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Grey Knights

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|Miniature=Grey Knight with Psycannon.jpg
|Miniature Px=125
|Specialty=Combating [[Daemon|Daemons]] s and [[Chaos]]{{Fn|2a}}
|Battle Cry=''''"We are the hammer!"''''{{Fn|15a}}
|Strength=approx. 1,000{{Fn|1b}}
Ever since the chapter's founding, only the Inquisition and chapter masters have been allowed to know of the Grey Knight's existence. Many chapters believe the Grey Knights to be a myth, if they have even heard of them at all. Space Marines who encounter them are telepathically scoured, while [[Imperial Guard]] regiments they fight beside are simply executed. The [[Space Wolves]] know of their existence, however, after slaughtering Grey Knights, [[Red Hunters]], and Inquisition forces during what the Grey Knights call the [[Months of Shame]].{{Fn|2a}}
To battle such enemies as Daemons, creatures that are not of this realm but formed of sorcery and madness, a Grey Knight must embrace the power of the [[Warp]] to battle a Daemon with its own weapons. Each Grey Knight is an accomplished, powerful [[psyker]] whose psychic presence is anathema to creatures of the Warp. They are trained to channel their [[Imperial_Psychic_PowersImperial Psychic Powers#Grey_KnightsGrey Knights|psychic energies]] into a halo of protective wards known as [[The Aegis]]. Thusly armoured, a Grey Knight's presence becomes unpalatable to Daemons, making him immune to corruption, able to wield forbidden black magic, harness tainted artefacts and scour blasphemous tomes all without risk of being overwhelmed by the cursed power of Chaos.{{Fn|1a}}
The Grey Knights hold a unique honour among the chapters of the Adeptus Astartes - in over ten thousand years of service, not a single one of their number has ever defected to Chaos.{{Fn|2a}}
*???.[[M42]] - The [[Battle of Manask]]{{Fn|47b}}
*???.[[M42]] - The [[Battle of Malak]] during the [[Arks of Omen Campaign]]. Over 60 Grey Knights from the [[4th Brotherhood (Grey Knights)|4th Brotherhood]] under [[Drystann Cromm]] attempt to banish the returned [[Daemon Primarch]] [[Angron]], but all are slain.{{Fn|49b}}
*???.[[M42]] - The [[Season of Blood]]. Grey Knights forces under Grand Master [[ Rothwyr Morvans ]] return to [[Armageddon]] to prevent its fall by a massive [[Khornate]] horde under the returned [[Daemon Primarch]] [[Angron]]. At the climax of the battle the Grey Knights are successful in banishing Angron and sealing the [[Red Angel's Gate]] [[Warp Portal]] at the cost of Morvans own life.{{Fn|58c}}
*??? - The great victory at [[Archaenologos]]{{Fn|32e}}
*??? - The battle of [[Sarkon's Knell]]{{Fn|32d}}
==Organisation==
The bulk of the Grey Knights Chapter is organized organised into '''brotherhoods''', fighting formations roughly equivalent to a [[Space Marine company]] and consisting of around one hundred [[battle brother]]s. Each Brotherhood is overseen by a [[Grey Knights Grand Master|Grand Master]] There are eight known Grey Knights Brotherhoods, plus the [[Purifier]] and [[Paladin (Grey Knights)|Paladin]] orders.{{Fn|1d}}
Most of the chapter's strength is spread through the Imperium, ensuring that the fighting skills of the Grey Knights can be quickly called upon by the Ordo Malleus wherever a daemonic incursion may occur. These small forces are often deployed far from their fortress-monastery for long periods at a time, and are usually organised into small teams that have trained and fought together for their entire lives.{{Fn|33h}}
*'''[[Aegis Armour]]''' — The suits of power and Terminator armour worn by the Grey Knights are incredibly well crafted lattice of psychoconductive filaments and amulets{{Fn|6a}}; anointed and inscribed with prayers and wards, ritually consecrated and psychically charged. Working in tandem with the Grey Knights' formidable psychic powers, the Aegis armour protects the wearers from the effects of the Immaterium and the Daemons it spawns. The armour's ritual blessings and psychic resonance also serve to confound the perception of any enemy, resulting in an effect called the Shrouding. The psychically charged nature of the armour allows its mere presence to induce intense terror and pain in any nearby daemons and warp spawn, also loosening their grip on the material realm.{{Fn|1h}}
*[[Grey Knights Dreadnought|Dreadnoughts]] — Like other Space Marine [[Chapter|Chapters]]s, mortally wounded Grey Knights are sometimes placed within the massive battle armour known as a Dreadnought. Unlike other Chapters, however, Grey Knights do not look upon this extension of their life as an honour - all Grey Knights desire to be brought to the crypts underneath the [[Temple of the Emperor]] on Titan and laid to rest with their brothers over continuing life inside a machine. As such, Grey Knight Dreadnoughts are extremely rare.{{Fn|1h}}
*[[Nemesis Dreadknight]] — The chapter uniquely has access to a large suit of mechanised armour known as a Nemesis Dreadknight. The Dreadknight is designed to face [[Greater Daemon]]s in one-on-one combat. This huge construct towers over even dreadnoughts.{{Fn|4c}}
*{{Endn|54}}: [[White Dwarf 123 (UK)]], pg. 23
*{{Endn|55}}: [[Warhammer 40,000: Chaos Gate - Daemonhunters]] - Duty Eternal ([https://store.steampowered.com/app/2126610/Warhammer_40000_Chaos_Gate__Daemonhunters__Duty_Eternal/ Steam Page trailer])
*{{Endn|56}}: [[Magic: The Gathering's Universes Beyond Warhammer 40,000]] - ''Grey Knight Paragon''
*{{Endn|57}}: [[Codex: Grey Knights (10th Edition)]] - Cover
**{{Endn|57a}}: pg. 10
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