay for existence with our very souls? '''{{Fn|6}}
|-
|}
*{{Endn|7}}: [[Codex: Eldar (2nd Edition)]], pg. 45
*{{Endn|8}}: [[Warhammer 40,000: Death Masque]] booklet, pgs. 7-9
*{{Endn|9}}: [[Path of the Warrior (Novel)]], pg. 3
[[Category:Characters (Craftworld Eldar)]]
[[Category:Characters (Ynnari)]]
18,616
edits