Farseer
| This article is about the Eldar psykers; for the novel by William King, see Farseer (Novel). |
Farseers are Asuryani Psykers, and among the most powerful mystics in the galaxy.[28] They are most often known for using their vast psychic powers to see the possibilities of the future to be able to manipulate events to better ensure the survival of the Eldar.[1] Whenever cataclysm has threatened the Eldar, it has always been forseen and subsequently vanquished, redirected, or ameliorated at the direction of the Farseers – often ending threats before they begin.[28]
Overview
A Farseer is a former Warlock who has become lost on the Path of the Seer, much like the Exarchs who have become lost on the Path of the Warrior.[13a] Farseer on Eldar Jetbikes are known as Farseer Skyrunners.[7] Farseers are amongst the most powerful of Seers and every Craftworld has a handful of Farseers among their number.[2]
Much of their time is spent in a trance-like state where their spirits roam at will throughout the Wraithbone where they direct the psychic-energy flow throughout the entire Craftworld.[23] As such, they are not normally in a waking state though their visionary skills allow them to direct their fellow Eldar in avoiding dangers that can fall upon the Craftworlds. This is by way of exploring potential future paths that lie ahead and determining which paths need to be altered. Their duties mean that Farseers normally do not fight the wars of the Eldar but in times of desperate need, they can be seen on the battlefield where they use their incomparable power to aid their race in combat.[1] Eldar armies are sometimes accompanied by a single Farseer, which is due to the fact that more cannot be spared as they are tasked with guiding the future of their Craftworld. However, their powers are greater than Warlocks and are able to concentrate on casting Seer Runes to determine courses of action that would be most fortunate for their forces.[2]
Typically, after a number of years, Seers pass to some other life as part of their quest to explore the rich possibilities of the Eldar Path. However, some amongst their number can end this journey by adopting the mantle of the Farseer, which leads them being trapped on the Witch Path and thus unable to change their future role. Thus, these individual Eldar focus their remaining years on learning and exploring their psychic powers. Much of their time is spent casting Seer Runes whilst making endless calculations and prognostications where they attempt to guide the fortunes of their Craftworld. This sees them attempting to discern and anticipate the future by watching out for difficulties that lie ahead in coming events.[2] Farseers guide the armies and fleet of the Craftworld into pre-emptive strikes[28] (e.g. against a minor Ork warlord who would otherwise grow to a Waaagh! or against a Human outpost before their masters make their unholy alliance), a careful strategy of manipulation which appears random and aggressive to outsiders.[28] As their calculations are based on predicted events that can be hundreds of years into the future, their immediate effect can be hard to determine. Despite this being the case, Farseers are seen as a vital part of a Craftworld who base all their political decisions around their predictions.[2]
Farseers are unparalleled masters of divination, interpreting one future from a myriad of possible ones. It is they who direct their people, protecting them from disasters that have not yet occurred, and protecting the existence of the race as a whole. Without them, the species would surely be extinct. Their abilities are not always limited to the interpretation of events to come, but are also some of the most potent psykers in the Galaxy, capable of crushing lesser minds to pulp with but an effortless whim.[1]
Crystal Seers
As Farseers grow older, their minds become so intertwined with the wraithbone core of their Craftworld that their physical bodies become dormant.[23] Those of great age typically retreat into the Dome of Crystal Seers where their bodies begin to crystalise. During this gradual process, a Farseer takes root amongst the trees of the biodome and eventually turns entirely into crystal. In this state, their spirit is freed into the Craftworld itself where it is preserved forever within the psycho-conductive wraithbone Infinity Circuit. This fact sometimes leads to Eldar wandering into the Dome in order to see the Farseers of Old, whose bodies are preserved in the wraithbone tree glades.[1]
Known Farseers
- Alladrios Kulcassian of Alaitoc[12b]
- Almic of Saim-Hann[13b]
- Alishazier of Ulthwé[13d]
- Anath'lan of Biel-tan[14]
- Arenal[8], see also his/her quotes[16]
- Ariniae[15]
- Athenys of Ulthwé[40]
- Auric Stormcloud of Ulthwé[16]
- Avenelle[17]
- Bel-Annath of Mymeara[18]
- Caerys of Ulthwé[19]
- Catritheyn of Alaitoc[20]
- Ehriahna of Alaitoc[36]
- Eldrad Ulthran of Ulthwé[5]
- Eiladar Ys[21]
- Envyan — of unknown Craftworld[22]
- Elleria of Ulthwé[13c]
- Erandel Voidsinger of Kaelor[24]
- Ffaid Karhedra[21]
- Gaeloch[25]
- Idranel of Ulthwé[26]
- Illanor of Saim-Hann[27]
- Illiyanne Natasé of Ulthwé[10]
- Iqbraesil of Iyanden[10]
- Iraelun of Alaitoc[6], see also his/her quotes
- Kaorelle[41]
- Kalrimon[9]
- Kelmon of Iyanden[29]
- Lathriel of Biel-tan[30]
- Lsathranil of Ulthwé[12a]
- Macha of Biel-tan[32]
- Morcan Fiorinintal[21]
- Tylanriel Tarnalys[33]
- Tyladrhas[34]
- Starbane of Alaitoc[35]
- Taec Silvereye of Iyanden[29]
- Taldeer of Ulthwé[32]
- Taolis Eversong of Idharae[29]
- Trialeorn of Saim-Hann[31]
- Turial of Ulthwé[13c]
- Tyladhras of Biel-tan[5]
- Yhunai of Saim-Hann[37]
- Ylocu Shaie of Alaitoc[38]
Images
Farseer (1st Edition)
Ulthwé Farseer (3rd Edition)[39]
Biel-Tan Farseer (4th Edition)[3]
Saim-Hann Farseer (6th Edition)[44]
Farseer Skyrunner (7th Edition)[45]
See also
Sources
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- 1: Codex Imperialis (Background Book), pg. 67
- 2: Warhammer 40,000: Compilation, pg. 53
- 3: Eldar Farseer with Spear
- 4: Eldar Farseer & Warlocks
- 5: Warhammer 40,000 3rd Edition Rulebook, pg. 21
- 6: Strategy Cards for Planetary Empires expansion game, "Psychic Relay - Minor Stratagem", (saved archive page, dated February 2011, last accessed 5 October 2015)
- 7: Codex: Craftworlds (7th Edition), Farseer (Datasheet)
- 8: FFG Teaser for "The Final Gambit", supplement for Conquest Card Game (last accessed 8 May 2016)
- 9: Warlords of the Dark Millennium: Ahriman, pg. 19 - Black Staff
- 10: The Gate of Bones (Novel), Chapter 7
- 11: Codex: Eldar (6th Edition) (E-Book), pg. 136
- 12: Codex: Necrons (3rd Edition):
- 13: Codex: Craftworlds (8th Edition):
- 14: Codex: Eldar (6th Edition) (E-Book), pg. 110
- 15: Warhammer 40,000 5th Edition Rulebook, pgs. 244-248
- 16: Farseer (Novel), Chapter 1
Heretic Tomes - 17: FFG Card Doom from the game Warhammer 40,000 - Conquest (last accessed 8 May 2016) Doom, card description
- 18: Imperial Armour Volume Eleven - The Doom of Mymeara, pg. 144
- 19: Dawn of War: Soulstorm
- 20: The Carnac Campaign: Nightspear (Short Story)
- 21: Atlas Infernal (Novel), Fourth Interregna
- 22: Warhammer 40,000: Dawn of War - Dark Crusade: Doom Spiral (Map Description)
- 23: Codex: Eldar (2nd Edition), pg. 25
- 24: Deathwatch: The Outer Reach, pgs. 60–61
- 25: Codex: Harlequins (8th Edition), pg. 68 — Wayfarers of the Labyrinth
- 26: Dawn of War II
- 27: White Dwarf 392 (UK), pgs. 46–57 — Battle Report: Eye of the Storm
- 28: White Dwarf 286 (UK) - Heroes and Villains of the 41st Millennium: Eldrad Ulthran, Farseer of Ulthwé
- 29: Iyanden: A Codex: Eldar Supplement (E-book), pgs. 12–14
- 30: Gathering Storm: Fracture of Biel-Tan, Part 1
- 31: Warhammer Combat Cards, card description
- 32: Warhammer 40,000: Dawn of War III
- 33: Wrath & Glory: Dark Tides, Twisted Strands
- 34: Warhammer 40,000 3rd Edition Rulebook, pg. 21
- 35: Codex: Necrons (5th Edition), pgs. 22-23
- 36: Farseer Ehriahna, New to redemption: Farseer Erhianha & Drazhar!
- 37: Kill Team: Commanders, pg. 10
- 38: Psychic Awakening: Phoenix Rising, pg. 12
- 39: 2004 - Complete Catalog and Hobby Reference, pg. 127
- 40: Chaos Child (Novel), Prologue
- 41: Ragnar's Claw (Novel), Chapter Three
- 42: Dark Heresy: Creatures Anathema, pg. 75
- 43: Epic Swordwind, pg. 77
- 44: Games Workshop webstore : Eldar Farseer (saved archive)
- 45: Games Workshop (last accessed 18/2/2026)
Uncited
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Codex: Eldar (4th Edition), pg. 26
| Command | Autarchs • Bonesingers • Farseers • Spiritseers • Warlocks • Exarchs |
|---|---|
| Aspect Warriors | |
| Troops | Guardians (Guardian Defenders • Storm Guardians) • Windrider Squadrons • Rangers (Pathfinders • Shroud Runners) • Ghost-Warriors • Wraithguard • Wraithblades |
| Support Weapons | Grav Platform • Support Battery • War Walker |
| Constructs | Avatar of Khaine • Wraithknight • Wraithlord |
| Special Characters | Amallyn Shadowguide • Eldrad Ulthran • Illic Nightspear • Iyanna Arienal • Nuadhu 'Fireheart' • Yriel |
| Phoenix Lords | Asurmen • Baharroth • Drastanta • Fuegan • Irillyth • Jain Zar • Karandras • Lhykhis • Maugan Ra |
| Fortifications | Webway Gate |