Outcasts Gang
Outcasts Gangs are Necromunda gangs that are composed of Outcasts, underhive dwellers who are not members of the Clan Houses. Because of this, they lack the resources and superior weaponry that the Clan Houses' sanctioned gangs have access to.[1]
Overview
Outcast gangs form for various reasons but usually disband when their unifying purpose ends. They are typically held together by a strong leader, who can come from diverse backgrounds such as ex-crime lords, disgraced Clan House gangers, or rogue doctors. These leaders bring their personal motivations, which the gang members adopt, benefiting from the leader's connections for training and equipment.[3]
The primary motivator for these leaders and their gangs is the pursuit of credits. In the harsh environment of the underhive, wealth is essential for survival, power, or to regain status within their original organisations. Leaders may need funds to maintain expensive technology, support a luxurious lifestyle, or simply stay alive.[3]
Other motivations include pursuing lost causes, often related to former affiliations with defunct organisations or fallen Houses of Necromunda. These causes are expensive but offer a sense of purpose and redemption. Renegade lords and descendants of lost Houses also form gangs to restore their family's glory, often claiming noble status and maintaining unique traditions.[3]
Known Outcast Gangs
- The God-fathers[3]
- House Palladina's[3]
- House Tallonborg, whose members are more machine than human, with a history of creating murder-cyborgs.[3]
See also
Sources
- 1: Warhammer Community: Dragons, Outcasts, Petite Knights, and a Cave Troll in This Massive Sunday Preview (Posted on 21/11/2021) (Last accessed on 21 November 2021)
- 2: Games workshop webstore page : Underhive Outcasts Gang (saved archive page, last accessed 08/01/22)
- 3: Necromunda: Book of the Outcast, pgs. 6-7