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From Warhammer 40k - Lexicanum
cleaning up the big mess left for me
{{SpaceMarinesPortal}}
[[File:SManatomy.jpg|thumb|right|300px|Anatomy of a Space Marine{{Fn|5}}]]
==Recruits==
Due to the inherent scarcity of [[geneseed]], potential recruits are ''always'' subjected to ''some'' testing by all Space Marines, loyalist or otherwise. Some tests are to attempt to ensure the potential recruit satisfies the minimum necessary requirements, while others are a matter of preference.{{CMEFn|1}}
===Requirements===
{{clear}}
===Canis Helix===
'''Phase 0:''' Unique to the [[Space Wolves]] chapter, their [[aspirant]]s drink something derived from their Chapter's gene-seed prior to the rest of the process, in an intricate procedure involving this "[[Canis Helix]]" called the [[Test of Morkai]]; despite having received their first implant, they remain an [[aspirant]] until they pass this test. See also [[Insanguination]], the [[Blood Angels]] equivalent which happens at the end.{{CMEFn|26}}
===Secondary Heart===
'''Phase 2:''' A small, complex, tubular organ, the ossmodula secretes hormones that both affect the ossification of the skeleton and encourages the forming bone growths to absorb ceramic-based chemicals that are laced into the Marine's diet. This drastically alters the way a Space Marine's bones grow and develop. Two years after this implant is first put in the subject's long bones will have increased in size and strength (along with most other bones), and the rib cage will have been fused into a solid, bulletproof mass of interlocking plates.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|11}}{{Fn|Note 1}}
*Known mutations:
**[[Blood Angels]] have retractable fangs that are dubbed the '''Angel's Teeth'''.{{CMEFn|26}}**[[Space Wolves]] have elongated canines.{{CMEFn|27}}**[[Black Dragons]] have a mutated Ossmodula, resulting in bony growths on their foreheads, elbows, and/or forearms.{{CMEFn|28}}**The [[Sons of Antaeus]] have abnormally strong bones.{{CMEFn|29}}
===Biscopea===
'''Phase 3:''' This small, circular organ is inserted into the chest cavity and releases hormones that vastly increase muscle growth throughout the marine's body. It also serves to form the hormonal basis for many of the later implants.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|11}}
*Known mutations:
**[[Storm Giants]] have abnormally high strength; whether this is a mutation of the Biscopea or not is not known, as the chapter has refused to allow their gene-seed to be examined.{{CMEFn|30}}
===Primaris Implants===
'''Phase 7:''' This is essentially a pre-stomach that can neutralise otherwise poisonous or indigestible foods. No actual digestion takes place in the preomnor, as it acts as a decontamination chamber placed before the natural stomach in the body's system and can be isolated from the rest of the digestive tract in order to contain particularly troublesome intake.{{Fn|1}}{{Fn|2a}}{{Fn|3}}
*Known mutations:
**The preomnor of the [[Mantis Warriors]] will react to a mindset of sufficient penance and piety by releasing a potent neurotoxin which permanently alters the Marine, radically increasing reaction time and strength and inducing permanent tunnel vision.{{CMEFn|31}}
===Omophagea===
'''Phase 8:''' This implant, also called ''"the Remembrancer"'', allows a Space Marine to 'learn by eating'. It is situated in the spinal cord but is actually part of the brain. Four nerve bundles are implanted connecting the spine and the stomach wall. Able to 'read' or absorb genetic material consumed by the marine, the omophagea transmits the gained information to the Marine's brain as a set of memories or experiences. It is the presence of this organ which has led to the various flesh-eating and blood-drinking rituals for which the Astartes are famous, as well as giving names to chapters such as the [[Blood Drinkers]] and [[Flesh Tearers]]. Over time, mutations in this implant have given some chapters unnatural cravings for blood or flesh.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|6}}
*Known mutations:
**[[Blood Angels]] have an overactive Omophagea, but whether or to what extent this is relevant to [[Blood Angels#The Flaw|The Flaw]] is unclear.{{CMEFn|26}}***[[Blood Drinkers]] are a Blood Angels successor who suffer an even more extreme form of the Red Thirst from [[Blood Angels#The Flaw|The Flaw]]; this is known to be caused by their Omophagea being even more mutated.{{CMEFn|32}}
===Multi-lung===
'''Phase 10:''' This implant sits at the base of the brain, and provides hormonal and genetic stimuli which enable a Marine's eyes to respond to optic therapy. This in turn allows the Apothecaries to make adjustments to the growth patterns of the eye and the light-receptive retinal cells - the result being that Space Marines have far superior vision to normal humans, and can see in low-light conditions almost as well as in daylight.{{Fn|1}}{{Fn|2a}}{{Fn|3}} The enhanced eyesight also allows Space Marines to clearly see targets at a distance of a couple of kilometres, making out enemy details with ease.{{Fn|17}}
*Known mutations:
**[[Salamanders]] can see in at least part of the infrared spectrum.{{CMEFn|33}}
===Lyman's Ear===
'''Phase 11:''' Not only does this implant make a Space Marine immune to dizziness or motion sickness, it also allows Space Marines to consciously filter out and enhance certain sounds. The Lyman's Ear completely replaces a Marine's original inner ears. It is externally indistinguishable from a normal human ear.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|11}} This might allow a Space Marine to distinguish a human heartbeat from a kilometre away.{{Fn|22}}{{Fn|Note 2}}
*Known mutations:
**[[Space Wolves]] have hyper-acute hearing.{{CMEFn|27}}
===Sus-an Membrane===
*Known mutations:
**The [[Imperial Fists]] have entirely lost their Sus-an Membrane.{{CMEFn|34}}
===Melanchromic Organ===
'''Phase 13:''' Also called the '''Melanochrome''',{{Fn|25}} this implant controls the amount of melanin in a Marine's melanin-possessing organs (skin, hair, and eyes). Exposure to high levels of sunlight will result in the Marine's skin darkening to compensate. It also protects the Marine from other forms of radiation.{{Fn|1}}{{Fn|2a}}{{Fn|3}} Blood composition is also adjusted alongside skin pigmentation according to radiation monitored by the implant.{{Fn|25}}
*Known mutations:
**[[Raven Guard]] grow paler and paler until their skin turns white, while their eyes and hair darken until both are pitch black.{{CMEFn|35}}
***[[Carcharodons]] do this as well, and in addition, their skin will develop denticles.{{Fn|24}}
***[[Death Spectres]] also grow paler, but they become albinos - their eyes turn blood red. Usually they lose all of their hair, but if they do retain it, it will turn white or very light, due to their albinism.{{CMEFn|36}}**The melanchromic organ of [[Salamanders]] will react to the radiation of [[Nocturne]] by turning their skin jet black and giving them bright, burning eyes. It also provides even more radiation tolerance than usual for a Space Marine.{{CMEFn|33}}**[[Space Wolves]] sometimes have pale yellow eyes and normally have hair that turns grey and then white as they age. They also grow extra hair.{{CMEFn|27}}
===Oolitic Kidney===
'''Phase 15:''' This enhances a Space Marine's sense of taste to such a high degree that he can identify many common harmful chemicals by taste. The organ is implanted into the back of the mouth.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|18}}{{Fn|25}} Its abilities also extends to tasting the air.{{Fn|18}}{{Fn|Note 3}} A Marine can even track a target like a hound by tasting or chewing on something,{{Fn|1}}{{Fn|2a}}{{Fn|3}} or even by just sampling air.{{Fn|18}} This also has the effect of enhancing the flavour of consumables, such as wine.{{Fn|18}}
*Known mutations:
**[[Space Wolves]] have a hyper-acute sense of smell.{{CMEFn|27}}
===Mucranoid===
'''Phase 16:''' This implant allows a Space Marine to sweat an oily, naturally cleansing substance that coats the skin and offers resistance to extreme heat and cold.{{Fn|1}}{{Fn|2a}}{{Fn|3}}{{Fn|25}} This oil from the modified sweat glands can even provide some protection for the marine in a vacuum. This can only be activated by outside chemo-therapy treatment, and is standard procedure when Space Marines are expected to be fighting in the vacuum of space. The Mucranoid organ is implanted at the base of the lower intestine where its hormonal secretions are absorbed through the colon.{{Fn|1}}{{Fn|2a}}{{Fn|3}}
*Known mutations:
**The [[Raven Guard]] have entirely lost their Mucranoid.{{CMEFn|35}}
===Betcher's Gland===
'''Phase 17:''' Consists of two identical glands, implanted either into the lower lip, alongside the salivary glands, or into the hard palate. The gland works in a similar way to the poison gland of venomous reptiles by synthesizing and storing deadly poison, which the Marines themselves are immune to. This allows a Space Marine to spit a blinding contact poison. The poison is also corrosive and can even burn away "strong" metals, given sufficient time.{{Fn|1}}{{Fn|2a}}{{Fn|3}}
*Known mutations:
**The [[Imperial Fists]] have entirely lost their Betcher's Gland.{{CMEFn|34}}**The [[Raven Guard]] have entirely lost their Betcher's Gland.{{CMEFn|35}}
===Progenoids===
*Known mutations:
**[[Ultramarines]] have remarkably stable gene-seed, far more than the "norm" set by the other [[first founding]] chapters. The exact cause of this is unknown.{{CMEFn|21}}
<gallery mode="packed" heights="180px">
*{{Endn|24}}: [[Carcharodons: Red Tithe (Novel)]], Chapter I
*{{Endn|25}}: [[The Horus Heresy Book One - Betrayal]], pg. 28
*{{Endn|26}}: [[Codex: Blood Angels (9th Edition)]], pgs. 10-11
*{{Endn|27}}: [[Codex: Space Wolves (10th Edition)]], pgs. 10-12
*{{Endn|28}}: [[White Dwarf 279 (UK)]] – pg. 50
*{{Endn|29}}: [[ Chapter Approved 2004]] – pgs. 8-9
*{{Endn|30}}: [[ Codex: Space Marines (8th Edition, 2nd Codex)]], pg. 59
*{{Endn|31}}: [[Warrior Brood (Novel)]] – Chapter 1
*{{Endn|32}}: [[ White Dwarf 98 (UK)]] – pg. 14
*{{Endn|33}}: [[ Codex Supplement: Salamanders (8th Edition)]] – pg. 10
*{{Endn|34}}: [[Space Marine (Novel)]] – Chapter 4
*{{Endn|35}}: [[Codex: Space Marines (4th Edition)]], pg. 17
*{{Endn|36}}: [[Flayed (Short Story)]]
[[Category:Space Marines]]