| Eldar Portal | |||
| The Damned | |||
the Rune symbol of Craftworld Ulthwé | |||
| Meaning: | Song of Ulthanash | ||
| Current Location: | Edge of Ultima Segmentum[11] | ||
| Main Colours: | Black, Bone | ||
| Favoured Unit: | Farseers, Black Guardians | ||
| Speciality: | Farseers, Shock attacks | ||
| Reputation: | Saviours and dreaded foes | ||
| Main Enemy: | Chaos | ||
a Guardian in the colors of Ulthwé | |||
Ulthwé, a contraction of its full name Ulthanash (or Ulthanesh)[4a][14a] Shelwé meaning the "Song of Ulthanash",[14a] is one of the largest and most populous Eldar craftworlds remaining since the Fall of the Eldar.
Overview
Ulthwé is caught in the gravitational pull of the Eye of Terror and now orbits it, perilously close to ultimate absorption and under regular attack from the denizens of the Eye of Terror. Being so near the Eye, the Craftworld has fought long and bitterly against Chaos forces. Areas within the Craftworld lie in ruins from battles fought within Ulthwé itself between Eldar and Chaos raiders.[2] The location of Ulthwé is the reason given by Ulthwé for maintaining such a large number of Warlocks, while others believe it more due to be their location causing exaggerated psychic powers in the Ulthwé population that causes the emergence of more Warlocks. Whatever the reason, many Warlocks and other psychic warriors follow the Ulthwé armies to battle and their skills are even more advanced than other Craftworlds, being able to see further ahead in time and with greater precision.[4a]
Because of Ulthwé's enormous reliance on seers and warlocks, the Craftworld has found itself lacking in Aspect Warriors. To compensate, it maintains a highly trained standing army known as the Black Guardians because of the colour of their armour, dedicated to rapidly responding to the many attacks from the Eye of Terror. Thanks to this force, Ulthwé has survived years of constant attacks.[4a]
One of the more famous and integral aspects of the Ulthwé Craftworld is that of the Seer Council. Formerly led by the now deceased Eldrad Ulthran, the council both overtly and secretly interferes with other races in an attempt to steer fate in their favour. This has no doubt allowed Ulthwé to survive so long in such a perilous position. Part of this method means that attacks carried out by the Ulthwé may seem purposeless or as serving no immediate reason. They are instead often meant to influence events far in the future, which has given the Eldar the reputation of being capricious and random. According to Inquisitorial records based on Eldar intelligence reports, Ulthwé interferes in the affairs of other races more than any other Craftworld, and is said to be responsible for several devastating events in the Imperium, including the Second War for Armageddon, the Sanapan Scouring, the Mortis Annihilation and the Third Coming of Orian.[15][16a]
Ulthwé is the only Craftworld known to grow Dreamstones to protect their minds from Slaanesh during sleep.[24]
History
During the Fall of the Eldar Ulthwé was caught in the gravitational pull of the Eye of Terror when it formed during the birth of Slaanesh and now orbits it, perilously close to ultimate absorption and under regular attack from the denizens of the Eye of Terror.[2]
In M36, or slightly before, Farseer Lsathranil of Ulthwé created Lsathranil's Shield to contain the Necrons on the planet Rahe's Paradise, telling the prophecy Ishandruir that foresaw their return.[13]
In 514.M38 Ulthwé engaged in open war with the Kabal of the Jade Knife for control of the Webway in the War in the Webway, reaching a truce only after thousands of casualties on both sides.[9a]
In 783.M41 Ulthwé preemptively destroyed an Imperial Explorator Fleet following a vision from Eldrad Ulthran of the same fleet awakening the Tomb World of Maedrax; its forces made landfall to purge the Necron presence from the world. The Necrons proved far more numerous than expected and the awakening Dynasty – along with a reciprocal attack from the Blood Angels chapter of space marines – forced the warhost into retreat.[9a] Harlequin forces of the Masque of the Dreaming Shadow would renew the purge in 785.M41.[31]
To prevent the destruction of Craftworld Idharae, the forces of Ulthwé raised Ork Warlord Ghazghkull Thraka to prominence in 941.M41, turning the resultant Waaagh! against the forces of man.[9b]
During the 13th Black Crusade, Ulthwé would join Craftworld Lugganath and the Harlequins in their defense of the Black Library in 998.M41,[9b] and aid Imperial forces against the forces of Abaddon.[18]
Time of Ending
Eldrad Ulthran, in league with the Masque of the Midnight Sorrow, attempted to awaken Ynnead through a psychic ritual the moon of Coheria,[18][34] wherein the crystalized Farseers from Ulthwé's Dome of Crystal Seers would be used as conduits to join the Infinity Circuits of all craftworlds across the galaxy into one place in Reality to guide Ynnead's abstract soul from the immaterium into reality. The plan was contingent upon forces from Ulthwé and Saim-hann fighting an insurmountable Imperial force led by the Deathwatch at the Battle of Port Demesnus: an enemy which employed a Stasis Bomb, a means of time-manipulation which the hubristic Eldrad could not see, and which ultimately caused the plan to fail[34] and destroyed the Crystal Seers used in the ritual [18] – as well, the collected energies of Ynnead dissapeared into the void (where in time they would find Yvraine).[14a]
After her apotheosis, Eldrad Ulthran would again urge Ulthwé to act: their Seers ushering Yvraine and her Ynnari in risky ritual which would create a hyperspatial tunnel across the galaxy so that the nascent Ynnari have quick means to access the Eye of Terror where Crone Swords lay. The ritual caused three Farseers to turn to crystal, and required the undivided attention of the Crystal Seers – another abuse by Eldrad, and the final straw. The Seer council turned against Eldrad, exiling him, and with the weapons of the Black Guardians prevented the nascent Ynnari faction from travelling further into the Eye of Terror, as the council saw their allies the methodical Il-Kaithe more than apt in finding the swords within the Eye. The venerated seer Kysaduras the Anchorite singularly ended the discussion, and rallied Ulthwé assets for an urgent and desperate strike upon Belial IV to retrieve three of the five Crone Swords. This caused a temporary fragmentation fo Ulthwé's forces into:
- The Craftworld forces led by the Seer Council,[21a] which continues to dispatch forces to stem the tides of Chaos along the Great Rift[21a] and strike-forces to aid Imperial engagements within the Eye of Terror.[14b]
- The renegade faction of Seer-led forces pledged to to preventing the Rhana Dandra and loyal to the exiled Eldrad, known themselves as The Exiles. [21a]
- Those which left Ulthwé to pledge themselves to the Ynnari, such as Kysaduras the Anchorite.[21a]
Aware of the weakness of an over-extended Ulthwé, the Craftworld itself came under assault by Daemons. All three factions of Ulthwé, and Harlequin allies, reunited to rebuke the forces of Chaos.[20a] After the battle, Eldrad sought forgivness from the Seer Council. Unable to refuse Eldrad and his Exiles after their proven allegience, the group has rejoined with Ulthwé's Seer Council. Eldrad has since become disillusioned by the nihilism of the Ynnari, further engratiating himself to his people and turning his back on the Ynnari.[28]
Notable Battles
- Intervention on the Imperium planet Taro[10]
- The Webway War
- The Battle of Exhubris II
- The Battle of Hollonan
- The Battle for T'krahn
- The Battle of Maedrax
- The Defence of Dimmamar
- The Battle of Delugen
- The Battle of Ortok[35]
- The Thirteenth Black Crusade
- The Battle of Port Demesnus[26]
- The Invasion of the Stygius Sector
- The Battle of Ulthwe - Ulthwé itself is invaded by Daemons
- The Battle on Varaktus against the Blood Angels
- First and Second Aurelian Crusade
- Acheron Crusade [Help]
- Nachmund Rift War[22]
- Arks of Omen Campaign[23]
- Ulthwé falls under attack by the majority of the scattered Night Lords Legion during the War of Beasts[30]
Construction
Like all Craftworlds, Ulthwé is constructed of Wraithbone with a tremendous gold-and-black stellar sail. Ulthwé's surface is adorned with gemlike semi-transparent domes, vast conglomerations of habitation, and clusters of towers whose tapered tops are gilded with gold and silver on which perch an elegant fleet.[32]
Locations
- Calmainoc - This is the name given to a great space dock that is not strictly located within the Craftworld but rather to a Warp portal that was hardwired into the structure of Ulthwé itself. The portal is indistinguishable from the main doors though the actual harbour could be located anywhere in the galaxy or even beyond it. The only certainty is the fact that the way in and out of Calmainoc is through Craftworld Ulthwé.[3]
- Ghreivan's Gate - A circular frame that is decorated with several runes that stretched across several dimensions. This gate is actually a Warp Portal and one among hundreds that existed in the Craftworld and served as access points to Warp routes that were designed by the original architects of Ulthwé in order to allow its inhabitants access to distant locations in a matter of moments.[3]
- Dome of Crystal Seers - within a forest of crystal trees where the Farseers of ages past gather to advise the Seer Council of Ulthwé.[32]
Forces
The Ulthwé Strike Force consists of forces adept at using the Webway to mount sudden and perfectly co-ordinated attacks. Forces are comprised primarily of Storm and Guardian Defender squads, supported by vehicles crewed by Black Guardians (Support weapons, War Walkers,Vypers and Jetbikes).[1]
Rune Symbol
The symbol of Ulthwé is the Eye of Isha, symbolizing the sorrow of their goddess ancestor after Asuryan ordered her separated from her Eldar children. It is said that Vaul forged the tears into spirit stones, making her grief beneficial to the Eldar today. Ulthwé has since taken the tear as their symbol to remind themselves of the godhood they lost long ago.[9a]
Notable Characters
- Eldrad Ulthran — Former Chief Farseer of the Ulthwé Craftworld. Exiled by the Seer Council for his actions on Coheria to bring about Ynnead,[21a] now forgiven by Ulthwé.[21b]
- Auric Stormcloud – Farseer of the line of Manan — on a quest to stop Daemon Prince Shaha Gaathon[8]
- Birliel – Warlock[6]
- Caerys — Farseer, leader of the Eldar forces in the Kaurava system.[6]
- Fachean Ullamar – Warlock[20b]
- Faeruithir – Farseer[27]
- Fuadar – Swooping Hawk[35]
- Idranel — Farseer, led the Eldar forces in sub-sector Aurelia.[7]
- Illiyanne Natasé, Farseer[12]
- Irolac Dawnslayer[25]
- Kysaduras the Anchorite – Ynnari Prophet[14a]
- Lsathranil — Farseer, lived over five million years ago.[13]
- Taldeer — Farseer, known as "Taldeer the Dreamer", sent to Lorn V and again to Kronus to stop the Necron threats on those planets.[5][17]
- Theuria[21b]
- Trekhulir of the Glittering Dark[16b]
- Q'sandria – Seer[4c]
Images
Hemlock Wraithfighters of Ulthwé, including the ancient craft Shadow (left)[33]
Trivia
Conflicting sources
- It was previously established that Eldrad Ulthran died aboard a Blackstone Fortress during the Thirteenth Black Crusade.[4b] However, as of 6th Edition, Eldrad is now described as being in his last days, crystallising, but very much alive.[6b]
See also
Sources
- 1: Codex: Eye of Terror (3rd Edition), pgs. 46-48
- 2: Inquisition War Trilogy (Novel Series), Harlequin [Help]
- 3: Warrior Coven (Novel), (pg 34, pg 38), [Help]
- 4: Codex: Eldar (4th Edition):
- 5: Dawn of War: Winter Assault and Dawn of War: Dark Crusade
- 6: Dawn of War: Soulstorm
- 7: Warhammer 40,000: Dawn of War II
- 8: Farseer (Novel), [Help] Heretic Tomes
- 9: Codex: Eldar (6th Edition) (Ebook)
- 10: Imperial Armour II - Ork, Eldar and Dark Eldar Vehicles for Warhammer 40,000, pg. 42
- 11: Warhammer 40,000.com Map (last accessed 8/10/2020)
- 12: The Gate of Bones (Novel), Chapter 7
- 13: Dawn of War: Ascension (Novel), Chapter Six
- 14: Gathering Storm: Fracture of Biel-Tan:
- 15: Games Workshop: Inquisitor Czevak's Notes on Ulthwé (saved archive page, dated 22 March 2007, last accessed 27 May 2021)
- 16: Warrior Coven (Novel) - Kill Squad: A Deathwatch Omnibus
- 17: Warhammer 40,000: Dawn of War III
- 18: Gathering Storm: Fall of Cadia - Chapter 3
- 19: Warhammer 40,000: Death Masque Rulebook, pgs. 3-5
- 20: Codex: Craftworlds (8th Edition):
- 21: Codex: Aeldari (9th Edition):
- 22: War Zone Nachmund: Rift War, pg. 33
- 23: Arks of Omen: Abaddon, pgs. 18-23
- 24: Farseer (Novel), Chapters Five & Eleven
- 25: Dataslate: Tau Firebase Support Cadre, pg. 7
- 26: Warhammer 40,000: Death Masque - Booklet
- 27: Warhammer 40,000 Collectible Card Game (game system): Battle for Pandora Prime — Faeruithir
- 28: Codex: Aeldari (10th Edition), pg. 53
- 29: www.eyeofterror.com/uk/armies/eldar.htm (08/08/2003) (saved archive, last accessed 19/06/23)
- 30: Imperium Nihilus: Vigilus Ablaze, pg. 15
- 31: Codex: Harlequins (7th Edition) - Millenia of Mystery
- 32: Fulgrim (Novel), Chapter Eleven
- 33: Flyers of the Dark Millennium, pg. 54
- 34: Warhammer 40,000: Death Masque – booklet
- 35: Eternal War (Comic Anthology) – Single Combat
Uncited
- Games Workshop Eldar website (accessed 2007.02.21)
- Inquisitor Czevak's notes on the Eldar (accessed 2007.02.21)
| Major | |
|---|---|
| Minor | |
| Other |