Codex: Cityfight

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Codex: Cityfight
Codex Cityfight FCover.jpg
Game System Warhammer 40,000
Author(s) Andy Chambers, Pete Haines & Jervis Johnson
Cover Artist Karl Kopinski
Illustrator(s) Alex Boyd, Paul Dainton, David Gallagher, Karl Kopinski
Released September 2001[2]
Pages 80
ISBN 1 84154 093 5
Followed by Warhammer 40,000: Cities of Death

Codex: Cityfight is a Warhammer 40,000 supplement focusing on urban warfare. It was released in 2001 during the 3rd Edition of the game.[2] It provides players with rules and guidelines to conduct battles in city terrain, offering a variety of scenarios and missions for city-based conflicts. This supplement adds an immersive layer of urban combat, requiring tactical adaptation and creative terrain building.[1a]

Gameplay Overview

The Cityfight rules introduce adaptations for dense urban terrain in Warhammer 40,000, focusing on fast-paced gameplay with simplified movement and combat mechanics.[1c]

  • Weapons are adjusted for urban warfare, with direct fire blast and ordnance weapons hitting a set amount of models, based on the weapon type, instead of using templates. Barrage weapons don't need line of sight and also hit a set amount of models.[1c]
  • Cover is abundant, with models in buildings, rubble, or similar, gaining a defensive advantage. Buildings offer stronger cover, but the quality can vary based on construction type.[1c]
  • Assaults are simplified by a contact rule. Close combat follows the standard rules.[1c]
  • For vehicles, moving through the city presents risks. Tanks can enter buildings but are limited in their movement inside, while Dreadnoughts and Walkers move like infantry.[1c]

Book Contents

  • Cityfight Core Rules[1a]
  • Gameplay Scenarios: Fight street-to-street battles, clear hive blocks, conduct underground tunnel fights, and lead assaults on fortified positions.[1a]
  • Rule Modifications: Introduces new rules and adjustments for city combat, including specific modifications for different armies.[1a]
  • Terrain Building: Offers guidance on creating city landscapes, with projects to help model urban environments for gameplay.[1a]
  • Missions: Includes six standard missions and a special "Grand Assault" mission, tailored to the Cityfight rules.[1a]
  • Additional Content: Features fortifications, campaign rules, a famous Warhammer 40,000 siege, and a summary sheet.[1a]

Other Publications

Sources