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Some rogue psykers seek to nullify or suppress their warp abilities, such as through the use of artefacts made from [[Noctilith]].{{Fn|18}} [[Blackstone Shard Amulet]]s or [[psy-suppressor]] can ward off warp influence and/or mask their own nascent powers.{{Fn|26}}{{Fn|27}}
Communities of rogues psykers can result in a variety of problems, even if they only seek a peaceful life hidden from the persecution of Imperial Law.{{Fn|4e}} As they are considered illegal citizens if they avoid the torturous tithe ships and Ordo Hereticus Witchhunters.{{Fn|31c}} There is the immediate threat of uncontrolled, destructive powers, and the innate threat of daemonic incursions.{{Fn|4e}} Then there are other threats from the warp-based threats that prey on psykers, such as [[Psychneuein]] or [[Enslavers]]. Both being attracted to psyker colonies and potentially causing a catastrophic infestation on a world.{{Fn|19}}{{Fn|4f}} Rogue Psyker Covens sometimes form deep within hive cities where the charred remains of their experiments litter profaned grounds. Then there is the potential for a warlord to arise, leading an army of mutant thralls. The possibility of Chaos Sorcerers arising and leading to any combination of the threats.{{Fn|20}} [[Genestealer Cults]] will often seek out untrained psykers to induct into their cult. Offering the fugitive protection, and in turn, paving the way for a future [[Genestealer Magus|Magus]] to be born to them.{{Fn|25}} [[Pirate]]s also desire the advantages having a rogue psyker in the crew. Potential disadvantages potential unwanted attention from the Imperium and the chance of daemonically possessed rogue psykers subverting their crew into a [[Chaos Cult]].{{Fn|29}}
With psykers accumulating on various worlds in greater numbers due to the [[Psychic Awakening]] and logistical issues for the Black Ships, the influential of some worlds have begun training these mutants locally, as best they can. Some worlds have rounded up any children with psychic potential and forced them into specialised schools to train them in their abilities. It is common for the children at these places to be frequently beaten bloody in between their demanding training regimens. These facilities are more prominent on the [[Imperium Nihilus|dark side]] of the [[Great Rift]].{{Fn|5}}
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[[Image:Rogue Psyker.jpg|thumb|200px|A Rogue Psyker of Chaos{{Fn|15}}]]
Untrained psykers who have eluded either the [[Inquisition]]'s [[Ordo Hereticus]] Witchhunters or the [[Adeptus Astra Telepathica]]'s torturous League of Black Ships are more often than not referred to as '''rogue psykers''', and are considered fugitives{{Fn|14}} and illegal citizens. {{Fn|31c}} Those that evade the Imperium are not always corrupted by the [[Ruinous Powers]], but those that are will assuredly more than likely choose to avoid the near-assured torture and destruction that Imperial capture promises.{{Fn|14}} Other times, a rogue psyker's persecution and flight might push a rogue psyker into bargaining with the Powers of Chaos for their own survival, revenge, or avarice.{{Fn|13}} {{Fn|31c}} Rogue psykers are often lonely or unstable individuals, especially those tainted by Chaos. Even if they aren't, these desperate individuals have everything to lose and often ally with other for safety, hiring [[mercenaries]] or working with [[Chaos Cultist]]s out of necessity. Although rogue psykers tend to work alone not forming large communities, as these individuals tend to be quite rare, there are a few rare cases of two working together as master and apprentice.{{Fn|31c}} A psyker under the influence of chaos Chaos are prone to possession and insanity even moreso than the standard untrained psyker.{{Fn|14}} The power of the [[Ruinous Powers]] making them inherently unpredictable.{{Fn|39c}} Their powers are can run completely out of their control, capable of causing mass destruction but also , as well as making the psyker himself prone to possession by [[Daemon]]s.{{Fn|15}} Such is the danger of a Rogue Psyker that entire [[Imperial Guard Regiments]] may fall under their sway, forcing the hand of the Ordo Hereticus to muster a retinue or even an army to purge the entire regiment.{{Fn|16}}
==Necromundan Wyrds==