Ironhead Squat Prospector
| Ironhead Squat Prospectors symbol[5a] | |
| Affiliation: | Squats |
| Found on: | Necromunda |
Ironhead Squat Prospectors are a civilisation of squats who mine for treasure in the Ash Wastes of Necromunda.[1]
Ironhead Squats are descendants of the Confederation of Urlish, who aided in rebuilding Necromunda in the wake of the Horus Heresy and are believed to be the only members of the species to call themselves "squats".[5d]
Contents
Overview
History
Humans were not the only group to have colonised the world of Necromunda. Some ten thousand years ago, 12 Squat Clans from the Confederation of Urlish[5] arrived on Necromunda and aided in the reconstruction of the devastated world in the aftermath of the Horus Heresy. The devastated hives were oblivious to the debt they would come to owe the squats for their aid.[5d]
Centuries later, the Ironhead Squats live semi-nomadic lifestyles in their great Land Trains, traveling from one mining site to another to siphon off wealth and sell it back to the Clan Houses. These vast mechanical mining rigs are like cities on tracks, and when they reach a suitable dig site, they form a circle that may stay stationary for months or even years. While the circle, or Laager, is in place, the squats send out prospecting parties in all directions to seek fresh finds and oversee protection.[2b]
When the Urlish League journeyed to Necromunda, they brought their Ancestor Core, a vital artefact set beneath the Anglish's Clan Holdfast. The Ironhead Squats used it to adapt to Necromunda's harsh environment, with the Core overseeing the creation of adaptive traits in new generations. However, during the 36th Millennium, the Dark Orb Somnus caused earthquakes that buried the Core deep underground. Since then, the squats have reverted to traditional methods, and their technology has regressed. Many still search for the lost core, known as the Graven Path, but it remains undiscovered.[5a]
Culture
To the denizens of Necromunda, the Squats are eccentric engineers who create wondrous artefacts and technology. While eagerly engaging in trade and work with the Humans of Necromunda, the Ironhead Mining Clans are otherwise known to keep to themselves. They are deeply involved with every major faction on Necromunda and even the ruling Imperial House relies on them for their continued prosperity.[2b]
Despite their semi-nomadic lifestyle, there are locations on Necromunda that are of great importance to the Squats. Most notable of these is in the edges of the Great Equatorial Wastes, where the landing site of the original 12 Clans took place. Today, this region consists of twelve forts, each maintained by a separate Ironhead Mining Clan. Centuries of mining have shaped this land into a formidable defensive network, and few dare intrude upon the Squats' domain. For much of the Necromundan year, a Squat Mining Clan is absent from their ancestral fort, instead setting up laagers out in the wastes as they methodically work their way from site to site.[2b] However, their mining activity has put Ironheads into conflict with other forces that dwell in the Ash Wastes, but they are tough, determined and heavily armed with advanced weapons, as well as powerful mining equipment.[1]
The Mining Clans
There are eight great Mining Clans active in the Northwestern Hemisphere:[5b]
- The Anglish[5b], specialising in trade with humans.
- The Helmaeth[5b], specializing in raiding and "chem piracy".
- The Scragfrid[5b], specializing in exploration.
- The Snorrag[5b], specializing in mining.
- The Svardhol[5b], specializing in war.
- The Tapferkeit[5b], specializing in engineering.
- The Trocken[5b], specializing in scavenging dead hives.
- The Vossinki[5b], specializing in cloud harvesting.
Known Splinter Clans
- Jardlan[5c], destroyed by the Malstrain.
- Rygoth[5c], a splinter of Clan Tapferkeit known for its weapon-making.
Forces
- Charter Master[2b]
- Drill Master[2b]
- Drill-Kyn[2b]
- Digger[2b]
- Gearheads[2b]
- Exo-kyn[2b]
- Vartijan Exo-Driller[2b]
- Svenotar Scout Trike
- Techmite
Technology
Ironhead Squat Prospectors maintain an ancient Ancestor Core, but otherwise seem to utilise technology that is seen throughout the Imperium, albeit upgraded and more reliable.[2b]
In both battle and labour, Ironhead Squats use:[2b]
- Ironhead Autopistols
- Ironhead Hand Flamers
- Ironhead Stub Gun
- Ironhead Bolt Pistols
- Ironhead Autoguns
- Ironhead Boltguns
- Ironhead Flamers
- Ironhead Meltaguns
- Ironhead Heavy Flamers
- Ironhead Heavy Stubbers
- Power Weapons including Power Fists, Power Axes, Power Picks, and Power Hammers.
- Various mining equipment including Stone Burners, Mining Lasers, Arc Welders, Circular Rock Saws, and Gem Extractors
- Grenades including Blasting Charge, Frag Grenades, Krak Grenades, Smoke Grenades
- Armour including Carapace Armour, Exo-Armour, Flak Armour, and Mesh Armour as well as various energy fields including Conversion Fields, Displacer Fields, and Refractor Fields.
- Vehicles including Ridgerunners, Rockgrinders, and Wolfquads.
- Robots including Techmite Autoveyors, Techmite Exovators, Techmite Occulis, and Watch-bots.
Notable Ironhead Squats
- Dvabrok Goldhands - Charter Lord of the Anglish[2b]
- Orrin Grimjarl - Last Charter Lord of Jardlan[5]
- Urson Grimjarl - Jardlan Nomad Hunter[5]
- Vorgun Keitenson - Charter Lord of the Tapferkeit[2b]
- Fraynar Scragson - Charter Lord of the Scragfrid[2b]
- Gudnar Svardson - Charter Lord of the Svardhol[2b]
Miniatures
Sources
- 1: Warhammer Twitch Webpage: Warhammer Fest 2022 Online: Day 3 - Skirmish (Posted on 06/05/22) (last accessed 06 May 2022)
- 2: Necromunda: Book of the Outlands:
- 4: Games Workshop Instagram (last accessed 16 May 2022)
- 5: Warhammer Community: Sunday Preview - The Squats of Jardlan Seek Aid in the Underhive (last accessed 04 December 2023)
- 5: Necromunda: Halls of the Ancients: