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From Warhammer 40k - Lexicanum
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''For related articles, see: [[Psyker]], [[Chaos Sorcerer]], [[Warp]], [[List of psychic powers]]''
In The technological applications of the [[ImperiumWarp]], include the schematics of [[Sorcererimperial]] is a catch-all term for practitioners of warpcraft that draw upon the power of [[ChaosWarp]], ultimately being based on the power of daemons and the realms of Dark Gods. Through occult formulae and willpower these individuals can perform baleful miracles to achieve immediate mental -drives and physical effects much like that of imperial [[psykerGellar Field]]s. A sorcerer does not need to -generators have innate psychic ability eerie similarities to perform such warpcraft, but daemonic pacts are an easy path to power for those born as psykersarcane constructs used in sorcery.{{Fn|1b2}} The border distinguishing the innate psychic powers {{Fn|3}}{{CME}} Seals, runes, wards, and other symbols are almost a universal feature of a psyker warp-technology, and sorcery isn't always clearis viewed with varying degrees of superstition or ignorance to their workings.{{FnEndn|1c30a}}{{CME}}
Similarly, there seems to be no hard distinction between sorcery and technological applications of the [[Warp]]. For example, the schematics of [[imperial]] [[Warp]]-drives and imperial [[Gellar Field]]-generators have eerie similarities to arcane constructs used in sorcery.{{Fn|2}}{{Fn|3}}{{CME}} Indeed it seems The deluded claim that controlling the warp via the use of seals and runes is deeply ingrained into human warp-technology, yet this connection to sorcery is deliberately denied and ignored as superstition.{{Endn|30a}}{{CME}} Some claim that Sorcery is nothing more than a difficult and barely understood science.{{Fn|1b}} And indeed it is an art that can be learned and honed through practice and advice.{{Fn|4a}} However, this is ultimately a dangerous self-delusion: Sorcery is based on the [[Warp]] and the Warp is unreliable and malicious.{{Fn|1b}} The most basic and crude applications of Sorcery, e.g. telekinesis, require only relatively little practice and teaching. Powerful and precise applications require the use of rituals or the combination of several disciplines.{{Fn|4a}}{{CME}}
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This article is an overview on the topic of '''Sorcery''' and tangential subjects relating to basic principles and mechanisms of various forms of warpcraft.
==Introduction==
[[Sorcerer]] is a catch-all term for practitioners of warpcraft that draw upon the power of [[Chaos]], ultimately being based on the power of daemons and the realms of Dark Gods. Through occult formulae and willpower these individuals can perform baleful miracles to achieve immediate mental and physical effects much like that of [[psyker]]s. A sorcerer does not need to have innate psychic ability to perform such warpcraft, but daemonic pacts are an easy path to power for those born as psykers.{{Fn|1b}} The border distinguishing the innate psychic powers of a psyker and sorcery isn't always clear.{{Fn|1c}}
The Immaterium and [[Materium|Realspace]] are connected: One is the reflection of the other and vice versa. Each influences the other to some degree.{{Fn|5a}} A living being consists of two components: A material body, but also an immaterial essence, which some call ''soul'', residing in the Immaterium, the Warp.{{Fn|6a}}
These things can also happen by coincidence. A [[Regia Occulta]] is a pathway or tunnel through the Warp that connects two locations. It forms by coincidence, when a certain combination of shapes, materials andsoforth happen to coincide. For example, on the planet [[Ignix]] there was a Regia Occulta that opened when a movable bridge was in a certain position during a specific local weather-phenomenon. There is no known method how to permanently undo a Regia Occulta, except preventing the circumstances that lead to it opening.{{Fn|61}}
==See also==
*[[List of psychic powers]]
==Trivia==
{{trivia}}
The depiction of sorcery and magic in Warhammer 40,000, several of the concepts as well as some of the vocabulary, is heavily inspired by the occult traditions of Renaissance-era Europe. For example, the concept of Warp and Realspace beeing mirrors of each other is similar to the [https://en.wikipedia.org/wiki/Hermeticism hermetic] concept ''"As above, so below"'', refering to a connection between our natural world and a hidden supernatural realm. The use of symbolic images ("imagines") for magic can be found in the works of [https://en.wikipedia.org/wiki/Giulio_Camillo Giulio Camillo] and [https://en.wikipedia.org/wiki/Marsilio_Ficino Marsilio Ficino], whereas the concept of doing magic by imagining geometric patterns in your mind is more reminescent of concepts developed by [https://en.wikipedia.org/wiki/Ramon_Llull Ramon Llull] or the famous heretic [https://en.wikipedia.org/wiki/Giordano_Bruno Giordano Bruno]. [[Ahzek Ahriman]]'s use of a [https://en.wikipedia.org/wiki/Method_of_loci memory-palace] as a mental tool to enhance his memory is also a typical personal quirk/hobby that was in fashion among occult scholars during Renaissance-era Europe. For the interested reader, further information on occult topics can be found in literature e.g. ''"Spiritual and Demonic Magic: From Ficino to Campanella"'' by [https://en.wikipedia.org/wiki/D._P._Walker Daniel Pickering Walker] and [https://en.wikipedia.org/wiki/The_Art_of_Memory The Art of Memory] by [https://en.wikipedia.org/wiki/Frances_Yates Dame Frances Amelia Yates].