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Gideon Ravenor

21 bytes removed, 10 March
Abilities
Ravenor's already-potent psychic abilities actually became more acute after his wounding, to compensate for his crippled body. His force chair contains built-in psi-amplifiers which further boost his powers, as well as a pair of psy-cannons that are deployed when Ravenor needs to support his team in other ways than through psychic combat. The exact grade of his powers is unclear; in one source, he is described as between high-level delta and low-level gamma{{Fn|5x}}, while in another he is described as "Alpha plus" by one of his enemies {{Fn|7a}}.
Ravenor is able to communicate telepathically with his agents over great distances, as well as temporarily take control of their bodies, a process called "waring", via the [[wraithbone]] pendants they wear. Waring allows Ravenor to see an investigation from his agent's perspective or, when that agent is threatened, significantly boosts his or her situational awareness and reflexes.{{Cite Marker EndFn|6}}
Ravenor is also able to read people's minds, and defeat all but the strongest psykers in single combat.{{Cite Marker EndFn|2d}}
==Ravenor's Team==