Changes - Warhammer 40k - Lexicanum

Changes

From Warhammer 40k - Lexicanum
Jump to: navigation, search

Teleportation

No change in size, 9 February
m
no edit summary
Despite that modern conventional Imperial teleportation finds it either impossible or risky, '''[[Archeotech]] Teleportariums''' from the [[Dark Age of Technology]] are known to be capable of reliably transporting forces and armies directly from planet to planet. A network of these archeotech teleportariums existed in [[Subsector Aurelia]] as well as on the [[Space Hulk]] [[Judgment of Carrion]]. These were used by [[Apollo Diomedes]] commanding a force of [[Blood Ravens]] in pursuit of the traitor [[Chapter Master]] [[Azariah Kyras]].{{Fn|13}}
Some very wealthy [[Rogue Traders]] can also be noted to possess personal miniature teleporting teleportation beacons as symbols of rank; , the technology itself being considered old and rarefied with even having one being considered a miracle; which this can assist them in a dangerous situation situations, allowing them to traverse back to the safety of their flagships ' teleportariums in relative distance if there is are no [[void-shields shield]]s to interfere with the process.{{fn|23}}
Being teleported is unique experience. After the near blinding and deafening flash of the teleporter array activating the individual experiences an immediate sense of falling.{{Fn|19a}} For a fraction of a second the tranlocating individual is both rising and falling through unreality, nothing but discordant cries in unknown languages and sibilant whispers promising one's deepest desires are all that can be heard. Unnatural, cloying hands grasp at limbs. Then reality is reasserted. Those [[guardsmen]] unaccustomed to the disorientating sensation of translocation might fall on their hands and knees vomiting or weep blood from their eyes and ears upon arrival to their destination.{{Fn|19b}}
60,550
edits