Codex: Cityfight
From Warhammer 40k - Lexicanum
| Game System | Warhammer 40,000 |
| Author(s) | Andy Chambers, Pete Haines & Jervis Johnson |
| Cover Artist | Karl Kopinski |
| Illustrator(s) | Alex Boyd, Paul Dainton, David Gallagher, Karl Kopinski |
| Released | September 2001[2] |
| Pages | 80 |
| ISBN | 1 84154 093 5 |
| Followed by | Warhammer 40,000: Cities of Death |
Codex: Cityfight is a Warhammer 40,000 supplement focusing on urban warfare. It was released in 2001 during the 3rd Edition of the game.[2] It provides players with rules and guidelines to conduct battles in city terrain, offering a variety of scenarios and missions for city-based conflicts. This supplement adds an immersive layer of urban combat, requiring tactical adaptation and creative terrain building.[1a]
Gameplay Overview
The Cityfight rules introduce adaptations for dense urban terrain in Warhammer 40,000, focusing on fast-paced gameplay with simplified movement and combat mechanics.[1c]
- Weapons are adjusted for urban warfare, with direct fire blast and ordnance weapons hitting a set amount of models, based on the weapon type, instead of using templates. Barrage weapons don't need line of sight and also hit a set amount of models.[1c]
- Cover is abundant, with models in buildings, rubble, or similar, gaining a defensive advantage. Buildings offer stronger cover, but the quality can vary based on construction type.[1c]
- Assaults are simplified by a contact rule. Close combat follows the standard rules.[1c]
- For vehicles, moving through the city presents risks. Tanks can enter buildings but are limited in their movement inside, while Dreadnoughts and Walkers move like infantry.[1c]
Book Contents
- Cityfight Core Rules[1a]
- Gameplay Scenarios: Fight street-to-street battles, clear hive blocks, conduct underground tunnel fights, and lead assaults on fortified positions.[1a]
- Rule Modifications: Introduces new rules and adjustments for city combat, including specific modifications for different armies.[1a]
- Terrain Building: Offers guidance on creating city landscapes, with projects to help model urban environments for gameplay.[1a]
- Missions: Includes six standard missions and a special "Grand Assault" mission, tailored to the Cityfight rules.[1a]
- Additional Content: Features fortifications, campaign rules, a famous Warhammer 40,000 siege, and a summary sheet.[1a]
Other Publications
- Cities of Death
- Warhammer 40,000: Cities of Death — 5th Edition successor to Cityfight
- Warhammer 40,000: Urban Conquest — 8th Edition' publication which included updated Cities of Death rules
Sources
- 1: Codex: Cityfight
- 2: White Dwarf 261 (UK), pgs. 10-13
| Rulebook | Warhammer 40,000 3rd Edition Rulebook |
|---|---|
| Codices | Space Marines • Blood Angels • Dark Angels • Space Wolves • Chaos Space Marines (1st) • Chaos Space Marines (2nd) • Imperial Guard (1st) • Imperial Guard (2nd) • Catachans • Orks • Assassins • Tyranids • Eldar • Craftworld Eldar • Dark Eldar • Witch Hunters • Daemonhunters • Tau • Necrons |
| Campaigns & Supplements | Armageddon • Eye of Terror • Cityfight • Index Astartes • Chapter Approved (2001 • 2003 • 2004) |
| Starter Sets | Warhammer 40,000 3rd Edition Box Set |