Open main menu

Warhammer 40k - Lexicanum β

Difference between revisions of "Merchants Guild"

(Known Guilds)
(Tags: Mobile edit, Mobile web edit)
(Known Guilds)
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 
{{NecromundaPortal}}
 
{{NecromundaPortal}}
The '''Merchants Guild''' is [[Necromunda (planet)|Necromunda]]'s economic powerhouse, that is composed of dozens of individual Guilds that administrate the constant flow of vital supplies (and of course, credits) into the world's [[Hive]]s.{{Fn|1}}
+
The '''Merchants Guild''' is [[Necromunda (planet)|Necromunda]]'s economic powerhouse that is composed of dozens of individual guilds that administrate the constant flow of vital supplies (and of course, credits) into the world's [[Hive]]s.{{Fn|1}}
  
 
Each Guild is composed of thousands of merchant families, more commonly known as [[Guilder]]s, who have been granted charters by Necromunda's [[Planetary Governor]], Lord [[Helmawr]], that authorizes them to exclusively handle certain vital resources the [[Hive World]] possesses. Because of this, the power of individual Guilds vary from Hive to Hive, often depending on the local resources that are available to them.{{Fn|1}}
 
Each Guild is composed of thousands of merchant families, more commonly known as [[Guilder]]s, who have been granted charters by Necromunda's [[Planetary Governor]], Lord [[Helmawr]], that authorizes them to exclusively handle certain vital resources the [[Hive World]] possesses. Because of this, the power of individual Guilds vary from Hive to Hive, often depending on the local resources that are available to them.{{Fn|1}}
Line 9: Line 9:
 
*[[Guild of Salts]]{{Fn|1}}
 
*[[Guild of Salts]]{{Fn|1}}
 
*[[Gun-Guild]]{{Fn|3}}
 
*[[Gun-Guild]]{{Fn|3}}
 +
*[[Mercators Cartographia]]{{Fn|10}}
 
*'''Mercator Gelt''' - [[Guild of Coin]]{{Fn|1}}
 
*'''Mercator Gelt''' - [[Guild of Coin]]{{Fn|1}}
*'''Mercator Lux''' - [[Electro Guild]]{{Fn|1}} (also known as the "Guild of Light){{Fn|4}}
+
*'''Mercator Horologis''' -  [[Chrono Guild]] (also known as the ''Guild of Cycles''){{Fn|10}}
 +
*'''Mercator Lux''' - [[Electro Guild]]{{Fn|1}} (also known as the ''Guild of Light''){{Fn|4}}
 
*'''Mercator Munda''' - [[Iron Guild]]{{Fn|1}}
 
*'''Mercator Munda''' - [[Iron Guild]]{{Fn|1}}
 
*'''Mercator Nautica''' - [[Water Guild]]{{Fn|1}}
 
*'''Mercator Nautica''' - [[Water Guild]]{{Fn|1}}
*'''Mercator Noctus''' - [[Guild of Ash]]{{Fn|8}} - In reallity a [[Genestealer Cult]] that passes themselves off as a Guilder family.{{Fn|5}}
+
*'''Mercator Noctus''' - [[Guild of Ash]]{{Fn|8}} - In reality a [[Genestealer Cult]] that passes themselves off as a Guilder family.{{Fn|5}}
 
*'''Mercator Pallidus''' - [[Corpse Guild]]{{Fn|1}}
 
*'''Mercator Pallidus''' - [[Corpse Guild]]{{Fn|1}}
 
*'''Mercator Pyros''' - [[Promethium Guild]]{{Fn|1}}
 
*'''Mercator Pyros''' - [[Promethium Guild]]{{Fn|1}}
Line 20: Line 22:
 
*'''Mercator Temperium''' - [[Air Guild]]{{Fn|1}}
 
*'''Mercator Temperium''' - [[Air Guild]]{{Fn|1}}
 
*'''Mercator Viritas''' - [[Guild of Oaths]]{{Fn|6}}
 
*'''Mercator Viritas''' - [[Guild of Oaths]]{{Fn|6}}
*[[Mercators Cartographia]]{{Fn|9}}
 
 
*[[Merchant Guild]]{{Fn|2}}
 
*[[Merchant Guild]]{{Fn|2}}
  
 
==See also==
 
==See also==
 +
*[[Guilder Court]]
 
*[[Sanctioning Writ]]
 
*[[Sanctioning Writ]]
*[[Fire Made Flesh (Novel)]]
 
  
 
==Sources==
 
==Sources==
Line 36: Line 37:
 
*{{Endn|7}}: [https://www.warhammer-community.com/2021/09/22/4-times-the-outcasts-were-the-real-heroes-of-the-underhive/ Warhammer Community: 4 Times the Outcasts were the Real Heroes of the Underhive (Posted on 22/09/2021)] (Last accessed on 22 September 2021)
 
*{{Endn|7}}: [https://www.warhammer-community.com/2021/09/22/4-times-the-outcasts-were-the-real-heroes-of-the-underhive/ Warhammer Community: 4 Times the Outcasts were the Real Heroes of the Underhive (Posted on 22/09/2021)] (Last accessed on 22 September 2021)
 
*{{Endn|8}}: [[Necromunda: Book of the Outcast]], pg. 7
 
*{{Endn|8}}: [[Necromunda: Book of the Outcast]], pg. 7
 +
*{{Endn|9}}: [[Necromunda: Hive Secundus]], pg. 7
 +
*{{Endn|10}}: [[Necromunda: The Book of Desolation]], pg. 8
  
 
==Uncited appearances ==
 
==Uncited appearances ==

Latest revision as of 15:43, 30 July 2025

The Merchants Guild is Necromunda's economic powerhouse that is composed of dozens of individual guilds that administrate the constant flow of vital supplies (and of course, credits) into the world's Hives.[1]

Each Guild is composed of thousands of merchant families, more commonly known as Guilders, who have been granted charters by Necromunda's Planetary Governor, Lord Helmawr, that authorizes them to exclusively handle certain vital resources the Hive World possesses. Because of this, the power of individual Guilds vary from Hive to Hive, often depending on the local resources that are available to them.[1]

In the terms of Necromunda's power structure, the Merchants Guild has laid between the noble Great Houses and their vassal gang Clan Houses for centuries. This allowed the Merchants Guild to prosper to its current state, as originally merchant families were able to broker deals between warring clans and ensure that trade flowed smoothly into the Hives, even when gang warfare threatened to tear them apart.[1]

Known Guilds

See also

Sources

Uncited appearances