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Mekboy

87 bytes added, 19 February
cleaning up the mess left for me
{{QuoteBox
|quote = '''''"Da best shoota I eva made, dat iz. Loadza barrulz, so dat it’s ded shooty. ‘Sept dat wun, ‘cos dat’s da skorcha, dat’s burny insted. Yeah, good an’ propa. An’ da bullitz is ‘splosiv...dey goez boom inna fings wot you’z shootin.’ An’ dat button dere...dat’s da best bit. Wot it duz, see, iz...iz...oh, zog. Nah, its nuffin’ boss. Nah, you’z don’t need ta see wot dat button duz...‘onist. Don’t push it!"'''''
|source = - Last words of [[Nazdakka Boomsnik]], Renowned Mekboy.{{Cite Marker End}}
|}}
{{OrksPortal}}
That it works at all is testament to the power of the Ork Waaagh!, as its peculiar psychic field allows them to bypass the physical impossibilities that would ordinarily render their gear useless or broken, simply via belief. Within limits, if an Ork believes a particular gun is working and pulls the trigger, it will fire. Although this doesn't mean that anything will do, and Mekboys create what conceptually might be relatively close to their intended weapon or wargear.{{Fn|1a}}
The power of the [[#Waaagh.21_as_a_Psychic_Field|Waaagh!]] gives the item that extra push it needs to operate. Mekboys are therefore critical to the maintenance of Ork technology not only physically, but psychically as well, as they can instil sufficient credibility in the Waaaagh! regarding a given device to get it actually working. A related version of this system is why "da red wunz go fasta".{{Cite Marker EndFn|4b}}
Mekboyz are especially important to [[Kult of Speed]], as they maintain their prodigious amount of bikes and vehicles.{{Fn|1b}} Meks also oversee the use of various powerful and exotic heavy weapons known collectively as [[Mek Gun]]z.{{Fn|9}}
*[[Mega Armour]]{{Fn|7b}}
*[[Cybork Body]]
*[[Grot Oiler]]{{Fn|44a}}
*[[Kustom Force Field]]
*[[Shokk-Boosta]]
*[[Stikkbombs]]{{Fn|7a}}
;Melee Weapons
*[[Mek's Tools]]{{Fn|44a}}
*[[Attack Squig]]
*[[Choppa]]{{Fn|7a}}
*{{Endn|3}}: [[Codex: Orks (3rd Edition)]], pg. 9
*{{Endn|4}}: [[Codex: Orks (4th Edition)]], pg. 34
**{{Endn|4a}}: pg. 34
**{{Endn|4b}}: pg. 93
*5: [[Imperial Armour Volume Eight - Raid on Kastorel-Novem]]:
**{{Endn|5a}}: pg. 123
*{{Endn|9}}: [https://web.archive.org/web/20140902102351/http://www.games-workshop.com:80/en-GB/Sanctus-Reach-Hour-of-the-Wolf-English Games Workshop webstore : Sanctus Reach: Hour of the Wolf] ''(saved archive, last accessed 21 July 2023)''
*{{Endn|10}}: [[Codex: Orks (2nd Edition)]], pg. 7
*{{Endn|11}}: [[Warhammer 40,000: Wargear (4th Edition)]], pgs. 24-26
{{OrkUnits}}