Difference between revisions of "Biomorph"

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*[[Blinding Venom]]
 
*[[Blinding Venom]]
 
*[[Bio-Metallic Cyst]]{{Fn|3a}}
 
*[[Bio-Metallic Cyst]]{{Fn|3a}}
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*[[Burrowing]]{{Fn|9}}
 
*[[Chameleonic Skin]]
 
*[[Chameleonic Skin]]
 
*[[Containment Spines]]
 
*[[Containment Spines]]
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*[[Morphic Sinews]]{{Fn|3a}}
 
*[[Morphic Sinews]]{{Fn|3a}}
 
*[[Neuronode]]
 
*[[Neuronode]]
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*[[Neuropredatory Crest]]{{Fn|8}}
 
*[[Optic Membranes]]
 
*[[Optic Membranes]]
 
*[[Scuttlers]]
 
*[[Scuttlers]]
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{{main|Tyranid Psychic Powers}}
 
{{main|Tyranid Psychic Powers}}
  
==See Also==
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==Trivia==
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{{Trivia}}
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[[The Citadel Journal 37]] included [[Warhammer 40,000 3rd Edition Rulebook|3rd Edition]] rules for the rare biomorphs of [[Hive Fleet]] [[Harbinger (Hive Fleet)|Harbinger]], several of which would later become published biomorphs including [[Acid Spray]], [[Regeneration]], and by different names some which could be considered precursors to the [[Venom_Cannon#Heavy_Venom_Cannon|Heavy Venom Cannon]], [[Stinger Salvo]], and the [[Fleshborer Hive]].{{Fn|9}}
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==See also==
 
*[[Tyranid Bio-Weapons Thesis]]
 
*[[Tyranid Bio-Weapons Thesis]]
*[[Genestealer Armory]]
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*[[Genestealer Armoury]]
  
 
==Sources==
 
==Sources==
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*{{Endn|6}}: [[Codex: Tyranids (10th Edition)]], pgs. 116-117
 
*{{Endn|6}}: [[Codex: Tyranids (10th Edition)]], pgs. 116-117
 
*{{Endn|7}}: [[Codex: Tyranids (9th Edition)]], pg. 71
 
*{{Endn|7}}: [[Codex: Tyranids (9th Edition)]], pg. 71
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*{{Endn|8}}: [[Kill Team: Typhon]] Dossier, pg. 24
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*{{Endn|9}}: [[The Citadel Journal 37]], pgs. 50-53 {{FE}}
  
 
{{Biomorph}}
 
{{Biomorph}}

Latest revision as of 06:52, 27 February 2026

An unknown type of Biomorph[1]

A Biomorph is an evolutionary adaptation of the Tyranid species developed by the Hive Mind to create the perfect killing beasts needed to defeat its current enemy. Biomorphs are symbiotic creatures organically attached to more complex Tyranid organisms, serving as their organisms primary means of attack.[1]

Close-combat biomorphs

Ranged weapon-symbiotes

Ranged biomorphs

Enhancement Biomorphs

Armour Biomorphs

Support Biomorphs

Bio-Artefacts

Bio-Artefacts are symbiotic organisms of incredible rarity.[2]

Hive Mind Psychic Powers

Trivia

The Citadel Journal 37 included 3rd Edition rules for the rare biomorphs of Hive Fleet Harbinger, several of which would later become published biomorphs including Acid Spray, Regeneration, and by different names some which could be considered precursors to the Heavy Venom Cannon, Stinger Salvo, and the Fleshborer Hive.[9]

See also

Sources

See respective articles.


Tyranid Biomorphs
Melee BoneswordClaws and TeethCrushing ClawsFeeder TendrilsFeeder TentacleLash WhipRending ClawsScything TalonsSharpened ClawsTail MaceTail ScytheTusksWrecking Ball
Ranged Acid SprayBalethorn CannonBarblauncherBarbed StranglerBio-cannonBio-electric PulseBio-plasmaBio-Plasmic CannonBio-TorpedoCluster SpinesDeathspitterDevourerDrool CannonEnhanced SensesFlamespurtFlesh HooksFleshborer HiveFleshborerGrasping TongueHeavy Venom CannonImpaler CannonPyro-acid BatteryRupture CannonRipper TentaclesSeed SporeShardlauncherShockcannonSpike RifleSpine BanksSpinefistSpore CystsSpore Mine LauncherStinger SalvoStranglethorn CannonStranglewebTentaclidThorax SwarmToxinjector HarpoonsVenom Cannon
Armour Armoured ShellBonded ExoskeletonChitinExtended CarapaceHardened CarapaceReinforced ChitinToughened Exoskeleton
Support Abhorrent PheremonesAccelerated DigestionAcid BloodAcid MawAdaptive ExoskeletonAdrenal GlandsAdrenaline SacAdrenal WebsBio-Metallic CystBlinding VenomChameleonic SkinContainment SpinesDermic SymbiosisDynamic CamouflageEnhanced ResistanceEnhanced SensesFrag SpinesHypermetabolic AccelerationImplant AttackMembranous MobilityMetamorphic RegrowthMorphic SinewsNeuronodeNeuropredatory CrestOptic MembranesRegenerateSecretion GoadSporemist SpinesSymbiote RippersSynaptic AugmentationSynaptic EnhancementThornbackToxic MiasmaToxin SacsVenom SacsWings