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Ork Bioniks

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{{OrksPortal}}
{{QuoteBox
|quote = '''''"Oi, boss! Wake up! I done fixed yer stump up a treat! Now you can punch, shoot, chop, and burn all at once!"'''''|source=—[[Dok]] [[Gurk Bludstitch]]{{Fn|17}}
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{{OrksPortal}}
Orks make use of many advanced tecnologies usually considered to be too complex for this race to master. One of them is the technology of [[bionics|cybernetic implants]]. In fact, Orks probably have a greater range of bionic parts than any other race.
== Overview ==Usually Doks who find themselves with limbless patients will simply try to sew on another limb from another, recently deceased, patient. This works very well most of the time, however Doks occasionally find themselves out of limbs and pressured by Meks, on request by rich clients, possessed by an experimental urge or just looking for a good challenge. It is at this time that Doks decide to start grafting on metal parts instead of flesh.{{Fn|1b}}{{Fn|2a}}{{Fn|3}}
Kustom bioniks are made by [[Mekboy]]s especially for [[Painboy]]s who install them so it is a product of a tense collaboration between these two castes of Oddboys. Meks and Doks often work together, but rarely as closely as they do on cyborks. Together, the collective ingenuity and insanity of the two Weirdboyz skyrockets, and they craft up all sorts of maniac concoctions to stick onto their "patients". Depending on the injuries their patient suffered they may just replace the missing part with a bionic one, similar to imperial [[bionics]]. But sometimes the Dok's imagination may go wild, which may result in all kinds of crazy and unpredictable implants like exploding legs, steam-driven squig launchers, chestplate-integrated shootas, and strobe light enemy-blinders. The effectiveness of any of these creations is random at best, and sometimes negligible to their creators. On occasion, the Meks and Doks create something so deadly that every Nob in the warband wants one, and the amazing power of these Cybork killing machines causes the Warboss to steamroll all the other warbands near him and begin a full-blown Waaagh! Such is the power of a good cybork that warbosses often overlook the sometimes self-destructive creations that shamble out a Dok's tent after a bad cybork job.{{Fn|1b}}{{Fn|2a}}{{Fn|3}}
==Variants==
 
===Bionik Arms===
These are usually attached to Orks who suffered hand or arm wounds. The simplest implants restore the hand completely, and sometimes patient may find that he is more mobile than ever as a result of a particularly imaginative job. Some implants may incorporate a weapon such as [[Slugga]] or [[Choppa]]. Some Orks love their weapon so much they cut off their arm so that they may always have it with them - especially if they are lucky enough to own a [[Power Klaw]]. [[Mad Doks]] may also install all kinds of kustom weaponry or even more strange devices such as telescopic arms, grappling hooks or cages with ferocious [[Squig]]s to be unleashed in close combat.{{Fn|2a}}
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File:Mekboy by Mark Gibbons.JPG|Mekboy with a Bionik Hand{{Fn|5}}
File:Grimskull Bioniks.jpg|Bionik Arm of Warboss [[Grimskull]]{{Fn|10}}
These may range from simple peg-legs used by Ork [[Freebooters]] to highly advanced hover units. Applied to Orks who suffer leg wounds, these implants restore the user to full mobility. Some of them may feature wheels, rokkit boots or other tricky devices allowing them to move much faster. These Orks are often known as Turbo-Killas.{{Fn|2a}}{{Fn|4}}. A popular for of Bionik Legs are known as '''Soopa-legz''', which are implanted beneath an Ork's knees. Using Orky ingenuity allows the legs' users to propel themselves at much higher speeds than normal. Grot Orderlies that accompany [[Painboss]]es are given a '''motorbike wheel''' to replace their legs, in order to keep up with their tasks.{{Fn|15}} Yet still other designs exist, such as telescopic legs which allow an Ork Boy to see further up and run faster at the same time.{{Fn|16}}
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File:Kustom Legs.jpg|Kustom Legs{{Fn|2a}}
File:Bionik Legs.jpg|Bionik Legs{{Fn|6a}}
Some Orks may benefit from head bioniks. The simplest of these take the form of bionik eyes that are pretty common even among simple [[Boyz]]. More complex devices may feature auto-senses, targeters or allow the user to see in different spectrums. Some [[Mad Doks]] may go deeper. The patient will never be the same again, but may acquire enhanced abilities together with the iron, steel or tungsten skull plates which have been bolted or riveted in place. Enhanced intellect rarely results from such a surgery, one notable example of the opposite being [[Ghazghkull Mag Uruk Thraka|Ghazghkull Thraka]].{{Fn|2a}}
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File:Rebuilt Cranium.jpg|Rebuilt Cranium{{Fn|2a}}
File:Nobs Bionik Heads.jpg|Nobs Bionik Heads{{Fn|7}}
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<galleryheights=200 widths=200>
File:Conquestart-cybork.jpg|Cybork{{Fn|14}}
File:EC-cybork.jpg|Cybork{{Fn|3}}
*[[Ghazghkull Mag Uruk Thraka]]
*Boss [[Zagstruk]]
*Killboy, [[Deff Skwadron ]] pilot
==Related ArticlesSee also==
*[[Ork Armour]]
*[[Imperial bionics]]
==Sources==
*{{Endn|1}}: [[Codex: Orks (4th Edition)]]:**{{Endn|1a}}: ppg. 59**{{Endn|1b}}: ppg. 91*{{Endn|2}}: [['Ere We Go: Orks in Warhammer 40,000]]:
**{{Endn|2a}}: pgs. 8-19
**{{Endn|2b}}: pgs. 157
*{{Endn|3}}: [[Codex: Orks (3rd Edition)]], ppg. 35
*{{Endn|4}}: [[Imperial Armour Volume Eight - Raid on Kastorel-Novem]], pg. 130
*{{Endn|5}}: [[Dark Millennium (game system)|Warhammer 40k: Dark Millennium ]] - Rising Darkness*{{Endn|6}}: [[Orks Collectors' Guide]]:
**{{Endn|6a}}: pg. 42
**{{Endn|6b}}: pg. 49
*{{Endn|13}}: [https://www.eternalcrusade.com/rogue-trader/?type=H&faction=O Rogue Trader Store - Orks]
*{{Endn|14}}: [[Warhammer 40,000: Conquest]]
*{{Endn|15}}: [https://www.warhammer-community.com/2021/05/03/this-dok-is-so-committed-to-rapid-response-hes-upgraded-his-own-legs/ Warhammer Community: This Dok Is So Committed to Rapid Response He's Upgraded His Own Legs (Posted on posted 03/05/2021)] ''(Last last accessed on 3 03 May 2021)''*{{Endn|16}}: [[Gorkamorka: Da Uvver Book]] ``, pg. 81 - ''Kustom Leg Replacement`` pg. 81''
*{{Endn|17}}: [[Wrath & Glory Core Rulebook]], pg. 247
{{OrkEquipment}}
 
[[Category:Equipment (Orks)]]
[[Category:Technology (Orks)]]
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