Difference between revisions of "World Spirit"

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The '''World Spirit''', also referred to as the '''World Serpent'''{{Fn|3}}, is a sentient entity at the heart of every [[Eldar]] [[Exodite World]], made up of the souls of deceased Eldar and similar to the [[Infinity Circuit]]s of [[Craftworld]]s.{{Fn|1}} When an eldar dies in the presense of the World Spirit{{Fn|4}}, or when (as is [[Exodite]] funerary custom) a soul gem is collected and broken upon the altar of the World Spirit, that soul becomes one with the World Spirit of that planet.{{Fn|1}}   
 
The '''World Spirit''', also referred to as the '''World Serpent'''{{Fn|3}}, is a sentient entity at the heart of every [[Eldar]] [[Exodite World]], made up of the souls of deceased Eldar and similar to the [[Infinity Circuit]]s of [[Craftworld]]s.{{Fn|1}} When an eldar dies in the presense of the World Spirit{{Fn|4}}, or when (as is [[Exodite]] funerary custom) a soul gem is collected and broken upon the altar of the World Spirit, that soul becomes one with the World Spirit of that planet.{{Fn|1}}   
  
With a heart comprised of [[Wraithbone]] and [[Giant Reptile|Dragon]] bone {{Fn|5}}, the world spirit spans the planet's surface in a matrix of self-propogating{{Fn|4}} psychoactive crystal grids forming stone menhirs, obelisks, and concentric stone circles through which any Exodite is able to commune with the world spirit, though this is normally done by [[Farseer]]s{{Fn|2}}. The most potent link in the World Spirit network is the [[Royal Circle]]{{Fn|1}}, which houses a World Shrine comprised of the sanctuary of [[Isha]]{{Fn|3}}, and attendant [[Worldsinger]]{{Fn|3}}.
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With a heart comprised of [[Wraithbone]] and [[Giant Reptile|Dragon]] bone {{Fn|5}}, the world spirit spans the planet's surface in a matrix of self-propagating{{Fn|4}} psychoactive crystal grids forming stone menhirs, obelisks, and concentric stone circles through which any Exodite is able to commune with the world spirit, though this is normally done by [[Farseer]]s{{Fn|2}}. The most potent link in the World Spirit network is the [[Royal Circle]]{{Fn|1}}, which houses a World Shrine comprised of the sanctuary of [[Isha]]{{Fn|3}}, and attendant [[Worldsinger]]{{Fn|3}}.
  
 
The World Spirit is capable of affecting the planet itself by causing earthquakes and droughts as well as manifesting the dangerous [[Dragon Aspect]]{{Fn|3}} to wipe the world clean of life and begin anew.{{Fn|4}}
 
The World Spirit is capable of affecting the planet itself by causing earthquakes and droughts as well as manifesting the dangerous [[Dragon Aspect]]{{Fn|3}} to wipe the world clean of life and begin anew.{{Fn|4}}

Revision as of 23:12, 13 March 2025


Targetdrone.gif This article is about the Eldar spirit; for the honoured spirits of Necromundan Ash Waste Nomads, see World Spirits.

The World Spirit, also referred to as the World Serpent[3], is a sentient entity at the heart of every Eldar Exodite World, made up of the souls of deceased Eldar and similar to the Infinity Circuits of Craftworlds.[1] When an eldar dies in the presense of the World Spirit[4], or when (as is Exodite funerary custom) a soul gem is collected and broken upon the altar of the World Spirit, that soul becomes one with the World Spirit of that planet.[1]

With a heart comprised of Wraithbone and Dragon bone [5], the world spirit spans the planet's surface in a matrix of self-propagating[4] psychoactive crystal grids forming stone menhirs, obelisks, and concentric stone circles through which any Exodite is able to commune with the world spirit, though this is normally done by Farseers[2]. The most potent link in the World Spirit network is the Royal Circle[1], which houses a World Shrine comprised of the sanctuary of Isha[3], and attendant Worldsinger[3].

The World Spirit is capable of affecting the planet itself by causing earthquakes and droughts as well as manifesting the dangerous Dragon Aspect[3] to wipe the world clean of life and begin anew.[4]

Sources