Difference between revisions of "Haemonculi"

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(Alphabetized, expanded and cleaned up the Notable Haemonculi -list.)
m (Source does not specify that Vorsch is a Haemonculus (or even a Drukhari at all, for that matter).)
 
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{{DrukhariPortal}}
 
{{DrukhariPortal}}
[[Image:HaemonculusArt.jpg|thumb|right|280px|A Haemonculus]]
+
The '''Haemonculi''' are [[Dark Eldar]] surgeon-alchemists, adept at torture and biological manipulation.{{Fn|1}}
'''Haemonculi''' are [[Dark Eldar]] masters of pain, agony, and biological manipulation.{{Fn|1}}
 
  
 
==Overview==
 
==Overview==
 +
[[Image:HaemonculusArt.jpg|thumb|right|280px|A Haemonculus]]
 
The first Haemonculi were originally the masters of the ancient [[Eldar Empire]].{{Fn|2b}}
 
The first Haemonculi were originally the masters of the ancient [[Eldar Empire]].{{Fn|2b}}
  
Haemonculi proclaim that the infliction of pain is one of the highest arts, if not ''the'' highest, and gleefully create choruses of screams and wails of agony whilst taking delight in every aspect of the discomfort of anyone unfortunate enough to fall under their blades. Haemonculi are also known as master manipulators of flesh, able to create horrific monstrosities and regenerate Dark Eldar slain in battle, provided enough of the body remains. Because of this, dark eldar of status will often make pacts with haemonculi, promising them fresh captives for their cruel art in exchange for medical treatment, biological enhancements, and even being brought back from the dead. Haemonculi ensure the near-immortality of Dark Eldar who can afford their services, and it is said they can be grown back to life from a single severed hand.{{Fn|1}}  
+
Haemonculi proclaim that the infliction of pain is one of the highest arts, if not ''the'' highest, and gleefully create choruses of screams and wails of agony whilst taking delight in every aspect of the discomfort of anyone unfortunate enough to fall under their blades. Haemonculi are also known as master manipulators of flesh, able to create horrific monstrosities and regenerate Dark Eldar slain in battle, provided enough of the body remains. Because of this, Dark Eldar of status will often make pacts with Haemonculi, promising them fresh captives for their cruel art in exchange for medical treatment, biological enhancements, and even being brought back from the dead. Haemonculi ensure the near-immortality of Dark Eldar who can afford their services, and it is said they can be grown back to life from a single severed hand.{{Fn|1}}  
  
Like most Dark Eldar groups they form into factions, known as [[Haemonculi Covens]] that base themselves across the Dark City. The Haemonculi and their covens are all secretly feared by the denizens of [[Commorragh]] despite their service, for one knows what horrors await if one crosses one of their order. Every Haemonculus considers himself akin to a god, and hence surrounds himself with a retinue of freakish acolytes that obey his every whim without hesitation. Many do not care to debase themselves by touching the ground, let alone sully themselves with physical labor. To this end, they are assisted at all times by exotic technologies and an entourage of abominations such as [[Wracks]] and [[Grotesque]]s. Notorious megalomaniacs, their egos require the constant obeisance of subservient beings, most of whom they have fashioned themselves. These servants ensure the Coven’s captives are hauled about, flayed or dissected according to their master’s orders.{{Fn|5}}
+
Like most Dark Eldar groups they form into factions, known as [[Haemonculi Covens]] that base themselves across the Dark City. The Haemonculi and their covens are all secretly feared by the denizens of [[Commorragh]] despite their service, for one knows what horrors await if one crosses one of their order. Every Haemonculus considers himself akin to a god, and hence surrounds himself with a retinue of freakish acolytes that obey his every whim without hesitation. Many do not care to debase themselves by touching the ground, let alone sully themselves with physical labour. To this end, they are assisted at all times by exotic technologies and an entourage of abominations such as [[Wracks]] and [[Grotesque]]s. Notorious megalomaniacs, their egos require the constant obeisance of subservient beings, most of whom they have fashioned themselves. These servants ensure the Coven’s captives are hauled about, flayed or dissected according to their master’s orders.{{Fn|4a}}
  
As masters of fleshcrafting, Haemonculi heavily modify themselves. Some keep their blood, lungs and heart in a muscled
+
As masters of fleshcrafting, Haemonculi heavily modify their own bodies as their needs or whims dictate. Organs may be moved about as desired, with some keeping their heart and lungs in a hump on their back, hollowing out their torsos and giving the Haemonculi a gaunt and stretched appearance. Secondary and tertiary limbs are common, as is replacing one's blood with acid or other dangerous ichors. Some extend their spines into bony tails, or grow antlers and horns from their backs.{{Fn|4a}}
hunk of meat that sprouts from their shoulders, a rich repository
 
for stimulants and elixirs that often boasts secondary limbs of its
 
own. Others replace their blood so that searing ichor or even acid
 
flows through their modified veins. Their spines are elongated
 
and extended and their vertebrae meld into
 
whipping prehensile bone-tails that can curl around the throats of
 
their prey. From the upper backs sprout protrusions of
 
bony matter that often frame the Haemonculus’ head, hung with
 
peculiar syringes and drug dispensers that channel directly into
 
their spinal sump. Because of their skills Haemonculi are functionally immortal, and always look upon death with a vengeful glee for they know they shall soon return to exact their retribution.{{Fn|2}}{{Fn|5}}
 
  
The Haemonculi are always seeking new ways to inflict horror upon the denizens of the [[Materium]]. Certain Covens, such as the [[Children of Bone]], specialize in developing thin Grotesques to aid them upon the battlefield, while the [[Ebon Sting|Coven of the Ebon Sting]] are famed for their especially venomous Engines of Pain. It is these hideous horrors and monstrous constructs that do the majority of the killing when the Coven mounts a raid. Having lived for thousands of years, the Haemonculi look upon the planet-wrecking wars of lesser races with a snickering amusement.{{Fn|2}}
+
Haemonculi are virtually immortal. The skills and technology that allow them to regenerate other Drukhari allow them to resurrect in their labs despite complete destruction of their bodies. The only way to permanently end a Haemonculus' existence is to destroy them in body and soul. Anything less than that merely ensures a methodical and inventive revenge upon their would-be killer.{{Fn|2e}}{{Fn|4a}}
 +
 
 +
The Haemonculi are always seeking new ways to inflict horror upon the denizens of the [[Materium]]. Certain Covens, such as the [[Children of Bone]], specialise in developing thin Grotesques to aid them upon the battlefield, while the [[Ebon Sting|Coven of the Ebon Sting]] are famed for their especially venomous Engines of Pain. It is these hideous horrors and monstrous constructs that do the majority of the killing when the Coven mounts a raid. Having lived for thousands of years, the Haemonculi look upon the planet-wrecking wars of lesser races with a snickering amusement.{{Fn|2c}}
  
 
==Equipment and Abilities==
 
==Equipment and Abilities==
 +
[[Image:Haemonculus Art.jpg|thumb|right|220px|[[Warhammer 40,000: Dawn of War - Soulstorm|Dawn of War]] Haemonculus]]
 
Haemonculi are known for carrying strange but lethal wargear unique to them. Some of this wargear is impossible to obtain even by [[Archons]].
 
Haemonculi are known for carrying strange but lethal wargear unique to them. Some of this wargear is impossible to obtain even by [[Archons]].
  
As every Haemonculus is old, perverse, and cunning, they carry some "dirty tricks" in their tainted sleeves. Having access to arcane wargear of the [[Dark Eldar]], they might possess some truly dreadful array of technology such as:{{Fn|4}}
+
As every Haemonculus is old, perverse, and cunning, they carry some "dirty tricks" in their tainted sleeves. Having access to arcane wargear of the [[Dark Eldar]], they might possess some truly dreadful array of technology such as:{{Fn|4b}}
  
*'''Weapons'''{{Fn|4}}
+
;'''Weapons'''{{Fn|4b}}
**[[Agonizer]]
+
*[[Agonizer]]
**[[Destructor (weapon)|Destructor]]
+
*[[Destructor (weapon)|Destructor]]
**[[Electrocorrosive Whip]]
+
*[[Electrocorrosive Whip]]
**[[Flesh Gauntlet]]
+
*[[Flesh Gauntlet]]
**[[Flensing Blade]]
+
*[[Flensing Blade]]
**[[Haemonculus Tools]]
+
*[[Haemonculus Tools]]
**[[Hexrifle]]
+
*[[Hexrifle]]
**[[Husk Blade]]
+
*[[Husk Blade]]
**[[Ichor Injector]]
+
*[[Ichor Injector]]
**[[Khaidesi Haemovore]]s{{Fn|2d}}
+
*[[Khaïdesi Haemovore]]s{{Fn|2d}}
**[[Liquifier Gun]]
+
*[[Liquifier Gun]]
**[[Ossefactor]]
+
*[[Mindphase Gauntlet]]
**[[Mindphase Gauntlet]]
+
*[[Ossefactor]]
**[[Poisoner's Ampule]]
+
*[[Poisoner's Ampule]]
**[[Scissorhand]]
+
*[[Scissorhand]]
**[[Stinger Pistol]]
+
*[[Stinger Pistol]]
**[[Venom Blade]]
+
*[[Venom Blade]]
*'''Wargear'''
+
 
**[[Animus Vitae]]{{Fn|2d}}
+
;'''Wargear'''
**[[Archangel of Pain]]
+
*[[Animus Vitae]]{{Fn|2d}}
**[[Casket of Flensing]]
+
*[[Archangel of Pain]]
**[[Crucible of Malediction]]
+
*[[Casket of Flensing]]
**[[Dark Gate]]
+
*[[Crucible of Malediction]]
**[[Gnarlskin]]{{Fn|2d}}
+
*[[Dark Gate]]
**[[Nightmare Doll]]{{Fn|2d}}
+
*[[Gnarlskin]]{{Fn|2d}}
**[[Panacea Perverted]]{{Fn|2d}}
+
*[[Nightmare Doll]]{{Fn|2d}}
**[[Shattershard]]
+
*[[Panacea Perverted]]{{Fn|2d}}
**[[Soul-Trap]]
+
*[[Shattershard]]
**[[Vexator mask]]
+
*[[Soul-Trap]]
**[[Webway Portal]]
+
*[[Vexator mask]]
 +
*[[Webway Portal]]
  
 
Haemonculi also employ many gruesome machines and minions in battle. Though often [[Wrack]]s and [[Grotesque]]s  do much of their dirty work, Haemonculi consider [[Engines of Pain]] to be the pinnacle of their art.{{Fn|1}}
 
Haemonculi also employ many gruesome machines and minions in battle. Though often [[Wrack]]s and [[Grotesque]]s  do much of their dirty work, Haemonculi consider [[Engines of Pain]] to be the pinnacle of their art.{{Fn|1}}
  
Perhaps most dangerously, the Haemonculi of the Dark City are able to transcend death entirely. By means of their twisted soul-science, they often leave a small part of their essence in rune-carved caskets and extradimensional pockets, so that even should their corporeal form be vaporised, they can inhabit new flesh. For a Haemonculus to be truly extinguished they must be utterly destroyed, both corporeally and spiritually.{{Fn|2}}
+
Perhaps most dangerously, the Haemonculi of the Dark City are able to transcend death entirely. By means of their twisted soul-science, they often leave a small part of their essence in rune-carved caskets and extradimensional pockets, so that even should their corporeal form be vaporised, they can inhabit new flesh. For a Haemonculus to be truly extinguished they must be utterly destroyed, both corporeally and spiritually.{{Fn|2e}}
  
 
==Haemonculi Covens==
 
==Haemonculi Covens==
{{Main|Haemonculi Covens}}
+
*{{main|Haemonculi Covens}}
 
+
Haemonculi form themselves into factions of like-minded individuals known as [[Haemonculi Coven]]s. Perhaps the most notable Haemonculi Coven is [[The Prophets of Flesh]].{{Fn|4c}}
Haemonculi form themselves into factions known as Haemonculi Covens. There are ten Covens known by name at the moment. Perhaps the most notable Haemonculi Coven is [[The Prophets of Flesh]] which was recently sighted in the [[Tau Empire]] during the [[War of Dark Revelations]].
 
  
 
==Disciplines and Factions==
 
==Disciplines and Factions==
Viewing themselves as artists and master craftsmen, Haemonculi have developed many disciplines and specialties to their twisted work. These include:{{Fn|2a}}
+
Viewing themselves as artists and master craftsmen, Haemonculi have developed many disciplines and specialities to their twisted work. These include:{{Fn|2a}}
*'''Nemesines''': These Haemonculi seek the best ways to kill every creature in the material world and beyond. The 'Ever-Nemesines' (or ''Ilynneadhs'' in [[Eldar Language|Eldar]]) take this art a step further, seeking to kill off ephemeral concepts such as hope and joy across entire [[sector]]s, erase knowledge or enlightenment from the [[galaxy]], or slay great visionaries and leaders.{{Fn|2a}}
+
*'''Nemesines''': These Haemonculi seek the best ways to kill every creature in the material world and beyond. The 'Ever-Nemesines' (or ''Ilynneadhs'' in [[Eldar Language|Eldar]]) take this art a step further, seeking to kill off ephemeral concepts such as hope and joy across entire [[sector]]s, erase knowledge or enlightenment from the [[Galaxy]], or slay great visionaries and leaders.{{Fn|2a}}
 
*'''Black Cornucopians''': This discipline revolves around the concept that all of reality is theirs for the taking. As such, they are expert plunderers and are often architects of large-scale raids. Like [[Urien Rakarth]], they often stock their own private pocket dimensions with enough victims to see them through centuries of isolation.{{Fn|2a}}
 
*'''Black Cornucopians''': This discipline revolves around the concept that all of reality is theirs for the taking. As such, they are expert plunderers and are often architects of large-scale raids. Like [[Urien Rakarth]], they often stock their own private pocket dimensions with enough victims to see them through centuries of isolation.{{Fn|2a}}
 
*'''Nadirists''': These Haemonculi embrace sin and corruption more so than even their brother [[Coven]]s. For them, depravity is an aim in and of itself. They seek to become gods not by the creation of malefic angels but by becoming the embodiment of pure evil.{{Fn|2a}}
 
*'''Nadirists''': These Haemonculi embrace sin and corruption more so than even their brother [[Coven]]s. For them, depravity is an aim in and of itself. They seek to become gods not by the creation of malefic angels but by becoming the embodiment of pure evil.{{Fn|2a}}
*'''Phoenex''': A hidden offshoot of the [[Ever-Nemesines]]. They seek to forge the Eldar race anew by the means of exterminating their own kind, be they [[Commorragh]], [[Craftworld]]ers, [[Harlequin]]s, or [[Exodite]]s. They believe that should the Eldar become extinct, [[Ynnead]] will be awakaned and the spiritual malaise of the Eldar lifted forever. They are the most secret of all brotherhoods, for their eagerness to see their brethren slain could see them undone. It is rumored that their philosophy is not limited to Commorragh, and that the Harlequins and even Craftworld leaders may share their goal.{{Fn|2a}}
+
*'''Phoenex''': A hidden offshoot of the [[Ever-Nemesines]]. They seek to forge the Eldar race anew by the means of exterminating their own kind, be they [[Commorragh]], [[Craftworld]]ers, [[Harlequin]]s, or [[Exodite]]s. They believe that should the Eldar become extinct, [[Ynnead]] will be awakaned and the spiritual malaise of the Eldar lifted forever. They are the most secret of all brotherhoods, for their eagerness to see their brethren slain could see them undone. It is rumoured that their philosophy is not limited to Commorragh, and that the Harlequins and even Craftworld leaders may share their goal.{{Fn|2a}}
*'''Scarlet Epicureans''': Perhaps the closest spiritual descendants of the old [[Eldar Empire]] that led to the birth of [[Slaanesh]]. They revel in ever iota of sensation. Some of these maniacal orgiasts attack the military forces of realspace in order to invite unusual varieties of death, savouring the sublime moment when their lives are snuffed out. After drinking in their own last moments like a vintage draught, they will be regrown in the depths of Commorragh.{{Fn|2a}}
+
*'''Scarlet Epicureans''': Perhaps the closest spiritual descendants of the old [[Eldar Empire]] that led to the birth of [[Slaanesh]]. They revel in every iota of sensation. Some of these maniacal orgiasts attack the military forces of realspace in order to invite unusual varieties of death, savouring the sublime moment when their lives are snuffed out. After drinking in their own last moments like a vintage draught, they will be regrown in the depths of Commorragh.{{Fn|2a}}
 
*'''Apparitians''': Make their lairs in mirrors and delight in the capture of the vain.{{Fn|2a}}
 
*'''Apparitians''': Make their lairs in mirrors and delight in the capture of the vain.{{Fn|2a}}
 
*'''Vilethi''': Named for the [[Dark Muse]] [[Vileth]], they take part in Realspace raids purely to showcase their own superiority.{{Fn|2a}}
 
*'''Vilethi''': Named for the [[Dark Muse]] [[Vileth]], they take part in Realspace raids purely to showcase their own superiority.{{Fn|2a}}
Line 82: Line 75:
  
 
==Notable Haemonculi==
 
==Notable Haemonculi==
*[[Acothyst Mydilian]]
 
 
*[[Bellathonis]]
 
*[[Bellathonis]]
 
*[[Croniarch Sekh]]
 
*[[Croniarch Sekh]]
 
*[[Drecarus]]{{Fn|6}}
 
*[[Drecarus]]{{Fn|6}}
 
*[[Faerughast]]
 
*[[Faerughast]]
*[[Gruemeneal]] - A Haemonculus of the [[Kabal of the Black Heart]]
+
*[[Gruemenael]] A Haemonculus associated with the [[Kabal of the Black Heart]].{{Fn|9}}
*[[Iridivyst]]
+
*[[Iridivyst]] — A gourmet who wishes to experience being killed in new and interesting ways.{{Fn|2f}}
 
*[[Khaeghris Xhakt]]
 
*[[Khaeghris Xhakt]]
 
*[[Kresthekia]]
 
*[[Kresthekia]]
 
*[[Maestru Thrylemnis]]
 
*[[Maestru Thrylemnis]]
 +
*[[Makaxev Xorl-Thodt]]{{Fn|8}}
 
*[[Malothrack]]
 
*[[Malothrack]]
 +
*[[Mydilian]] — An [[Acothyst]]
 
*[[Quvelich the Emaciator]]
 
*[[Quvelich the Emaciator]]
 
*[[Shatterling Prince‎]]{{Fn|3}}
 
*[[Shatterling Prince‎]]{{Fn|3}}
 
*[[Syndriq]]
 
*[[Syndriq]]
*[[Urien Rakarth]] - Master Haemonculus of [[The Prophets of Flesh]]
+
*[[Urien Rakarth]] Master Haemonculus of [[The Prophets of Flesh]]
 
*[[Vakillar U'riss]]
 
*[[Vakillar U'riss]]
 
*[[Vlokarion]]
 
*[[Vlokarion]]
*[[Vorsch]]
 
 
*[[Xelxyx]]
 
*[[Xelxyx]]
 
*[[Xeryndtuil]]
 
*[[Xeryndtuil]]
 +
*[[Yukor]] — Trained [[Lelith Hesperax]] and [[Morghana Nathrax]].{{Fn|10}}
 +
*[[Zykleiades]] — Patriarch Noctis of [[The Black Descent]].{{Fn|7}}
  
 
==Images==
 
==Images==
<gallery heights="200px" widths="250px" mode="packed" caption="Models">
+
<gallery heights="200px" widths="250px" mode="nolines">
Image:Haemonculus.jpg|3rd Edition Haemonculus
+
File:UrienRakarth.jpg|[[Urien Rakarth]]
Image:Urien Rakarth.jpg|3rd Edition Urien Rakarth
+
File:Vakillar.jpg|[[Vakillar U'riss]]
Image:DEHaemonculus.jpg|5th Edition Haemonculus
 
File:UrienRakarthMiniature.jpg|5th Edition Urien Rakarth
 
Image:Haemonculus7thE.jpg|7th Edition Haemonculus
 
 
</gallery>
 
</gallery>
<gallery heights="200px" widths="250px" mode="packed" caption="Art">
+
 
Image:Haemonculus Art.jpg|[[Warhammer 40,000: Dawn of War - Soulstorm|Dawn of War]] Haemonculus
+
===Miniatures===
File:UrienRakarth.jpg|Urien Rakarth
+
<gallery heights="200px" widths="250px" mode="nolines">
File:Vakillar.jpg|Vakillar U'riss
+
Image:Haemonculus.jpg|[[3rd Edition]] Haemonculus
 +
Image:DEHaemonculus.jpg|[[5th Edition]] Haemonculus
 +
Image:Haemonculus7thE.jpg|[[7th Edition]] Haemonculus
 
</gallery>
 
</gallery>
  
 
==Sources==
 
==Sources==
{{cite}}
+
*{{Endn|1}}: [[Codex: Dark Eldar (5th Edition)]], pgs. 37-40
*{{Endn|1}}: [[Codex: Dark Eldar (5th Edition)]], pgs. 38-40
+
*2: [[Haemonculus Covens - A Codex: Dark Eldar Supplement]]:
*{{Endn|2}}: [[Haemonculus Covens - A Codex: Dark Eldar Supplement]] - ''To Kill a Monster'''
 
 
**{{Endn|2a}}: ''Disciplines of the Haemonculi''
 
**{{Endn|2a}}: ''Disciplines of the Haemonculi''
 
**{{Endn|2b}}: ''The Chronicle of Endless Woe''
 
**{{Endn|2b}}: ''The Chronicle of Endless Woe''
 
**{{Endn|2c}}: ''Lords of Pain''
 
**{{Endn|2c}}: ''Lords of Pain''
 
**{{Endn|2d}}: ''Diabolical Playthings''
 
**{{Endn|2d}}: ''Diabolical Playthings''
*{{Endn|3}}: [[Codex Supplement: White Scars (8th Edition)]], pg. 28 - Huntsmen of the Stars
+
**{{Endn|2e}}: ''The Theatre of Horrors''
*{{Endn|4}}: [[Codex: Drukhari (8th Edition)]] pg.87
+
**{{Endn|2f}}: ''A Hideous Beauty''
*{{Endn|5}}: [[Codex: Drukhari (9th Edition)]], pg. 68
+
*{{Endn|3}}: [[Codex Supplement: White Scars (8th Edition)]], pg. 28 — ''Huntsmen of the Stars''
 +
*4: [[Codex: Drukhari (8th Edition)]]:
 +
**{{Endn|4a}}: pg. 68
 +
**{{Endn|4b}}: pg. 87
 +
**{{Endn|4c}}: pgs. 34-35
 
*{{Endn|6}}: [[Rogue Trader: The Soul Reaver]], pg. 120
 
*{{Endn|6}}: [[Rogue Trader: The Soul Reaver]], pg. 120
===Uncited===
+
*{{Endn|7}}: [[Path of the Archon (Novel)]], Chapters 6 & 14
*[[Codex: Dark Eldar (3rd Edition)]], {{Cite This}}
+
*{{Endn|8}}: [[White Dwarf 483]], pg. 53 — ''Heroes and Villains''
*[[Dawn of War: Soulstorm]]
+
*{{Endn|9}}: [[Dawn of War: Soulstorm]] Dark Eldar Campaign — Gruemenael, Honour Guard unit info
 +
*{{Endn|10}}: [[Lelith Hesperax: Queen of Knives (Novel)]], Chapter 2
 +
 
 
{{Drukhari Forces}}
 
{{Drukhari Forces}}
 +
 
[[Category:Troops (Dark Eldar)]]
 
[[Category:Troops (Dark Eldar)]]
 +
 
[[de:Haemonculus]]
 
[[de:Haemonculus]]
 +
[[fr:Tourmenteur]]

Latest revision as of 12:29, 28 September 2025

The Haemonculi are Dark Eldar surgeon-alchemists, adept at torture and biological manipulation.[1]

Overview

A Haemonculus

The first Haemonculi were originally the masters of the ancient Eldar Empire.[2b]

Haemonculi proclaim that the infliction of pain is one of the highest arts, if not the highest, and gleefully create choruses of screams and wails of agony whilst taking delight in every aspect of the discomfort of anyone unfortunate enough to fall under their blades. Haemonculi are also known as master manipulators of flesh, able to create horrific monstrosities and regenerate Dark Eldar slain in battle, provided enough of the body remains. Because of this, Dark Eldar of status will often make pacts with Haemonculi, promising them fresh captives for their cruel art in exchange for medical treatment, biological enhancements, and even being brought back from the dead. Haemonculi ensure the near-immortality of Dark Eldar who can afford their services, and it is said they can be grown back to life from a single severed hand.[1]

Like most Dark Eldar groups they form into factions, known as Haemonculi Covens that base themselves across the Dark City. The Haemonculi and their covens are all secretly feared by the denizens of Commorragh despite their service, for one knows what horrors await if one crosses one of their order. Every Haemonculus considers himself akin to a god, and hence surrounds himself with a retinue of freakish acolytes that obey his every whim without hesitation. Many do not care to debase themselves by touching the ground, let alone sully themselves with physical labour. To this end, they are assisted at all times by exotic technologies and an entourage of abominations such as Wracks and Grotesques. Notorious megalomaniacs, their egos require the constant obeisance of subservient beings, most of whom they have fashioned themselves. These servants ensure the Coven’s captives are hauled about, flayed or dissected according to their master’s orders.[4a]

As masters of fleshcrafting, Haemonculi heavily modify their own bodies as their needs or whims dictate. Organs may be moved about as desired, with some keeping their heart and lungs in a hump on their back, hollowing out their torsos and giving the Haemonculi a gaunt and stretched appearance. Secondary and tertiary limbs are common, as is replacing one's blood with acid or other dangerous ichors. Some extend their spines into bony tails, or grow antlers and horns from their backs.[4a]

Haemonculi are virtually immortal. The skills and technology that allow them to regenerate other Drukhari allow them to resurrect in their labs despite complete destruction of their bodies. The only way to permanently end a Haemonculus' existence is to destroy them in body and soul. Anything less than that merely ensures a methodical and inventive revenge upon their would-be killer.[2e][4a]

The Haemonculi are always seeking new ways to inflict horror upon the denizens of the Materium. Certain Covens, such as the Children of Bone, specialise in developing thin Grotesques to aid them upon the battlefield, while the Coven of the Ebon Sting are famed for their especially venomous Engines of Pain. It is these hideous horrors and monstrous constructs that do the majority of the killing when the Coven mounts a raid. Having lived for thousands of years, the Haemonculi look upon the planet-wrecking wars of lesser races with a snickering amusement.[2c]

Equipment and Abilities

Dawn of War Haemonculus

Haemonculi are known for carrying strange but lethal wargear unique to them. Some of this wargear is impossible to obtain even by Archons.

As every Haemonculus is old, perverse, and cunning, they carry some "dirty tricks" in their tainted sleeves. Having access to arcane wargear of the Dark Eldar, they might possess some truly dreadful array of technology such as:[4b]

Weapons[4b]
Wargear

Haemonculi also employ many gruesome machines and minions in battle. Though often Wracks and Grotesques do much of their dirty work, Haemonculi consider Engines of Pain to be the pinnacle of their art.[1]

Perhaps most dangerously, the Haemonculi of the Dark City are able to transcend death entirely. By means of their twisted soul-science, they often leave a small part of their essence in rune-carved caskets and extradimensional pockets, so that even should their corporeal form be vaporised, they can inhabit new flesh. For a Haemonculus to be truly extinguished they must be utterly destroyed, both corporeally and spiritually.[2e]

Haemonculi Covens

Haemonculi form themselves into factions of like-minded individuals known as Haemonculi Covens. Perhaps the most notable Haemonculi Coven is The Prophets of Flesh.[4c]

Disciplines and Factions

Viewing themselves as artists and master craftsmen, Haemonculi have developed many disciplines and specialities to their twisted work. These include:[2a]

  • Nemesines: These Haemonculi seek the best ways to kill every creature in the material world and beyond. The 'Ever-Nemesines' (or Ilynneadhs in Eldar) take this art a step further, seeking to kill off ephemeral concepts such as hope and joy across entire sectors, erase knowledge or enlightenment from the Galaxy, or slay great visionaries and leaders.[2a]
  • Black Cornucopians: This discipline revolves around the concept that all of reality is theirs for the taking. As such, they are expert plunderers and are often architects of large-scale raids. Like Urien Rakarth, they often stock their own private pocket dimensions with enough victims to see them through centuries of isolation.[2a]
  • Nadirists: These Haemonculi embrace sin and corruption more so than even their brother Covens. For them, depravity is an aim in and of itself. They seek to become gods not by the creation of malefic angels but by becoming the embodiment of pure evil.[2a]
  • Phoenex: A hidden offshoot of the Ever-Nemesines. They seek to forge the Eldar race anew by the means of exterminating their own kind, be they Commorragh, Craftworlders, Harlequins, or Exodites. They believe that should the Eldar become extinct, Ynnead will be awakaned and the spiritual malaise of the Eldar lifted forever. They are the most secret of all brotherhoods, for their eagerness to see their brethren slain could see them undone. It is rumoured that their philosophy is not limited to Commorragh, and that the Harlequins and even Craftworld leaders may share their goal.[2a]
  • Scarlet Epicureans: Perhaps the closest spiritual descendants of the old Eldar Empire that led to the birth of Slaanesh. They revel in every iota of sensation. Some of these maniacal orgiasts attack the military forces of realspace in order to invite unusual varieties of death, savouring the sublime moment when their lives are snuffed out. After drinking in their own last moments like a vintage draught, they will be regrown in the depths of Commorragh.[2a]
  • Apparitians: Make their lairs in mirrors and delight in the capture of the vain.[2a]
  • Vilethi: Named for the Dark Muse Vileth, they take part in Realspace raids purely to showcase their own superiority.[2a]
  • Repugnomancers: Noted for their love of lethal traps and hidden surprises.[2a]

Notable Haemonculi

Images

Miniatures

Sources


Dark Eldar Forces
Command ArchonHaemonculusHaemonculus AncientSuccubusBeastmasterDraconSybarite

Court of the Archon: LhamaeanMedusaeSslythUr-Ghul

Elites & Specialists GrotesquesIncubiKabalite TruebornMandrakesCrimson DuelistDisciple of YaelindraElixicantFlayerSkysplinter Assassin
Troops Kabalite WarriorsKabalite Gunner (Heavy Gunner) • Kabalite AgentsHekatariiWracksHellionsScourgeVampireRazorwingClawed FiendKhymera
Vehicles Reaver JetbikeVenomCronos Parasite EngineTalos Pain EngineRaiderRavagerReaperTantalusRampageBarge of Torturous Delights
Aircraft Razorwing JetfighterRaven FighterWraith RaiderVoidraven BomberVoid Dragon Phoenix
Special Characters Asdrubael VectDrazhar, Master of BladesKheradruakh, the DecapitatorLelith HesperaxLady MalysBaron SathonyxUrien RakarthDuke Sliscus