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Iron Guild

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{{NecromundaPortal}}
The '''Iron Guild''' is part of [[Necromunda (planet)|Necromunda]]'s [[Merchants Guild]] and is responsible for regulating the [[Hive World]]'s miners and prospectors.{{Fn|1}}
The '''Iron Guild''' are the middlemen between the great mining settlements of [[House Orlock]] and the mega-forges of [[House Goliath]] among others, so the Houses might never have to deal directly with each other, but may still profit from their labours and meet their quotas.{{Fn|2}}
Much of the resources overseen by the Guild come from ruined [[Hivehive]]s and the continent-spanning mountain range known as the ''Spoil''. Clad in hazard suits, the Guilders [[Guilder]]s lead groups of prospectors and accompany [[Clan House ]] expeditions into perilous regions. If it is hauled out from the [[Ash Wastes ]] or dredged up from the [[underhive ]] and sold on the iron markets, the Guild gets a cut, though they prefer to get there first and make the claim themselves. Writs are then sold for the right to work a ruin or a region, and all finds are molecular-branded, so that not a single lump of ferrite finds its way to the hives without the Guild’s knowledge.{{Fn|2}}
==Sources==
*{{Endn|1}}: [https://www.games-workshop.com/en-US/Necromunda-The-Book-of-Peril-EN-2019 Games-Workshop, Necromunda: The Book of Peril, one of the Screenshots], ''(last accessed 26 May 2019)''
*{{Endn|2}}: [[Necromunda: The Book of Peril]], pg. 9
 
[[Category:Necromunda]]
*{{Endn|2}}: [[Necromunda: The Book of Peril]], pg. 9
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