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Listed bellow are some general categories of Imperial bionics.
===Bionic Replacements===
Bionic replacement limbs and body parts often operate at the same level as their host's original version but tend to be more robust in construction. Replacement limbs tend to operate at generally the same level of strength, as to not tear apart the flesh and muscle they are attached to. They are generally used to perform all the same tasks a human body would be able to perform.{{Fn|19}}{{Fn|21}}{{Fn|22}}
===Bionic implants===
{{QuoteBox
|quote = ''"Gettin' dizzy. Fink me new eye is stuck on zoom!"''
|source = —[[Bullgryn]] [[Krug]] after recieving his augmetic implant.{{Fn|43}}
|}}
The human body is viewed as the perfect starting point for by the Adeptus Mechanicus.{{Fn|15b}} They have looked beyond the limitations of the human form and crafted technology that can grant new senses and capabilities,{{Fn|18c}} such as having an embedded [[auspex]] to gain all its capabilities added to the individual's own perception.{{Fn|21}}{{Fn|22}} Other times one might simply integrate a weapon{{Fn|42a}} or [[jump pack]] with one's physiology.{{Fn|42b}} The more exotic and esoteric implant systems are typically reserved for [[Tech-Priest]]s and servants of the Adeptus Mechanicus.{{Fn|33}}
**{{Endn|42a}}: pgs. 58-59
**{{Endn|42b}}: pgs. 65-67 - ''Cybernetics''
*{{Endn|43}}: [[Warhammer 40,000: DArktide]]: Commodore's Vestures, ''Bodyguard Cap (XXXXL)'' bundle
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