War Walker

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Mymearan War Walkers on Betalis III[4]

A War Walker, or Offifascurath (literally Striding Warrior),[8] is a versatile bipedal Aeldari heavy-weapons vehicle used in a reconnaissance role by Craftworld warhosts. Operating with the same grace of movement as its single Guardian[7] pilot. The War Walker is particularly useful in moving through difficult terrain[2a] at speeds which allow it to outflank enemies.[7] Despite their lightweight construction, which would otherwise make it unsuited for fighting in the midst of heavy combat,[1][3][4] War Walkers are well protected by an array of invisible Force Fields.[7]

Technical Information

War Walker[1]

Standing three meters tall, the War Walker is the smallest and lightest of the many Aeldari walking war machines. It is controlled by a single pilot who merges with its wraithbone core, entering a type of meditative state to become one with the machine; piloting a War Walker is often an Eldar's first step to eventually becoming the Steersman of a Titan. The pilot is assisted by a myriad of advanced support and failsafe systems, including the use of Spirit Stones in some cases, while advanced gyroscopic-stabilization and articulated legs allow them to traverse even the roughest of terrain.[3] Being lightly built, War Walker squadrons rely on their ranged weaponry to neutralize threats in order of priority.[6]

War Walker rune[6]

The War Walker is fitted with a pair of heavy weapons, either Bright Lances, Scatter Lasers, Shuriken Cannons, Starcannons, or Missile Launchers, giving it the versatility to fulfil multiple roles. In order to preserve its mobility the War Walker lacks armour, though the pilot is protected by an array of shimmering force fields. These not only protect against enemy fire but blur and distort the machine's outline and location, giving it the same level of protection as a fully-enclosed vehicle.[3][4] As a last resort, the powerful mechanical legs of the War Walker can be used as a melee weapon against infantry that comes in close.[6]

Tactical Role

Deployed in squadrons of one to three machines, War Walkers are first and foremost scouts, typically operating ahead of the main Eldar host in order to locate enemy positions. Once that mission is accomplished they are then used to provide suppressive fire for Aspect Warrior and Guardian squads; a full squadron can often wipe out an entire enemy platoon in a single volley. However, operating in this role often exposes them to enemy fire, which can lead to heavy losses.[3][4] Such is the effectiveness of the War Walker that, after achieving their vanguard mission, they are often summoned back to the more static core of a warhost, joining with Support Weapon Platforms, Dark Reapers, and even Titans. This cavalcade of fire is known in Asuryani as the Murehketh Bein Hekhita or "the Sting of Grief".[6]

Eldar Corsairs also commonly use War Walkers in their raids against the lesser species, valuing the machine's mobility and heavy firepower, but also employ a variant known as the Wasp Assault Walker more suited to air-mobile 'drop' squads.[4]

Images

Miniatures

See also

Sources


Craftworld Eldar Vehicles
Light Vehicles Jetbike (Raptor Jetbike) • HornetVyper
Walkers War WalkerWasp Assault WalkerScout Walker
Wraith Constructs WraithbladeWraithguardWraithknightWraithlordWraithseer
Artillery Anti-Aircraft PlatformSupport Weapon Batteries (D-CannonVibro CannonShadow Weaver)
Grav-Tanks FalconFire PrismFirestormNight SpinnerWarp HunterWave Serpent
Super-Heavy Grav-Tanks CobraLynxScorpionStorm SerpentVoid Spinner
Super-Heavy Walkers Eldar KnightEldar Titan (RevenantPhantomWarlock)
Aircraft HemlockNightwingNightshade (Crimson Hunter) • PhoenixVampire RaiderVampire HunterDawnsail