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From Warhammer 40k - Lexicanum
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===Effects and distribution===
An individual may have artificial limbs and organs to replace diseased or damaged parts, or simply to improve their abilities. Bionics include partial and full replacements of body parts, brain implants, cybernetic weaponry and other devices. Although bionic parts are mechanical, many of them do use the user's bloodstream, nerve endings, etc., so damage to one may be as debilitating as an injury to the original part, {{Cite Marker End}} although in general the bionics are much can be more durable than their original parts - a shot that would cripple an organic counterpartsleg might only cause mild damage to a bionic one.{{Cite Marker Endfn|2}}
Many bionics are clumsy and inefficient replacements{{fn|2}} arguably worse than their original organic counterparts{{fn|13}} while the best can replicate or even improve upon the performance of the original limb or organ. For example, [[Inquisition]] bionics are among the more sophisticated and can reverse what would otherwise be fatal or crippling injuries{{Fn|2}}.
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*{{Endn|1}}: [[Warhammer 40,000: Wargear (2nd Edition)]], pg. 70
*{{Endn|2}}: [[Warhammer 40,000: Wargear (4th Edition)]], {{Cite Marker End}}pg. 39
*3: [[Warhammer 40,000: Rogue Trader]]:
**{{Endn|3a}}: pg. 270