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Close combat

9 bytes added, 19:29, 12 January 2006
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IN [[Warhammer 40,000]], '''Close Combat''' is used to describe when a target gets into the act of melee range fighting, where shooting at them ranged weapons would be a waste of ammunition. This leaves one option, so one would fight fighting in hand to hand combat with them. There are many weapons designed for close combat, ranging from a simple [[Chainsword]] or [[Choppa]] , to more complex weapons, such as a the [[Power Weapon]] and [[Power Fist]]. Some armies excel at engaging in close combat, such as [[Orks]], [[Blood Angels]], [[World Eaters|]] [[Khorne Berserkers]], and [[Space Wolves]]. Armies such as these are usually described as 'choppy', meaning they do well in close combat. Other armies, such as [[Imperial Guard]], [[Tau]], [[Necrons]] (and in some cases [[Eldar]]) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties. 
Armies such as these are usually described as 'choppy', meaning they do well in close combat. Other armies, such as [[Imperial Guard]], [[Tau]], [[Necrons]] (and in some cases [[Eldar]]) tend to be more 'shooty', having only a few specialist units that can go into close combat without suffering as many casualties.
[[Category: Game Terms]]
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