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Sons of Medusa

9 bytes added, 14 February
Organisation
Like their progenitors, the Sons of Medusa are afflicted by the almost obsessive desire to replace what they perceive as their weak flesh with the strength provided by [[cybernetic]] replacements. Despite these similar views, multiple factions of the [[Adeptus Mechanicus]] are distrustful of the chapter, while their relationship with their progenitors, the [[Iron Hands]], is civil, albeit extremely cold. Despite these many distant relations, the Sons of Medusa maintain amicable relations with some [[Explorator]] sects.{{Fn|1c}}
Similar to their progenitors, the Iron Hands, the Sons of Medusa adopted a clan system. This replaced the usual ten companies a Space Marine chapter would usually have with three War Clans: '''[[Clan Mageara''']], '''[[Clan Atropos''' ]] and '''[[Clan Lachesis''']].{{Fn|1c}} Between these three clans, each would contain 3 companies with the Mageara Clan encompassing the 1st, 4th and 7th companies, the Atropos Clan encompassing the 2nd, 5th and 8th companies and the Lachesis Clan encompassing the 3rd, 6th and 9th companies.{{Fn|7}}{{Fn|19}}
Whilst the Sons of Medusa are unusually structured, their overall organisation is reasonably close to that laid forth in the [[Codex Astartes]]. This is achieved due to the makeup of the individual War Clans: One [[Battle Company]], one [[Tactical Company]], one Support Company (composed of [[Devastator Squad|Devastator]], [[Assault Squad|Assault]] and [[Veteran Squad]]s) and one auxilliary [[Scout]] force each. When the makeup of these companies is totalled, the Sons of Medusa "notionally" end up with about the same amount of marines assigned to the various roles as a more straightforward [[Codex Chapter]].{{Fn|1a}}