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{{ChaosPortal}}
 
{{ChaosPortal}}
[[Image:ChaosCultists.jpg|thumb|right|A horde of Chaos Cultists]]
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[[Image:CSMCultists.jpg|thumb|right|240px|Chaos Cultists{{Fn|4}}]]
'''Chaos Cults''' are the most dangerous of all those who plot to overthrow the rule of the [[Imperium]] from within.  
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{{redirect|Cultist|other sorts of cultist|Cult}}
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'''Chaos Cults''' are the most dangerous of all those who plot to overthrow the rule of the [[Imperium]] from within.
  
== Overview ==
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==Overview==
All planets and civilisations belonging to the [[Imperium]] can harbour [[Chaos]] organisations, which themselves are as diverse in practice and membership as is imaginable. From the blood-soaked sacrificial cults of feral worlds to the philosophical secret societies of more advanced worlds, the temptations of Chaos can capture all. Indeed, according to the [[Ordo Hereticus]], Chaos Cults can arise from any class of Imperial society, be it impoverished, noble, [[hive]]-gang, [[abhuman]], soldiers, or [[mutant]].{{Fn|4}}
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[[Image:Rune-Cultist.JPG|thumb|right|100px|[[Dark Tongue]] rune for Cultist.{{Fn|5}}]]
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All planets and civilisations belonging to the [[Imperium]] can harbour [[Chaos]] organisations, which themselves are as diverse in practice and membership as is imaginable. From the blood-soaked sacrificial cults of [[feral world]]s to the philosophical secret societies of more advanced worlds, the temptations of Chaos can capture all. Indeed, according to the [[Ordo Hereticus]], Chaos Cults can arise from any class of Imperial society, be it impoverished, noble, [[hive]]-gang, [[abhuman]], soldiers, or [[mutant]].{{Fn|4}}
  
The objective of the Chaos cult is to survive and eventually dominate the society. Mere survival is particularly important on Imperial worlds, where Chaos worship is the greatest of heresies and Inquisitors are always vigilant and ready to wipe out any taint of Chaos.{{Fn|2}}
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The objective of the Chaos Cult is to survive and eventually dominate the society. Mere survival is particularly important on Imperial worlds, where Chaos worship is the greatest of heresies and Inquisitors are always vigilant and ready to wipe out any taint of Chaos.{{Fn|2}} One technique, the [[Bone-brand]], enables cultists to know one another with outsiders being none the wiser.{{fn|10}}
  
Generally clandestine in nature, as discovery could bring with it attention from local [[Arbites]] all the way up to the [[Inquisition]], cults often hide behind the front of some form of legitimate organization in their attempt to accumulate local or planetary power, such as trade unions, charitable organizations, accepted religious groups and even local variants of the Imperial cult.
+
Generally clandestine in nature, as discovery could bring with it attention from local [[Arbites]] all the way up to the [[Inquisition]], cults often hide behind the front of some form of legitimate organisation in their attempt to accumulate local or planetary power, such as trade unions, charitable organisations, accepted religious groups and even local variants of the Imperial cult.{{Fn|2}}
  
Extreme political organizations make good fronts for cults, as they naturally attract power hungry and mentally unbalanced individuals, which make particularly good material for potential cult members. A very successful organization can gain real political power, even gaining enough power to make it possible for the cult to become the governing body of the planet without having to resort to rebellion{{Fn|2}}.
+
Extreme political organisations make good fronts for cults, as they naturally attract power-hungry and mentally unbalanced individuals, which make particularly good material for potential cult members. A very successful organisation can gain real political power, even gaining enough power to make it possible for the cult to become the governing body of the planet without having to resort to rebellion.{{Fn|2}}
  
After taking root, and as it expands in power and influence, eventually the cult may end up effectively ruling anything from a township to an entire planet. Eventually, an uprising breaks out, either on purpose or because the cult has grown too large and/or unruly to remain secret any longer. At this point, the cult can be expected to summon aid from their Chaotic masters, ranging from incurring [[Daemon|daemonic possession]] to summoning the [[Traitor Legions]]. Cults may also be uprising in concert with an invasion of Chaos Marines. The ultimate aim of the cult's uprising is to overthrow the Imperial government and attain direct control of the world. After the conflict, cultists are often taken back into the [[Eye of Terror]] where they either join the damned population of a [[daemon world]] or are formed up into a Chaos Warlord's armed forces.{{Fn|1}}{{Fn|2}}
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After taking root, and as it expands in power and influence, eventually the cult may end up effectively ruling anything from a township to an entire planet. Eventually, an uprising breaks out, either on purpose or because the cult has grown too large and/or unruly to remain secret any longer. At this point, the cult can be expected to summon aid from their Chaotic masters, ranging from incurring [[daemonic possession]] to summoning the [[Traitor Legions]]. Cults may also be uprising in concert with an invasion of Chaos Marines. The ultimate aim of the cult's uprising is to overthrow the Imperial government and attain direct control of the world. After the conflict, cultists are often taken back into the [[Eye of Terror]] where they either join the damned population of a [[daemon world]] or are formed up into a Chaos Warlord's armed forces.{{Fn|1}}{{Fn|2}}
  
[[Image:Chaos Cultists DOW.jpg|thumb|right|A group of Chaos Cultists performing a ritual in [[Warhammer 40,000: Dawn of War|Dawn of War]]]]  
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==Cult Personnel==
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[[Dark Commune]]s, which are the headquarters of a Cultist force. They normally consist of:
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*A [[Cult Demagogue]], Heretics whose words convince others to embrace Heresy, and lead to the formation of a Chaos Cult{{Fn|6}}.
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*A [[Mindwitch]], who is a [[Rogue Psyker]]'s{{Fn|6}} head carried by someone who doesn't technically count as a member.
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*An [[Iconarch]], who inspires a Cult's members by carrying its [[Chaos Icon|icon]]{{Fn|6}}.
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*[[Blessed Blade]]s, who defend a Cult's Dark Commune leaders{{Fn|6}}.
  
== Notable Chaos Cults ==
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'''Accursed Cultists''', who have been overcome by the powers of Chaos. They consist of either{{Fn|6}}:
 +
*[[Accursed Cultist Mutant|Mutant]]s, who are heavily mutated by Chaos{{Fn|6}}.
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*[[Accursed Cultist Torment|Torment]]s, whose bodies have been twisted beyond recognition by dark rituals and daemonic influence{{Fn|6}}.
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*'''Cult Devotees''', whose bodies have yet to become mutated by daemonic possession{{Fn|9}}.
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 +
==Cults Variations==
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*'''[[Jakhals]]''', cultists who serve [[World Eaters]] [[Chaos Space Marine]] warbands.{{Fn|8}}
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**[[Goremongers (Chaos Cult)|Goremongers]]
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*'''[[Corpse Grinder Cult]]''', cannibals who worship [[Khorne]] from [[Necromunda (planet)|Necromunda]].
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*'''[[Helot Cult]]s''' are a type of Chaos Cult on [[Necromunda (planet)|Necromunda]].
 +
 
 +
==Notable Chaos Cults==
 
*{{Main|List of Chaos Cults}}
 
*{{Main|List of Chaos Cults}}
  
 
==Images==
 
==Images==
:{| border="0" cellpadding="3" align="center" style="border-collapse:collapse" valign="top"
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<gallery mode="packed" heights="300">
!colspan=9 |
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CastellansFight.jpg|[[Castellans of the Rift]] [[Space Marine]] overwhelmed by Chaos cultists.{{Fn|12}}
|----
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The Unheeded Truth.jpg|[[Cult Witch]] of the [[Daughters of Serrated Thought]] named The Unheeded Truth{{Fn|}}
| [[Image:3rd ed Cultists.jpg|thumb|center|300px|3rd edition Cultist Miniatures{{Fn|5}}]]
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</gallery>
| [[Image:Cultists.jpg|thumb|center|300px|6th edition Cultist Miniatures{{Fn|3}}]]
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|}
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===[[Miniatures]]===
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{{Gallery
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|Size=180
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|3rd ed Cultists.jpg||Cultist (3rd edition ){{Fn|5}}
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|ChaosCultists2012b.jpg||Cultist (6th edition ){{Fn|3}}
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|Cultists9th1.jpg||Cultist (9th edition){{Fn|7}}
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|DarkCommune.jpg||Dark Commune (9th edition){{Fn|7}}
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|AccursedCultistMutants.jpg||Accursed Mutants (9th edition){{Fn|7}}
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|Accursedb2023.jpg||Accursed Torment (9th edition){{Fn|7}}
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}}
  
==See Also==
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==See also==
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*[[Dark Disciple]]
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*[[Demagogue]]
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*[[Facilitator]]
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*[[Seercult]]
 
*[[Traitor Guard]]
 
*[[Traitor Guard]]
  
== Sources ==
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==Sources==
*{{Endn|1}}: [[Chapter Approved 2001]]
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*{{Endn|1}}: [[Chapter Approved 2001]] {{Cite Marker End}}
*{{Endn|2}}: [[Realm of Chaos: The Lost and the Damned]], pp. 168–172
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*{{Endn|2}}: [[Realm of Chaos: The Lost and the Damned]], pgs. 168–172
 
*{{Endn|3}}: [http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440160a&prodId=prod1700011a Games Workshop]
 
*{{Endn|3}}: [http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat440160a&prodId=prod1700011a Games Workshop]
*{{Endn|4}}: [[Codex: Chaos Space Marines (6th Edition)]] pg.38
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*{{Endn|4}}: [[Codex: Chaos Space Marines (6th Edition)]], pg. 38
*{{Endn|5}}: [[White Dwarf]] 238, November 1999, p 102
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*{{Endn|5}}: [[White Dwarf 238 (UK)]], pg. 102
 +
*{{Endn|6}}: [https://www.warhammer-community.com/2022/05/04/warhammer-fest-online-all-the-massive-reveals-right-here/ Warhammer Community: Warhammer Fest online all the massive reveals right here (posted 04/05/2022)] (last accessed 04/05/2022)
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*{{Endn|7}}: [https://www.instagram.com/warhammerofficial/?hl=en Games Workshop Instagram] (last accessed 5/4/2022)
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*{{Endn|8}}: [[Codex: World Eaters (9th Edition)]], pg. 21
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*{{Endn|9}}: [https://www.warhammer-community.com/2023/05/11/mutate-lowly-cultists-into-terrifying-monsters-in-kill-team-ashes-of-faith/ Warhammer Community: Mutate Lowly Cultists into Terrifying Monsters in Kill Team: Ashes of Faith (posted 11/05/2023)] (last accessed 11/05/2023)
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*{{Endn|10}}: [[Brothers of the Snake (Novel)]], Part Six, Chapter 6 - VI
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*{{Endn|11}}: [[Realms of Chaos: The Lost and the Damned]], pg. 82
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*{{Endn|12}}: [[War Zone Nachmund: Rift War]], pgs. 58-61 — Codex Supplement: Castellans of the Rift
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*{{Endn|13}}: [[Necromunda: The Book of Ruin]], pg. 31 — ''Helot Chaos Cults''
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 +
==Uncited appearances==
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*[[White Dwarf 224 (UK)]], pg. 65-67 - ''Chaos Cultists''
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{{Chaos Main}}
 
{{Chaos Main}}
 
{{ChaosForces}}
 
{{ChaosForces}}
[[Category:Chaos Cults and Mutants]]
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[[Category:Chaos Cults and Mutants| ]]
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[[Category:Troops (Chaos Space Marines)]]
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[[Category:Troops (Chaos Renegades)]]
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[[de:Chaoskult]]
 
[[de:Chaoskult]]
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[[fr:Cultiste du Chaos]]

Latest revision as of 13:15, 23 January 2026

Chaos Cultists[4]
Targetdrone.gif Cultist redirects here. For other sorts of cultist, see Cult.

Chaos Cults are the most dangerous of all those who plot to overthrow the rule of the Imperium from within.

Overview

Dark Tongue rune for Cultist.[5]

All planets and civilisations belonging to the Imperium can harbour Chaos organisations, which themselves are as diverse in practice and membership as is imaginable. From the blood-soaked sacrificial cults of feral worlds to the philosophical secret societies of more advanced worlds, the temptations of Chaos can capture all. Indeed, according to the Ordo Hereticus, Chaos Cults can arise from any class of Imperial society, be it impoverished, noble, hive-gang, abhuman, soldiers, or mutant.[4]

The objective of the Chaos Cult is to survive and eventually dominate the society. Mere survival is particularly important on Imperial worlds, where Chaos worship is the greatest of heresies and Inquisitors are always vigilant and ready to wipe out any taint of Chaos.[2] One technique, the Bone-brand, enables cultists to know one another with outsiders being none the wiser.[10]

Generally clandestine in nature, as discovery could bring with it attention from local Arbites all the way up to the Inquisition, cults often hide behind the front of some form of legitimate organisation in their attempt to accumulate local or planetary power, such as trade unions, charitable organisations, accepted religious groups and even local variants of the Imperial cult.[2]

Extreme political organisations make good fronts for cults, as they naturally attract power-hungry and mentally unbalanced individuals, which make particularly good material for potential cult members. A very successful organisation can gain real political power, even gaining enough power to make it possible for the cult to become the governing body of the planet without having to resort to rebellion.[2]

After taking root, and as it expands in power and influence, eventually the cult may end up effectively ruling anything from a township to an entire planet. Eventually, an uprising breaks out, either on purpose or because the cult has grown too large and/or unruly to remain secret any longer. At this point, the cult can be expected to summon aid from their Chaotic masters, ranging from incurring daemonic possession to summoning the Traitor Legions. Cults may also be uprising in concert with an invasion of Chaos Marines. The ultimate aim of the cult's uprising is to overthrow the Imperial government and attain direct control of the world. After the conflict, cultists are often taken back into the Eye of Terror where they either join the damned population of a daemon world or are formed up into a Chaos Warlord's armed forces.[1][2]

Cult Personnel

Dark Communes, which are the headquarters of a Cultist force. They normally consist of:

Accursed Cultists, who have been overcome by the powers of Chaos. They consist of either[6]:

  • Mutants, who are heavily mutated by Chaos[6].
  • Torments, whose bodies have been twisted beyond recognition by dark rituals and daemonic influence[6].
  • Cult Devotees, whose bodies have yet to become mutated by daemonic possession[9].

Cults Variations

Notable Chaos Cults

Images

Miniatures

  • Cultist (3rd edition )[5]
  • Cultist (6th edition )[3]
  • Cultist (9th edition)[7]
  • Dark Commune (9th edition)[7]
  • Accursed Mutants (9th edition)[7]
  • Accursed Torment (9th edition)[7]

See also

Sources

Uncited appearances


Chaos
Gods of Chaos KhorneTzeentchSlaaneshNurgleMalice
Chaos Space Marines Traitor LegionsDaemonkinArmouryWarbands
Daemons Daemon PrinceGreater DaemonLesser DaemonDaemonic BeastsDaemon EnginesDaemonic HeraldChaos Daemon ArmouryDaemon WeaponsDaemonic Gifts
The Lost and the Damned Chaos CultTraitor GuardMutantsBeastmenRogue PsykerGellerpox InfectedArmoury
The Traitor Primarchs Alpharius/OmegonAngronFulgrimHorusLorgarKonrad CurzeMagnus the RedMortarionPerturabo
Notable Characters AbaddonAhrimanBlue ScribesChangelingEpidemiusFabius BileHorticulous SlimuxKairos FateweaverKu'GathTyphusKhârnLuciusLufgt HuronBe'lakorM'karThe MasqueRotigusShalaxi HelbaneSkarbrandSkulltakerSyll'EsskeVashtorr
Other Traitor Titan LegionsChaos KnightsDark MechanicumChaos Space FleetChaos VehiclesChaos ArtefactsGreat RiftEye of TerrorMaelstromWarp